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Date: 27 Jul 2008 04:49:19
From: Sanny
Subject: GetClub improved by 30% today.
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GetClub will play 30% stronger moves. So it will be a lot of challenge to win the Beginner Level. Now Beginner Level will not be as easy as it used to earlier. A lot of tough competition at GetClub. Heres a game against Jester with GetClub Beginner Level. Game was equal till 40 moves but later GetClub lost a Rook for Knight and pawn. Game Played between sanjay11 and beginner at GetClub.com -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM23521&game=Chess -------------------------------------------------------------------------------- White -- Black (sanjay11) -- (beginner) 1. e2-e4{2} d7-d6{0} 2. d2-d4{6} Ng8-f6{0} 3. Nb1-c3{8} g7-g6{0} 4. f2-f3{6} Nb8-c6{8} 5. Bf1-b5{10} Bc8-d7{20} 6. Bc1-g5{10} Bf8-g7{12} 7. Ng1-e2{14} Ke8-g8{14} 8. Ke1-g1{16} e7-e5{24} 9. d4-d5{18} Nc6-e7{18} 10. Bb5-d7{12} Qd8-d7{8} 11. Qd1-d2{12} c7-c5{36} 12. Bg5-h6{16} Bg7-h6{10} 13. Qd2-h6{10} Kg8-h8{6} 14. Qh6-h4{14} Nf6-h5{18} 15. g2-g4{16} Nh5-g7{10} 16. Ne2-g3{14} f7-f5{24} 17. g4-f5{12} g6-f5{10} 18. Ra1-e1{12} f5-f4{8} 19. Ng3-e2{14} Ne7-g6{34} 20. Qh4-h6{10} Rf8-f7{16} 21. Kg1-h1{12} Kh8-g8{38} 22. Ne2-g1{10} Ra8-f8{24} 23. Ng1-h3{12} Ng7-e8{32} 24. Nh3-g5{10} Rf7-f6{12} 25. Ng5-e6{16} Rf8-f7{6} 26. Rf1-g1{14} Ne8-c7{22} 27. Ne6-c7{10} Qd7-c7{6} 28. Rg1-g5{20} Qc7-c8{0} 29. Nc3-b5{12} c5-c4{12} 30. Re1-f1{24} Qc8-c5{14} 31. Nb5-c3{12} Qc5-e3{8} 32. Qh6-h3{14} Rf7-c7{6} 33. Nc3-b5{24} Rc7-c5{10} 34. Qh3-d7{16} Qe3-e2{22} 35. Rg5-g1{12} Qe2-c2{50} 36. Qd7-d8{12} Rf6-f8{6} 37. Qd8-d7{10} Rf8-f7{32} 38. Qd7-e6{12} Rc5-b5{10} 39. Qe6-e8{16} Kg8-g7{18} 40. Qe8-b5{16} Kg7-f8{8} 41. Qb5-a5{24} Rf7-d7{14} 42. Qa5-a7{58} Kf8-g7{0} 43. Rf1-f2{14} Qc2-d3{14} 44. Qa7-b8{12} Kg7-h6{8} 45. Qb8-c8{12} Qd3-e3{20} 46. Rf2-g2{18} Rd7-e7{24} 47. Qc8-f5{14} Kh6-g7{6} 48. Rg2-g6{10} h7-g6{0} -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM23521&game=Chess Are you seeing that GetClub playing much stronger in this game? So play a game with Beginner Level and it will give you a good Challenge. Help Bot play a few more games and tell me how you find it now? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 28 Jul 2008 20:08:09
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 10:39=A0pm, Patrick Volk <[email protected] > wrote: > >The improvement is judged by playing GetClub against other commercial > >programs. > > >By looking at number of moves needed to win a game by stronger > >opponent I can judge the improvement. > > Umm, not how it works. Take the following two scenarios: 1. In a freak occurrence, a strong player hangs a piece in the first ten moves, then reverts to playing at his "normal" level. 2. In a routine occurrence, a weak player hangs a piece, then plays a bit stronger for the rest of the game. In scenario (1), the game might last for a very long time. In scenario (2), probably not. Given a reasonable sample size, the strong player will generally win quicker, the weak player, much more slowly. (This assumes little or no difference in style.) I can still recall the time when I was often, though not always, miniaturizing Sanny's program, some time back. It was particularly pleasing to score a mini versus one of the higher levels back then, but now this is a rarity. In fact, most of my games go thirty moves or more. I see this not as a mere coincidence, but as confirmation of the program's very real improvement (not to be confused with Sanny's ridiculous claims). Now, testing against Rybka is far from ideal in that there is too great a gap in playing strength. In this scenario, lasting longer might only indicate that GC is now playing a bit less aggressively in the early part of the game, less hari kiri style chess than before. But look at the tail end of games: the program used to just allow itself to be checkmated, but now it sees checkmate coming and "resigns", often well in advance. That's a real improvement, even if it still loses the game. Indeed, I am reminded of a game against a certain grandmaster, in which I resigned because the endgame was hopeless; it could not possibly be held. Weaker players complained that I ought to have played on a few more moves, to get to where this hopelessness was evident to them (and I can only note the titanic gap in chess understanding between us). Sanny's multitude of claims are best taken with a half-kilo of sodium chloride (or better still, potassium chloride). But there has been considerable real improvement over a considerable length of time. -- help bot
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Date: 28 Jul 2008 16:16:56
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 6:05=A0pm, Kenneth Sloan <[email protected] > wrote: > >> PI * i > > > =A0 Um, it looks like you need to turn off your > > shift key or something; all those characters > > came out as letters or special characters, > > instead of /numbers/. =A0;>D > You do know the difference between "number" and "numeral", don't you? The small i, I believe, represents some imaginary number, as might be used in calculus (or hardened tartar). As for the pea and the el, I can only guess. A numeral is one of these: 0, 1, 2, 3, 4, um... 5, 6, 7, 8, 9 which we stole from the Arabs (long before we knew about their light, sweet crude). It could also be one of these: I, II, III, IV, V, VI, VII, VIII, IX, X, XI, XII, XIII, XIV, XV, XVI, XVII, etc. I certainly can't expect anyone to track down every one of Sanny's claims, but that is quite unnecessary in order to compute a /rate/ of improvement. Some jokers assume the rate must be near-infinite, but I believe the actual number is more like a doubling in speed (which Sanny refers to as strength) about once a week, lately. Anyway, my most recent game involved a couple of small errors on my part and I had to win in the endgame (blush), down two pawns with two Rooks apiece. Don't try that at home, kids-- I am a trained professional. -- help bot
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Date: 28 Jul 2008 12:17:52
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 6:04=A0am, Sanny <[email protected] > wrote: > > =A0 But over the course of time, there > > has been a gradual, but very real > > improvement. > > Yes its now very difficult to improve the game further. This month > only 30% improvement was done. > > > > The game is 30% stronger You know, there is a new version of Rybka coming out, and at first blush, the claim was that it will be about a hundred points stronger than the current version. But on closer inspection, this number was qualified, then downgraded yet again, until it is not entirely clear whether the new version will show any substantial improvement against lowly humans (or ordinary chess engines). The problem is a conflict of interest, in that they have to say it is a big improvement, or risk poor sales. But then they don't want negative reactions from testers, so they try to /have it both ways/. > It will play in same time but with a 30% better move. Better is a qualitative term, while 30% is quantitative; you probably mean that the search has been sped up by 30%. I had one recent game where I was about to promote a pawn and the GC program resigned, apparently foreseeing a forced checkmate. The thing is, my King was on the opposite side of the board, so that would mean the program saw the pawn Queening, its shift to the other side, an approach by the Queen, a move to get my Knight in position, and finally, the mating move-- not bad. (But note who it was doing the checkmating here). > > =A0 The program often falters in being > > overly materialistic, while neglecting > > development of its pieces and/or > > King safety. =A0Not too long ago, I had > > Yesterdays improvement have corrected this problem. Wow. So then, after years of waiting, we finally now have a GC program which is eager (but not too eager) to develop all its pieces and castle? Amazing. > Lets play a few > games and see if it plays much stronger moves. Why bother? If, as you say, all these "improvements" have fixed the many weaknesses, I will have no chance against such a perfect machine. Just one slip and I'm toast. > With the new improvement you will have to think longer. I think you > will have to think 50 sec / Move to win the Beginner Level. And > Beginner Level will think in your time so most of the moives will be > made in "0" seconds. > > As in 50 seconds getclub can think on your time and play the best > move. So you are going to see lots of moves made in "0" seconds when > playing with Beginner Level. It will presumably, perfectly anticipate my blunders, having its reply ready? Incredible. > Whats the configuration of your Computer? How old it is? I have an AMD Turion64 with, oh, maybe 1 gigabyte of memory. But my OS is 32- bit. > =A0I have a old Pentium 3.2 GHz. It works better for all jobs and I do > not feel upgrading it anytime. As all program works in just 1 second. With me, the bottleneck is clearly the internet connection, but a lot of junk gets loaded along with Vista. I can still recall a time when the top chess programs would bog down somewhere around 7 or 8 plies. Then along came Chess Genius, which rushed past them all, making it to about 9 plies before slowing to a crawl. So, when I see modern chess engines hitting search ply depths way up in the twenties, I am not exactly burning with desire for even more speed. The one area where a ridiculous amount of speed would come in handy though is in the analysis of an entire game; this now takes quite a while, unless I just want to check for crude blunders or quickly draw a graph of the game's progress to get a very general idea. -- help bot
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Date: 28 Jul 2008 05:42:34
From: Sanny
Subject: Interesting game with Rybka
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An interesting game with Rybka. Rybka took GetClubs Rook or may be it was a sacrifice? As game went equal afterwards. But Bishop got pinned by Rook and then Rybka took the Bishop Game Played between Rybka and easy at GetClub.com -------------------------------------------------------------------------------- Rybka: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM23611&game=Chess -------------------------------------------------------------------------------- White -- Black (Rybka) -- (easy) 1. e2-e4{50} c7-c5{0} 2. Ng1-f3{14} Nb8-c6{0} 3. d2-d4{12} c5-d4{0} 4. Nf3-d4{12} e7-e6{0} 5. Nb1-c3{16} Bf8-d6{264} 6. Nd4-b5{18} Bd6-e5{244} 7. Nb5-d6{16} Be5-d6{20} 8. Qd1-d6{12} Qd8-e7{60} 9. Bc1-f4{16} e6-e5{36} 10. Qd6-e7{16} Ng8-e7{52} 11. Bf4-e3{24} Nc6-d4{20} 12. Be3-d4{22} e5-d4{30} 13. Nc3-b5{38} Ke8-g8{32} 14. Ke1-c1{16} d7-d5{94} 15. Nb5-c7{20} d5-e4{30} 16. Nc7-a8{20} d4-d3{104} 17. Na8-c7{16} Bc8-f5{40} 18. Nc7-b5{16} Rf8-c8{92} 19. Rd1-d2{22} Rc8-c5{90} 20. Nb5-c3{16} Ne7-d5{28} 21. c2-d3{14} Nd5-c3{32} 22. b2-c3{12} e4-d3{20} 23. Bf1-d3{16} Rc5-c3{24} 24. Kc1-b2{14} Rc3-d3{60} 25. Rd2-d3{16} Bf5-d3{58} 26. Rh1-d1{18} a7-a6{98} 27. Rd1-d3{44} h7-h5{104} 28. Rd3-d8{18} Kg8-h7{0} 29. Rd8-d7{20} b7-b6{24} 30. Rd7-f7{14} Kh7-h6{28} 31. Rf7-a7{16} b6-b5{90} 32. Ra7-a6{14} Kh6-h7{108} 33. Ra6-a5{26} Kh7-g8{82} 34. Ra5-b5{26} g7-g6{44} 35. a2-a4{26} Kg8-g7{24} 36. Rb5-h5{20} Kg7-f6{28} 37. a4-a5{24} g6-g5{30} 38. a5-a6{20} Kf6-e6{50} 39. a6-a7{18} g5-g4{50} 40. Qa7-a8{Q}{22} g4-g3{54} 41. Qa8-c6{30} Ke6-f7{0} 42. Rh5-h7{44} Kf7-g8{0} -------------------------------------------------------------------------------- Rybka: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM23611&game=Chess Lots of Ups and down in this game. Please let me know of wrong moves made by GetClub. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date:
From: Martin Brown
Subject: Re: Interesting game with Rybka
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Date: 28 Jul 2008 03:04:56
From: Sanny
Subject: Re: GetClub improved by 30% today.
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> > I think that was played yesterday > > before the improvement? > > =A0 No, I "improved" a half-dozen times > between then and now, so no matter > which ofGetClub'sinnumerable > "improvements" you are talking about, > my own are just as numerous and > twice as tasty! =A0;>D Lets see how you fare Beginner & Easy Levels. > > Play a game today with Beginner Level and tell me how strong it feel. > > =A0 It feels about the same every time > you announce yet another nutter > butter peanut butter "improvement". > > =A0 But over the course of time, there > has been a gradual, but very real > improvement. Yes its now very difficult to improve the game further. This month only 30% improvement was done. > > The game is 30% stronger So you have to think a bit longer to win. > > =A0 If I think longer, I may not come up > with anything more than a headache. It will play in same time but with a 30% better move. > =A0 As in the game I described above, > my advantage lies in a better > understanding ofchess, and the fact > that theGetClubprogram has yet to > fully master simple tactics. =A0With no > substantial book knowledge, we often > arrive in /terra incognita/ early on, as > in the game described at top. =A0I then > rely upon an attempt to calculate > variations, but also on judgment and > general principles. Yes I saw that game. It was 16 depth calculation and Easy level sees just 10-12 depth ahead. And it lost a Bishop for a pawn. I think with yesterdays improvement you may find better moves. > =A0 The program often falters in being > overly materialistic, while neglecting > development of its pieces and/or > King safety. =A0Not too long ago, I had Yesterdays improvement have corrected this problem. Lets play a few games and see if it plays much stronger moves. > =A0 I find these games reasonably > enjoyable, and it is especially > refreshing to not have to deal with a > book-aping opponent who moves > by-rote without thinking for himself. With the new improvement you will have to think longer. I think you will have to think 50 sec / Move to win the Beginner Level. And Beginner Level will think in your time so most of the moives will be made in "0" seconds. As in 50 seconds getclub can think on your time and play the best move. So you are going to see lots of moves made in "0" seconds when playing with Beginner Level. > The fact is, the peculiarities of the > program force me to think right from > the get-go, and I enjoy being able to > actually out-calculate a Pentium > class machine. Whats the configuration of your Computer? How old it is? I have a old Pentium 3.2 GHz. It works better for all jobs and I do not feel upgrading it anytime. As all program works in just 1 second. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 28 Jul 2008 01:55:03
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 4:19=A0am, Sanny <[email protected] > wrote: > > =A0The games are getting more and more > > interesting over time, with the program > > playing lines that I have to consider as > > potential refutations to my moves. =A0For > > instance, in my most recent game I had > > a nice combination (a4, ...Ba6, ab5, > > ...Bxb5, Bxc4, ...Bxc4, Qa4) which won > > on positional grounds; but I overlooked > > ...Bd5! completely, and had to mix it up > > Which game you are talking about. Well, there is only one game of mine wherein those moves were played: http://www.getclub.com/playgame.php?id=3DDM23350&game=3DChess > I think that was played yesterday > before the improvement? No, I "improved" a half-dozen times between then and now, so no matter which of GetClub's innumerable "improvements" you are talking about, my own are just as numerous and twice as tasty! ; >D > Play a game topday with Beginner Level and tell me how strong it feel. It feels about the same every time you announce yet another nutter butter peanut butter "improvement". But over the course of time, there has been a gradual, but very real improvement. > The game is 30% stronger So you have to think a bit longer to win. If I think longer, I may not come up with anything more than a headache. As in the game I described above, my advantage lies in a better understanding of chess, and the fact that the GetClub program has yet to fully master simple tactics. With no substantial book knowledge, we often arrive in /terra incognita/ early on, as in the game described at top. I then rely upon an attempt to calculate variations, but also on judgment and general principles. The program often falters in being overly materialistic, while neglecting development of its pieces and/or King safety. Not too long ago, I had an over-the-board game in which my human opponent made the same kind of mistake as the GC program often does, only in his case it was a /very simple/ tactical error which cost him a piece. I had another human opponent who kept putting off castling in favor of something else, turn after turn, and this ultimately cost him material. Both of these players were very roughly 1500ish USCF, which is why I reject the claims of some critics that the GC program's rating or strength must be sub-zero, like in Antarctica. I find these games reasonably enjoyable, and it is especially refreshing to not have to deal with a book-aping opponent who moves by-rote without thinking for himself. The fact is, the peculiarities of the program force me to think right from the get-go, and I enjoy being able to actually out-calculate a Pentium class machine. -- help bot
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Date: 28 Jul 2008 01:27:49
From: Sanny
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 1:12=A0pm, Tobias Heidelmann <[email protected] dortmund.de > wrote: > Sanny schrieb: > > > GetClub will play 30% stronger moves. So it will be a lot of challenge > > to win the Beginner Level. > > How so you measure improvement? Why 30%? Earlier the game speed used to double every week. But this week only 30% improvement was achieved. The improvement is judged by playing GetClub against other commercial programs. By looking at number of moves needed to win a game by stronger opponent I can judge the improvement. Here is a case. Initially Beginner used to loose in 20 moves. After 2 times improvement Beginner was able to defend itself to 25 moves. Easy Level which thinks 4 times used to loose in 30 moves. So when Beginner started loosing in 30 moves It means now beginner is 4 times stronger than before. A week back Beginner plays till 45 moves. An increase of +15 moves means Twice improvement. Now Today Beginner Plays till 50 moves against Jester. +5 moves extra. Since number of moves increased 5 extra moves comes out to 30% improvement. As +15 moves means 2 times improvement (1/3 =3D 30%) Last 2 months the game was improved 5-10 times. But now the rate of improvement has reduced. This month only 30% improvement was possible. As all the ideas of improvements have exhausted. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 28 Jul 2008 22:39:58
From: Patrick Volk
Subject: Re: GetClub improved by 30% today.
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On Mon, 28 Jul 2008 01:27:49 -0700 (PDT), Sanny <[email protected] > wrote: >On Jul 28, 1:12�pm, Tobias Heidelmann <[email protected] >dortmund.de> wrote: >> Sanny schrieb: >> >> > GetClub will play 30% stronger moves. So it will be a lot of challenge >> > to win the Beginner Level. >> >> How so you measure improvement? Why 30%? > >Earlier the game speed used to double every week. But this week only >30% improvement was achieved. > >The improvement is judged by playing GetClub against other commercial >programs. > >By looking at number of moves needed to win a game by stronger >opponent I can judge the improvement. > Umm, not how it works. > >Here is a case. > >Initially Beginner used to loose in 20 moves. After 2 times >improvement Beginner was able to defend itself to 25 moves. A lot of chess programs are configurable, you know. > >Easy Level which thinks 4 times used to loose in 30 moves. > >So when Beginner started loosing in 30 moves It means now beginner is >4 times stronger than before. You know they generally have Elo ratings for certain levels. The consensus is that they're inaccurate, but are consistent within a program (e.g. You'd see something approximating the win rate for an Elo difference of 100 points). > >A week back Beginner plays till 45 moves. An increase of +15 moves >means Twice improvement. So, by logic, at the beginning GC would crap the bed after 2 moves? > >Now Today Beginner Plays till 50 moves against Jester. +5 moves extra. >Since number of moves increased 5 extra moves comes out to 30% >improvement. As +15 moves means 2 times improvement (1/3 = 30%) 50/45 = 1.111... = 11% improvement by your metric. Must be that new math. > >Last 2 months the game was improved 5-10 times. But now the rate of >improvement has reduced. > >This month only 30% improvement was possible. As all the ideas of >improvements have exhausted. Considering your numbers, that doesn't surprise me. So if GC plays a 150 move knight chase, we'll see a commercial version? I know I'm not an expert with chess, but I think I'm familiar... I honestly did not know that Elo rating were determined by how many moves... I suppose that's why they give 4 hour clocks (and a bonus after 40 moves). > >Bye >Sanny > >Play Chess at: http://www.GetClub.com/Chess.html > > > >
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Date: 28 Jul 2008 01:19:52
From: Sanny
Subject: Re: GetClub improved by 30% today.
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> =A0The games are getting more and more > interesting over time, with the program > playing lines that I have to consider as > potential refutations to my moves. =A0For > instance, in my most recent game I had > a nice combination (a4, ...Ba6, ab5, > ...Bxb5, Bxc4, ...Bxc4, Qa4) which won > on positional grounds; but I overlooked > ...Bd5! completely, and had to mix it up Which game you are talking about. I think that was played yesterday before the improvement? Play a game topday with Beginner Level and tell me how strong it feel. The game is 30% stronger So you have to think a bit longer to win. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 28 Jul 2008 10:12:14
From: Tobias Heidelmann
Subject: Re: GetClub improved by 30% today.
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Sanny schrieb: > GetClub will play 30% stronger moves. So it will be a lot of challenge > to win the Beginner Level. How so you measure improvement? Why 30%?
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Date: 28 Jul 2008 00:56:34
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 28, 3:01=A0am, Kenneth Sloan <[email protected] > wrote: > > =A0 If there are any advanced mathematicians > > out there-- can anyone calculate the rate at > > which the GetClub program is improving? > PI * i Um, it looks like you need to turn off your shift key or something; all those characters came out as letters or special characters, instead of /numbers/. ; >D -- helpless bot
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Date: 28 Jul 2008 17:05:46
From: Kenneth Sloan
Subject: Re: GetClub improved by 30% today.
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help bot wrote: > On Jul 28, 3:01 am, Kenneth Sloan <[email protected]> wrote: > >>> If there are any advanced mathematicians >>> out there-- can anyone calculate the rate at >>> which the GetClub program is improving? > >> PI * i > > > Um, it looks like you need to turn off your > shift key or something; all those characters > came out as letters or special characters, > instead of /numbers/. ;>D > > > -- helpless bot > You do know the difference between "number" and "numeral", don't you? -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://KennethRSloan.com/
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Date: 27 Jul 2008 23:24:14
From: help bot
Subject: Re: GetClub improved by 30% today.
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On Jul 27, 3:33=A0pm, The Historian <[email protected] > wrote: > What's 30 per cent of the null set? If there are any advanced mathematicians out there-- can anyone calculate the rate at which the GetClub program is improveing? The reason I need to know is that I need to keep up a similar rate of improvement, if I am to have any hope at all of not being caught from behind, passed, and left eating Sanny's dust. ; >D The games are getting more and more interesting over time, with the program playing lines that I have to consider as potential refutations to my moves. For instance, in my most recent game I had a nice combination (a4, ...Ba6, ab5, =2E..Bxb5, Bxc4, ...Bxc4, Qa4) which won on positional grounds; but I overlooked =2E..Bd5! completely, and had to mix it up some more to come out on top. Yet I cashed in too soon, nearly throwing the win away. Personally, I think this is great training for my games against relatively weak human opponents, but I must admit that my higher-rated human opponents will stick to hackneyed book lines, like fish to water; I get very little practice in that area at GetClub, but these games seem to be more interesting than any book- theory contests I know of. -- help bot
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Date: 28 Jul 2008 02:01:53
From: Kenneth Sloan
Subject: Re: GetClub improved by 30% today.
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help bot wrote: > On Jul 27, 3:33 pm, The Historian <[email protected]> wrote: > >> What's 30 per cent of the null set? > > If there are any advanced mathematicians > out there-- can anyone calculate the rate at > which the GetClub program is improveing? > PI * i -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://KennethRSloan.com/
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Date: 27 Jul 2008 12:35:03
From: The Historian
Subject: Re: GetClub improved by 30% today.
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On Jul 27, 8:14 am, SBD <[email protected] > wrote: > On Jul 27, 6:49 am, Sanny <[email protected]> wrote: > > > So play a game with Beginner Level and it will give you a good > > Challenge. > > An infinite number of monkeys at an infinite number of keyboards have > a better chance of duplicating the output of Alekhine's Parrot.... > wait, that only takes one monkey, never mind. That reminds me of a noted historian's comment on the Alekhine's Parrot author's criticisms of Lawson's Morphy book: "A monkey sh*tting on a marble table."
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Date: 27 Jul 2008 12:33:00
From: The Historian
Subject: Re: GetClub improved by 30% today.
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On Jul 27, 6:49 am, Sanny <[email protected] > wrote: > GetClub will play 30% stronger moves. So it will be a lot of challenge > to win the Beginner Level. > > Now Beginner Level will not be as easy as it used to earlier. A lot of > tough competition at GetClub. > > Heres a game against Jester with GetClub Beginner Level. Game was > equal till 40 moves but later GetClub lost a Rook for Knight and pawn. > > Game Played between sanjay11 and beginner at GetClub.com > > -------------------------------------------------------------------------------- > sanjay11: (White) > beginner: (Black) > Game Played at:http://www.GetClub.com/Chess.html > View Recorded Game:http://www.getclub.com/playgame.php?id=DM23521&game=Chess > -------------------------------------------------------------------------------- > > White -- Black > (sanjay11) -- (beginner) > > 1. e2-e4{2} d7-d6{0} > 2. d2-d4{6} Ng8-f6{0} > 3. Nb1-c3{8} g7-g6{0} > 4. f2-f3{6} Nb8-c6{8} > 5. Bf1-b5{10} Bc8-d7{20} > 6. Bc1-g5{10} Bf8-g7{12} > 7. Ng1-e2{14} Ke8-g8{14} > 8. Ke1-g1{16} e7-e5{24} > 9. d4-d5{18} Nc6-e7{18} > 10. Bb5-d7{12} Qd8-d7{8} > 11. Qd1-d2{12} c7-c5{36} > 12. Bg5-h6{16} Bg7-h6{10} > 13. Qd2-h6{10} Kg8-h8{6} > 14. Qh6-h4{14} Nf6-h5{18} > 15. g2-g4{16} Nh5-g7{10} > 16. Ne2-g3{14} f7-f5{24} > 17. g4-f5{12} g6-f5{10} > 18. Ra1-e1{12} f5-f4{8} > 19. Ng3-e2{14} Ne7-g6{34} > 20. Qh4-h6{10} Rf8-f7{16} > 21. Kg1-h1{12} Kh8-g8{38} > 22. Ne2-g1{10} Ra8-f8{24} > 23. Ng1-h3{12} Ng7-e8{32} > 24. Nh3-g5{10} Rf7-f6{12} > 25. Ng5-e6{16} Rf8-f7{6} > 26. Rf1-g1{14} Ne8-c7{22} > 27. Ne6-c7{10} Qd7-c7{6} > 28. Rg1-g5{20} Qc7-c8{0} > 29. Nc3-b5{12} c5-c4{12} > 30. Re1-f1{24} Qc8-c5{14} > 31. Nb5-c3{12} Qc5-e3{8} > 32. Qh6-h3{14} Rf7-c7{6} > 33. Nc3-b5{24} Rc7-c5{10} > 34. Qh3-d7{16} Qe3-e2{22} > 35. Rg5-g1{12} Qe2-c2{50} > 36. Qd7-d8{12} Rf6-f8{6} > 37. Qd8-d7{10} Rf8-f7{32} > 38. Qd7-e6{12} Rc5-b5{10} > 39. Qe6-e8{16} Kg8-g7{18} > 40. Qe8-b5{16} Kg7-f8{8} > 41. Qb5-a5{24} Rf7-d7{14} > 42. Qa5-a7{58} Kf8-g7{0} > 43. Rf1-f2{14} Qc2-d3{14} > 44. Qa7-b8{12} Kg7-h6{8} > 45. Qb8-c8{12} Qd3-e3{20} > 46. Rf2-g2{18} Rd7-e7{24} > 47. Qc8-f5{14} Kh6-g7{6} > 48. Rg2-g6{10} h7-g6{0} > -------------------------------------------------------------------------------- > sanjay11: (White) > beginner: (Black) > Game Played at:http://www.GetClub.com/Chess.html > View Recorded Game:http://www.getclub.com/playgame.php?id=DM23521&game=Chess > > Are you seeing that GetClub playing much stronger in this game? > > So play a game with Beginner Level and it will give you a good > Challenge. > > Help Bot play a few more games and tell me how you find it now? > > Bye > Sanny > > Play Chess at:http://www.GetClub.com/Chess.html What's 30 per cent of the null set?
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Date: 27 Jul 2008 06:14:16
From: SBD
Subject: Re: GetClub improved by 30% today.
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On Jul 27, 6:49 am, Sanny <[email protected] > wrote: > So play a game with Beginner Level and it will give you a good > Challenge. An infinite number of monkeys at an infinite number of keyboards have a better chance of duplicating the output of Alekhine's Parrot.... wait, that only takes one monkey, never mind.
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