Date: 31 Jan 2004 01:14:10
From: Wargamer Scott
Subject: Chess sends ADF back to school
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Greetings, Found this interesting, if vague, story at this link: http://www.abc.net.au/news/newsitems/s1025472.htm "Computer chess helps ADF develop war games The Australian Defence Force (ADF) is looking to the game of chess to develop strategies for real life warfare. Adelaide-based defence scientists have been analysing the impact of different moves, tactics and tempos on the outcome of hundreds of simultaneous computer chess and checkers games. Greg Calbert from the Defence Science and Technology Organisation says the information is then passed on to ADF commanders. He says the chess strategies and theories are being integrated into graphics-based computer war games. "We're developing that artificial intelligence or the planning abilities of the war games to make them more realistic and to include such things as important social factors and subtle factors that the current war games don't include," he said. He says the chess analysis enables them to provide the ADF with better advice for warfare. "The combination of having deep planning, anticipating your opponent's strategies, plus a tempo increase is quite devastating," he said. "In fact, if you have those factors, you can beat an opponent that has a lot more conventional force than yourself." ----------------------------------------------------- Didn't I see this in WARGAMES, the movie? I think it was the WOPR that kept asking "How about a nice game of chess?" As usual, what was old is new again. Chess was originally developed to teach basic strategy and tactics. Looks like that secret has been rediscovered some 1300 years later by the ADF. There is a fascinating discussion of the role chess has played in the development of wargaming in the great book THE ART OF WARGAMING by Perla. I also think this is another sign that chess is going more mainstream than ever before. I blame the internet. ---Scott "Chess, like war, has the power to drive men mad!"
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