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Date: 15 Aug 2008 10:58:34
From: John Salerno
Subject: How do you determine ! and ? moves?
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I mean, I know when a move is obviously terrible, liking exposing your queen to capture unintentionally or something similar, but is there an actual method used to determine which moves get the !, !!, ?, ?? designations? I've seen some moves that seemed to be ideal in a given situation, but it didn't get the ! mark, so what does it take to label a move as good or bad enough to get these? Something tells me that there might be more objective rules for this, rather than just if a move *seems* to be good or bad. Thanks!
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Date: 15 Aug 2008 08:42:55
From:
Subject: Re: How do you determine ! and ? moves?
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On Aug 15, 10:58=A0am, "John Salerno" <[email protected] > wrote: > I mean, I know when a move is obviously terrible, liking exposing your qu= een > to capture unintentionally or something similar, but is there an actual > method used to determine which =A0moves get the !, !!, ?, ?? designations= ? > I've seen some moves that seemed to be ideal in a given situation, but it > didn't get the ! mark, so what does it take to label a move as good or ba= d > enough to get these? Something tells me that there might be more objectiv= e > rules for this, rather than just if a move *seems* to be good or bad. > > Thanks! It is something of a science, something of an art. And you should not take such punctuation on faith! Many a "!" should have been a "?", and vice versa. Basically, "??" should be used for a blunder, a mistake serious enough to lose the game if responded to correctly. The refutation may be obvious and quick, as when a guy allows a forced mate in two. Or it may take some time, e.g. a less-than-obvious error in an endgame that eventually allows the opponent to capture a key pawn and queen one of his own. "!!" should be used for a brilliant move, one difficult to find that has a major effect on the game, e.g. forcing a win or allowing a successful defense when any other move would fail. Usually "!!" gets appended to flashy sacrificial moves, but sometimes a seemingly innocuous, deeply subtle move merits "!!" too. "!" and "?" are a bit harder to define, but basically, when used properly, they indicate a move that leads to some demonstrable advantage or disadvantage, though not enough to win or lose the game. Ideally, when a writer uses these in presenting a game, he should give supporting analysis. He should be able to say "This move is good/ bad because ..." and then justify it in terms of actual variations (e.g. "This allows 22.Bxh7+! Kxh7 23.Qh5+ forcing mate in six moves"), or in terms of established chess principles (e.g. "This seriously weakens the kingside pawn structure"). More vague are "!?" and "?!". The former is usually defined as "an interesting move," the latter as "a dubious move," but quite often it means the annotator feels he should say something but is too lazy to work it out in detail. A legitimate use of "!?" is with opening novelties, where a new move looks promising but it is impossible to work out its objective value in detail. Often it takes years before anything like a final verdict is reached, which sometimes is quite different from the initial reaction. Today, computer-assisted analysis has made it possible to be more objective with these annotation symbols. A lot of old judgements have been overturned. For example, in the Anderssen-Kieseritzky "Immortal Game" (1851) many annotators from Lasker to Keene have lavished praise on 18.Bd6, some giving it two or even three exclamation marks. In fact, it merits "??", since against best play it would have lost the game.
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Date: 17 Aug 2008 09:39:54
From: Andrew B.
Subject: Re: How do you determine ! and ? moves?
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On 16 Aug, 19:55, [email protected] wrote: > On Aug 16, 11:35=A0am, "Andrew B." <[email protected]> wrote: > > > Has Bd6 been convincingly shown to lose? The (few) things I've read > > simply say that it turns the game from won to unclear. > > =A0 As far as I have read, and also in all computer-assisted analysis > I've done on my own, after 18.Bd6? Qxa1+ 19.Ke2 Qb2! wins in all > variations, though I am open to correction if you have contradictory > analysis. See the comments at http://www.chessgames.com/perl/chessgame?gid=3D1018910&= kpage=3D7 (Sep-05-07: Honza Cervenka) - no idea how accurate they are. > > Incidentally, I think you could have "??" against a non-losing move: > > e.g. if you had WKb3 + WQe2 against BKc1, then Qc1+, Qc2+ and Ka2 > > would each merit a "??". > > =A0 I don't understand. 1.Qc2 would be mate in that position, 1.Qc1 is > impossible, and 1.Ka2 would only delay mate, not let slip the win. I > would give "??" to 1.Qd1+, though Sorry, I meant Qd1+/Qd2+ (as you guessed). I think all of these (clear blunders which throw away an easy win) merit a "??". Actually, even a clear blunder which doesn't change the theoretical result could merit a "??" - suppose it was WKb3, WQe2, WNh6, WNg8 v BKc1, BPh7 - if I played Qd1+ here, it'd still be worth a "??" even if this is a theoretical win, since I'd never manage to find it... in other words, I think it's reasonable to have subjective annotations, as well as objective ones.
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Date: 16 Aug 2008 12:00:07
From:
Subject: Re: How do you determine ! and ? moves?
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On Aug 16, 2:55=A0pm, [email protected] wrote: > On Aug 16, 11:35=A0am, "Andrew B." <[email protected]> wrote: > > > > > > > On 15 Aug, 17:56, [email protected] wrote: > > > > On Aug 15, 12:23=A0pm, "John Salerno" <[email protected]> wrot= e: > > > > For example, in the Anderssen-Kieseritzky "Immortal > > > > Game" (1851) many annotators from Lasker to Keene have lavished pra= ise > > > > on 18.Bd6, some giving it two or even three exclamation marks. In > > > > fact, it merits "??", since against best play it would have lost th= e > > > > game. > > > > > Funny, I was just reading about this game on Wikipedia. Is it safe = to say > > > > that the move was !! then, but ?? now? > > > > =A0 No, the move was and is "??" for all time. It's just that many > > > people have *_thought_* it was "!!", and the proof that it was "??" > > > was not simple to demonstrate. > > > So possibly in the distant future, some current games will be > > annotated 1. e4?? e6?? 2. d4? d5! ... > > =A0 I suppose they might be, if it's proven that 1.e4, and 1...e6 in > reply, are theoretically losing moves. Julius Breyer (who wrote "After > 1.e4 White's game is in its last throes!") would be smiling in his > grave. > > > Has Bd6 been convincingly shown to lose? The (few) things I've read > > simply say that it turns the game from won to unclear. > > =A0 As far as I have read, and also in all computer-assisted analysis > I've done on my own, after 18.Bd6? Qxa1+ 19.Ke2 Qb2! wins in all > variations, though I am open to correction if you have contradictory > analysis. > > > Incidentally, I think you could have "??" against a non-losing move: > > e.g. if you had WKb3 + WQe2 against BKc1, then Qc1+, Qc2+ and Ka2 > > would each merit a "??". > > =A0 I don't understand. 1.Qc2 would be mate in that position, 1.Qc1 is > impossible, and 1.Ka2 would only delay mate, not let slip the win. I > would give "??" to 1.Qd1+. Whoops, 1.Ka2 would be stalemate, so we should at least give that a single question mark. Did you mean Qd1+ and Qd2+ instead of Qc1 and Qc2?
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Date: 16 Aug 2008 11:55:33
From:
Subject: Re: How do you determine ! and ? moves?
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On Aug 16, 11:35=A0am, "Andrew B." <[email protected] > wrote: > On 15 Aug, 17:56, [email protected] wrote: > > > On Aug 15, 12:23=A0pm, "John Salerno" <[email protected]> wrote: > > > For example, in the Anderssen-Kieseritzky "Immortal > > > Game" (1851) many annotators from Lasker to Keene have lavished prais= e > > > on 18.Bd6, some giving it two or even three exclamation marks. In > > > fact, it merits "??", since against best play it would have lost the > > > game. > > > > Funny, I was just reading about this game on Wikipedia. Is it safe to= say > > > that the move was !! then, but ?? now? > > > =A0 No, the move was and is "??" for all time. It's just that many > > people have *_thought_* it was "!!", and the proof that it was "??" > > was not simple to demonstrate. > > So possibly in the distant future, some current games will be > annotated 1. e4?? e6?? 2. d4? d5! ... I suppose they might be, if it's proven that 1.e4, and 1...e6 in reply, are theoretically losing moves. Julius Breyer (who wrote "After 1.e4 White's game is in its last throes!") would be smiling in his grave. > Has Bd6 been convincingly shown to lose? The (few) things I've read > simply say that it turns the game from won to unclear. As far as I have read, and also in all computer-assisted analysis I've done on my own, after 18.Bd6? Qxa1+ 19.Ke2 Qb2! wins in all variations, though I am open to correction if you have contradictory analysis. > Incidentally, I think you could have "??" against a non-losing move: > e.g. if you had WKb3 + WQe2 against BKc1, then Qc1+, Qc2+ and Ka2 > would each merit a "??". I don't understand. 1.Qc2 would be mate in that position, 1.Qc1 is impossible, and 1.Ka2 would only delay mate, not let slip the win. I would give "??" to 1.Qd1+, though.
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Date: 16 Aug 2008 08:35:32
From: Andrew B.
Subject: Re: How do you determine ! and ? moves?
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On 15 Aug, 17:56, [email protected] wrote: > On Aug 15, 12:23=A0pm, "John Salerno" <[email protected]> wrote: > > For example, in the Anderssen-Kieseritzky "Immortal > > Game" (1851) many annotators from Lasker to Keene have lavished praise > > on 18.Bd6, some giving it two or even three exclamation marks. In > > fact, it merits "??", since against best play it would have lost the > > game. > > > Funny, I was just reading about this game on Wikipedia. Is it safe to s= ay > > that the move was !! then, but ?? now? > > =A0 No, the move was and is "??" for all time. It's just that many > people have *_thought_* it was "!!", and the proof that it was "??" > was not simple to demonstrate. So possibly in the distant future, some current games will be annotated 1. e4?? e6?? 2. d4? d5! ... Has Bd6 been convincingly shown to lose? The (few) things I've read simply say that it turns the game from won to unclear. Incidentally, I think you could have "??" against a non-losing move: e.g. if you had WKb3 + WQe2 against BKc1, then Qc1+, Qc2+ and Ka2 would each merit a "??".
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Date: 16 Aug 2008 07:16:38
From: SBD
Subject: Re: How do you determine ! and ? moves?
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On Aug 15, 11:56 am, [email protected] wrote: > gold. This is discussed cogently by Lasker in chapter 5 of his Manual > of Chess, "The Aesthetic Effect in Chess." Thanks Taylor, I've been researching aesthetics in chess, and had forgotten this simple resource. And Lasker always had something interesting to say.
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Date: 15 Aug 2008 09:56:59
From:
Subject: Re: How do you determine ! and ? moves?
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On Aug 15, 12:23=A0pm, "John Salerno" <[email protected] > wrote: > <[email protected]> wrote in message > > news:[email protected]... > > =A0 It is something of a science, something of an art. > > Thanks for the breakdown! I guess these labels are added much later then, > after the game has been completely analyzed? Usually, yes. They get added when a game is written up in a book or magazine. > been overturned. For example, in the Anderssen-Kieseritzky "Immortal > Game" (1851) many annotators from Lasker to Keene have lavished praise > on 18.Bd6, some giving it two or even three exclamation marks. In > fact, it merits "??", since against best play it would have lost the > game. > > Funny, I was just reading about this game on Wikipedia. Is it safe to say > that the move was !! then, but ?? now? No, the move was and is "??" for all time. It's just that many people have *_thought_* it was "!!", and the proof that it was "??" was not simple to demonstrate. (Though some did see the truth back then, e.g. Steinitz.) Writers often have a tendency to "annotate by result," i.e. they think all the moves of the winner must be good, and fail to see improvements the loser might have played. And the chess public has often valued flashy sacrifices, even unsound ones, over sound but unspectacular play, which is like valuing costume jewelry over real gold. This is discussed cogently by Lasker in chapter 5 of his Manual of Chess, "The Aesthetic Effect in Chess."
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Date: 15 Aug 2008 12:23:58
From: John Salerno
Subject: Re: How do you determine ! and ? moves?
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<[email protected] > wrote in message news:[email protected]... It is something of a science, something of an art. Thanks for the breakdown! I guess these labels are added much later then, after the game has been completely analyzed? been overturned. For example, in the Anderssen-Kieseritzky "Immortal Game" (1851) many annotators from Lasker to Keene have lavished praise on 18.Bd6, some giving it two or even three exclamation marks. In fact, it merits "??", since against best play it would have lost the game. Funny, I was just reading about this game on Wikipedia. Is it safe to say that the move was !! then, but ?? now?
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