Main
Date: 07 Oct 2007 23:37:53
From: Sanny
Subject: Are you facing problem playing at GetClub Chess.
I find after the site was improved not many people play Chess at
GetClub. Is the site not working properly?

Try Chess at: http://www.getclub.com/Chess.html

Once you login you can either look for human opponent or just click a
Level to play with Computer. Are you finding it difficult to play at
GetClub?

Bye
Sanny

Play Chess at: http://www.getclub.com/Chess.html





 
Date: 11 Oct 2007 15:45:47
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 11, 5:26 pm, Taylor Kingston <[email protected] > wrote:

> > 3. f3 Qg3++
>
> Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#.


Oh, and that move almost certainly would follow,
but not "instantly". This is the Easy level, after all.

(My sources inform me that in fact, Rybka does not
like Qg3 here, much prefering TK's move for some
reason.)


-- help bot





 
Date: 11 Oct 2007 15:41:45
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 11, 5:26 pm, Taylor Kingston <[email protected] > wrote:

> > Easy level -- Rybka
>
> > 1. g4 e5
>
> > 2. g5 Qxg5
>
> > 3. f3 Qg3++
>
> Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#.


I have been known to occasionally lose in blindfold
competition. Note that even here, there are still
drawing chances; have you seen GetClub's endgame?

I expect Rook odds would be about right for Rybka,
except on GetClub's higher levels. Removing White's
QR, I would bet on Rybka to beat the Beginner level.
Now, Queen odds might be overdoing it. A little.


-- help bot



 
Date: 11 Oct 2007 15:26:16
From: Taylor Kingston
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 11, 6:19 pm, help bot <[email protected] > wrote:
> On Oct 11, 4:53 pm, Kenneth Sloan <[email protected]> wrote:
>
> > With this program, EVERYTHING takes a very long time.
>
> Not necessarily.
>
> Easy level -- Rybka
>
> 1. g4 e5
>
> 2. g5 Qxg5
>
> 3. f3 Qg3++

Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#.



 
Date: 11 Oct 2007 15:19:57
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 11, 4:53 pm, Kenneth Sloan <[email protected] > wrote:

> With this program, EVERYTHING takes a very long time.


Not necessarily.


Beginner level -- Rybka

1. g4 e5

2. f3 Qh4++


Easy level -- Rybka

1. g4 e5

2. g5 Qxg5

3. f3 Qg3++


Rybka -- Normal level

1. e4 e5

2. Nf3 f6

3. Nxe5 fxe5

4. Qh5+ Ke7

5. Qxe5+ Ke6


-- help bot








 
Date: 11 Oct 2007 13:21:44
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 10, 12:16 pm, Sanny <[email protected] > wrote:


> I saw you lost a game with Easy Level. While your position was strong.
> Was the game not recorded properly?


As far as I can tell, the program "resigned me"
while it had the move and was thinking. As you
can see, I was clearly winning, as usual, and
it is impossible for me to accidentally click the
"resigns" button because it only appears when
it is *my turn* to move. I had a disconnect here,
and when I reconnected it started thinking and
then POOF, it jumped to the game-replay screen.
This hasn't happened in a very long time.


-- help bot






  
Date: 11 Oct 2007 16:53:36
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
help bot wrote:
> On Oct 10, 12:16 pm, Sanny <[email protected]> wrote:
>
>
>> I saw you lost a game with Easy Level. While your position was strong.
>> Was the game not recorded properly?
>
>
> As far as I can tell, the program "resigned me"
> while it had the move and was thinking. As you
> can see, I was clearly winning, as usual, and
> it is impossible for me to accidentally click the
> "resigns" button because it only appears when
> it is *my turn* to move. I had a disconnect here,
> and when I reconnected it started thinking and
> then POOF, it jumped to the game-replay screen.
> This hasn't happened in a very long time.
>

With this program, EVERYTHING takes a very long time.


--
Kenneth Sloan [email protected]
Computer and Information Sciences +1-205-932-2213
University of Alabama at Birmingham FAX +1-205-934-5473
Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/


 
Date: 10 Oct 2007 10:40:14
From: Sanny
Subject: Re: Analyze this Game
Did you lost the game with easy level or it recorded wrongly?

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html





 
Date: 10 Oct 2007 10:16:47
From: Sanny
Subject: Re: Are you facing problem playing at GetClub Chess.
> new Web site format has some logic flaws,
> such as when I reconnect during play it asks me
> TWICE what level I want to play, when in fact I have
> no choice at all, according to Sanny. When I go to
> start a new game, there are not one but TWO screens
> where you are asked to choose your level. What may
> happen if you choose one level on the first screen and
> then change your mind for the second one I do not
> know; maybe I will try it; I want to play against the
> Advance level at ten seconds per move!
>
> -- help bot

First time is just for display there arte 5 levels. You can click any
of them to reach where you can play with computer. It is only inside
the Applet you can choose the levels.

I saw you lost a game with Easy Level. While your position was strong.
Was the game not recorded properly?

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html






 
Date: 10 Oct 2007 04:46:21
From: help bot
Subject: Re: Analyze this Game
On Oct 9, 12:13 pm, Sanny <[email protected] > wrote:

> Here is a game between Easy level and Jester. Please Analyze it for
> mistakes done by GetClub Chess.
>
> White: Jester
> Black Easy Level (GetClub)


I have now analyzed this entire game, and my graphic
user interface, Arena, plotted out a nice graph indicating
the turning points in the game.


It seems that things were going poorly for White until
Black played 9. ... Qf6. If you look at the position after
the stronger moves ... Bc5, 10. Nh3 d6, you will note
that this is rekably similar to a Budapest Gambit,
except that White has clumsily misplaced his Queen.

After 10. f4, the retreat ... Ng6 was unnecessary; a
better approach was ... Bc5 -- again. At this point in
the game White had the better of it, but over the next
two moves the tables are turned. The computer much
prefers 13. fxe5 to the move played in the game.,
which simply leaves Black a pawn ahead with the
better position.

To me, Black's capture on move 21 is utterly
incomprehensible; why take a pinned Knight only to
follow up with castling? This is where the program
shows Black threw away his substantial advantage,
and the follow up 23. Nf4 handed the edge back to
White, which White immediately handed right back
with 24. Nc3 and then 25. Nd5.

By move 32, the position was level and the computer
pinpoints 34. ... b5 as the beginning of Balck's ultimate
downfall, compounded by 36. ... a5 -- loosening up the
pawns so they were easier to attack and win. Still, a
magician of a chess program might still have
maintained a feint glimmer of hope to draw but for the
horrendous 45. ... Rd8 -- giving away another vital
pawn.

-- help bot













 
Date: 10 Oct 2007 02:26:43
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 9, 2:20 pm, Kenneth Sloan <[email protected] > wrote:

> So...it's just the same as it's always been?

No, actually, it is better now. Now there are so few
players at GetClub that when one of my games gets
locked up, Sanny quickly and efficiently responds
here. The trouble seems to have something to do
with my frequent disconnects, in conjunction with
the program allegedly "seeing" checkmate coming
but being directed not to resign until point x. If my
game is disconnected after it detects an oncoming
checkmate, when I reconnect it doesn't seem to
want to play a move. or resign. After several tries
or after several hours and a retry, the problem
vanishes.

When I play humans, I feel a bit awkward because
I am so used to playing the GetClub program, with its
crazy idio-sync-ricies (I can't spell that word to save
my life!).

The new Web site format has some logic flaws,
such as when I reconnect during play it asks me
TWICE what level I want to play, when in fact I have
no choice at all, according to Sanny. When I go to
start a new game, there are not one but TWO screens
where you are asked to choose your level. What may
happen if you choose one level on the first screen and
then change your mind for the second one I do not
know; maybe I will try it; I want to play against the
Advance level at ten seconds per move!


-- help bot





 
Date: 10 Oct 2007 02:13:33
From: help bot
Subject: Re: Analyze this Game
On Oct 9, 1:39 pm, Taylor Kingston <[email protected] > wrote:

> 4.Qd4-e3 was also a favorite of Winawer's.


How well did he do playing that?


-- help bot





 
Date: 10 Oct 2007 02:12:24
From: help bot
Subject: Re: Analyze this Game
On Oct 9, 12:56 pm, Mike Murray <[email protected] > wrote:

> C'mon bot, White's fourth is the main line in the Center Game.

This looks suspiciously like an assumption that a
line's having been named equates to it being good.


> It was played at one time

Indeed, this comment speaks volumes. At one time,
surgeons did not wash their hands.


> or another, often more than once, by Paulsen

So then, a famous player has played a poor opening
line.


> Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and
> more recently Shabalov and Judith Polgar.

So then, if famous players have blundered, then
it is "good" for everyone to blunder; if famous
players once played an inferior opening move, we
should all endorse it; and if famous players have
ever resigned prematurely, then should we not all
make a practice of it? I find that sort of logic
appalling. How about this: what strong player,
today, plays this line as his main weapon? If
somebody can reach the top with that sort of
handicap, we should all be very impressed.


Take a look at some of the games at GetClub.
When I play the Ruy Lopez, for instance, I get a
good position as White which I can work with to
try and build some sort of decisive edge, and then
convert and win. Yet this slop -- especially the
Qe3 move -- yields nothing; zero. Objectively,
the White Queen stands better on her home
square, d1, than on e3 -- except for purposes of
landing a tricky cheap shot very early on.

Black has every reason to try and win after such
inferior moves. It reminds me a bit of the Grob, or
the Orangutan; good for a laugh or two, perhaps.
Certainly a good choice where two players have
secretly agreed in advance to draw their game, as
it gives the joke away to those in the know" while
not being quite so obvious as to attract due
attention.

Another thing it might be good for is where it is
deemed "necessary" to surprise an unwary
opponent, as for example after a loss as White
where no suitable improvement has yet been
found; the point is, the enemy's minions will very
likely suddenly turn their efforts to this unfamiliar
line, while neglecting the real defense
(I am here referring to match play). This idea can
be seen in the famous Fischer/Spassky match,
where GM Fischer threw in an Alekhine's Defense,
among other things, while carefully avoiding any
"discussion" of his published bust to the King's
Gambit.

Here's the real point: the programmers have
apparently added on a bonus to the position score
after early Queen forays, spite checks like ...Bb4+,
and Knight invasions like ...Ng4. (You may have
noted that White chose Bd2 -- a hideous-looking
move that prevents spite checks.) At about move
twelve, White had yet to develop either Knight --
these are tell-tale signs of a misbegotten eval.
function.

In strong chess programs, with no openings book
loaded from which to fetch moves by rote, you will
often notice a decided tendency to favor development
over cheap shot potential; in particular, you will note
how it is best to develop the Knights early, as Black
did in this game. To oversimplify a bit: weak players
like to move the Queen out early; strong ones prefer
to develop their Knights. (You may notice that once
I run out of book, I tend to play moves like ...Qa5 a
lot. LOL)


-- help bot





 
Date: 10 Oct 2007 01:19:07
From: Sanny
Subject: Re: Analyze this Game
> But this game does show one positive thing: if you
> replay these moves on a much stronger program
> you will find that the score went back and forth, the
> two programs apparently being reasonably closely
> matched. When one program is vastly superior, the
> trend generally is that it grabs the advantage quickly,
> and then increases it on almost every turn; that is
> certainly not what happened here -- far from it.
>

Now game improved with more details on tactics. Now even beginner
Level will give good challenge. And Easy & Normal Level will play very
strongly.

Play Chess at:http://www.getclub.com/Chess.html

I play one game with Beginner Level. It took 50 moves to win Beginner
Level. Earlier Jester used to beat in just 30-40 moves. Now It takes
the fight till 50 moves.

So You are going to get more stronger opponent from now on.

Here is the recorded game http://www.getclub.com/playgame.php?id=DM10840&game=Chess

I cannot write all moves as there were 53 moves. Just see how good
beginner defended its position despite being 2 pawns down.

Bye
Sanny

Play Chess at:http://www.getclub.com/Chess.html





 
Date: 10 Oct 2007 00:29:39
From: help bot
Subject: Re: Analyze this Game
On Oct 9, 12:13 pm, Sanny <[email protected] > wrote:
> Here is a game between Easy level and Jester. Please Analyze it for
> mistakes done by GetClub Chess.
>
> White: Jester
> Black Easy Level (GetClub)
>
> Played at:http://www.getclub.com/Chess.html
>
> Recorded Game:http://www.getclub.com/playgame.php?id=DM10786&game=Chess
>
> 1.e2-e4 e7-e5
> 2.d2-d4 e5xd4
> 3.Qd1xd4 Nb8-c6
> 4.Qd4-e3 Ng8-f6
> 5.Bc1-d2 Nf6-g4
> 6.Qe3-f4 h7-h5
> 7.Bf1-c4 Nc6-e5
> 8.Bc4-e2 Bf8-d6
> 9.Qf4-g3 Qd8-f6
> 10.f2-f4 Ne5-g6
> 11.e4-e5 Ng6xe5
> 12.Bd2-c3 h5-h4
> 13.Qg3xg4 Ne5xg4
> 14.Bc3xf6 Ng4xf6
> 15.Ng1-h3 Nf6-d5
> 16.Ke1-g1 Nd5-e3
> 17.Rf1-c1 Ne3-d5
> 18.Rc1-f1 Nd5-e3
> 19.Rf1-c1 Bd6-c5
> 20.Nh3-f2 Ne3-d5
> 21.f4-f5 Bc5xf2+
> 22.Kg1xf2 Ke8-g8
> 23.Rc1-d1 Nd5-f4
> 24.Nb1-c3 Nf4xe2
> 25.Nc3-d5 c7-c6
> 26.Nd5-e7+ Kg8-h8
> 27.Ne7xc8 Rf8xc8
> 28.Kf2xe2 d7-d5
> 29.Rd1-d4 Rc8-e8+
> 30.Ke2-d3 Re8-e4
> 31.Rd4xe4 d5xe4+
> 32.Kd3xe4 Ra8-d8
> 33.Ke4-e3 Rd8-d7
> 34.Ra1-f1 b7-b5
> 35.Rf1-f4 Kh8-g8
> 36.Rf4xh4 a7-a5
> 37.Rh4-e4 Rd7-d5
> 38.g2-g4 Kg8-f8
> 39.c2-c4 Rd5-d6
> 40.h2-h4 Rd6-d8
> 41.b2-b3 Kf8-g8
> 42.c4xb5 c6xb5
> 43.Re4-e5 Rd8-b8
> 44.Ke3-f4 Kg8-h7
> 45.Re5-e7 Rb8-d8
> 46.Re7xf7 Rd8-d2
> 47.Kf4-g5 Rd2xa2
> 48.f5-f6 Ra2-a3
> 49.Rf7xg7+ Kh7-h8
> 50.Kg5-h6 b5-b4
> 51.f6-f7 White Wins.
>
> Recorded Game:http://www.getclub.com/playgame.php?id=DM10786&game=Chess
>
> Can you see what mistakes GetClub made?


Let's look at the very end of this game, shall we?

White walked his King up to threaten a mating attack,
and Black "saw nothing" and sauntered over to the far
end to snack on some pawns. Even when the mate is
just a few moves away, Black still "saw no problems"
and chowed down some more.

Look at 45. Re7; this move attacks an undefended
pawn, intending to munch next move. How did Black
reply? He ignored the threat completely, moving his
Rook to an open file. It appears as though Black is
not looking at the opponent's moves at all, but just
doing his own thing (here, eating pawns whenever
possible). Only when it was mate-next-move did we
see the Beginner level halt the game by resignation,
apparently noticing the problem.

Now, I understand that Beginner level does not
exactly "go deep", but it should nonetheless at least
be *attempting* to minimize the damage by defending
attacked pawns and pieces when possible.

This indicates that there is a serious problem still
with elementary tactics. No chess program -- even
a Java applet on Beginner level -- should be having
such problems if the programmers have implemented
tactical "check and capture" search extensions
correctly. Heck, my computer will often go up as
high as 8 or 9 plys in under a second, and that is
finished searches, where the check and capture
extensions may have gone much, much deeper.

-------------------------------

But this game does show one positive thing: if you
replay these moves on a much stronger program
you will find that the score went back and forth, the
two programs apparently being reasonably closely
matched. When one program is vastly superior, the
trend generally is that it grabs the advantage quickly,
and then increases it on almost every turn; that is
certainly not what happened here -- far from it.


-- help bot






 
Date: 09 Oct 2007 11:39:20
From: Taylor Kingston
Subject: Re: Analyze this Game
On Oct 9, 1:56 pm, Mike Murray <[email protected] > wrote:
> On Tue, 09 Oct 2007 10:43:22 -0700, help bot <[email protected]>
> wrote:
>
>
>
>
>
> >On Oct 9, 12:13 pm, Sanny <[email protected]> wrote:
>
> >> Here is a game between Easy level and Jester. Please Analyze it for
> >> mistakes done by GetClub Chess.
>
> >> White: Jester
> >> Black Easy Level (GetClub)
>
> >> 1.e2-e4 e7-e5
> >> 2.d2-d4
>
> > Unless White goes into something like the Goring
> >Gambit (developing, not taking on d4 with the Queen),
> >this is not good.
>
> >> ... e5xd4
> >> 3.Qd1xd4 Nb8-c6
> >> 4.Qd4-e3 Ng8-f6
>
> > Both Black Knights are developed rapidly and to
> >their proper squares -- so far, so good. White
> >chose a poor square for his Queen to retreat to;
> >a better one was her original post on d1.
>
> C'mon bot, White's fourth is the main line in the Center Game. It was
> played at one time or another, often more than once, by Paulsen,
> Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and
> more recently Shabalov and Judith Polgar.

4.Qd4-e3 was also a favorite of Winawer's.



 
Date: 09 Oct 2007 10:43:22
From: help bot
Subject: Re: Analyze this Game
On Oct 9, 12:13 pm, Sanny <[email protected] > wrote:

> Here is a game between Easy level and Jester. Please Analyze it for
> mistakes done by GetClub Chess.
>
> White: Jester
> Black Easy Level (GetClub)

> 1.e2-e4 e7-e5
> 2.d2-d4

Unless White goes into something like the Goring
Gambit (developing, not taking on d4 with the Queen),
this is not good.


> ... e5xd4
> 3.Qd1xd4 Nb8-c6
> 4.Qd4-e3 Ng8-f6

Both Black Knights are developed rapidly and to
their proper squares -- so far, so good. White
chose a poor square for his Queen to retreat to;
a better one was her original post on d1.


> 5.Bc1-d2 Nf6-g4

Uh-oh. There is no point in chasing the Queen
off its (exposed) square (e3); Black should develop
his pieces rapidly and figure on exploiting the
Queen's position later on.


> 6.Qe3-f4 h7-h5

Is there a bonus for invading enemy territory?
One Knight, by itself, cannot accomplish much.


> 7.Bf1-c4 Nc6-e5
> 8.Bc4-e2 Bf8-d6
> 9.Qf4-g3 Qd8-f6
> 10.f2-f4

I don't have a board, and am trying to visualize
this blindfolded, so to speak. It seems as though
both sides are intent of self-destruction, and the
concept of "normal development" is a complete
stranger to them both. I get the distinct feeling
that both programs are giving themselves a hefty
bonus for aggressive, attacking moves, even if
such moves are very bad. Instead of developing
and then castling to safety, they are conducting
some crazy tactical swashbuckling with only a
very few pieces.


> Can you see what mistakes GetClub made?

I would definitely have to look at this with a
chessboard. Better still, because it is so messy,
I would have to let Fritz look at it while I look. : >D


-- help bot





  
Date: 09 Oct 2007 10:56:36
From: Mike Murray
Subject: Re: Analyze this Game
On Tue, 09 Oct 2007 10:43:22 -0700, help bot <[email protected] >
wrote:

>On Oct 9, 12:13 pm, Sanny <[email protected]> wrote:
>
>> Here is a game between Easy level and Jester. Please Analyze it for
>> mistakes done by GetClub Chess.
>>
>> White: Jester
>> Black Easy Level (GetClub)
>
>> 1.e2-e4 e7-e5
>> 2.d2-d4
>
> Unless White goes into something like the Goring
>Gambit (developing, not taking on d4 with the Queen),
>this is not good.
>
>
>> ... e5xd4
>> 3.Qd1xd4 Nb8-c6
>> 4.Qd4-e3 Ng8-f6
>
> Both Black Knights are developed rapidly and to
>their proper squares -- so far, so good. White
>chose a poor square for his Queen to retreat to;
>a better one was her original post on d1.


C'mon bot, White's fourth is the main line in the Center Game. It was
played at one time or another, often more than once, by Paulsen,
Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and
more recently Shabalov and Judith Polgar.


 
Date: 09 Oct 2007 10:13:33
From: Sanny
Subject: Analyze this Game
Here is a game between Easy level and Jester. Please Analyze it for
mistakes done by GetClub Chess.

White: Jester
Black Easy Level (GetClub)

Played at: http://www.getclub.com/Chess.html

Recorded Game: http://www.getclub.com/playgame.php?id=DM10786&game=Chess

1.e2-e4 e7-e5
2.d2-d4 e5xd4
3.Qd1xd4 Nb8-c6
4.Qd4-e3 Ng8-f6
5.Bc1-d2 Nf6-g4
6.Qe3-f4 h7-h5
7.Bf1-c4 Nc6-e5
8.Bc4-e2 Bf8-d6
9.Qf4-g3 Qd8-f6
10.f2-f4 Ne5-g6
11.e4-e5 Ng6xe5
12.Bd2-c3 h5-h4
13.Qg3xg4 Ne5xg4
14.Bc3xf6 Ng4xf6
15.Ng1-h3 Nf6-d5
16.Ke1-g1 Nd5-e3
17.Rf1-c1 Ne3-d5
18.Rc1-f1 Nd5-e3
19.Rf1-c1 Bd6-c5
20.Nh3-f2 Ne3-d5
21.f4-f5 Bc5xf2+
22.Kg1xf2 Ke8-g8
23.Rc1-d1 Nd5-f4
24.Nb1-c3 Nf4xe2
25.Nc3-d5 c7-c6
26.Nd5-e7+ Kg8-h8
27.Ne7xc8 Rf8xc8
28.Kf2xe2 d7-d5
29.Rd1-d4 Rc8-e8+
30.Ke2-d3 Re8-e4
31.Rd4xe4 d5xe4+
32.Kd3xe4 Ra8-d8
33.Ke4-e3 Rd8-d7
34.Ra1-f1 b7-b5
35.Rf1-f4 Kh8-g8
36.Rf4xh4 a7-a5
37.Rh4-e4 Rd7-d5
38.g2-g4 Kg8-f8
39.c2-c4 Rd5-d6
40.h2-h4 Rd6-d8
41.b2-b3 Kf8-g8
42.c4xb5 c6xb5
43.Re4-e5 Rd8-b8
44.Ke3-f4 Kg8-h7
45.Re5-e7 Rb8-d8
46.Re7xf7 Rd8-d2
47.Kf4-g5 Rd2xa2
48.f5-f6 Ra2-a3
49.Rf7xg7+ Kh7-h8
50.Kg5-h6 b5-b4
51.f6-f7 White Wins.

Recorded Game: http://www.getclub.com/playgame.php?id=DM10786&game=Chess

Can you see what mistakes GetClub made?


Bye
Sanny

Play Chess at:http://www.getclub.com/Chess.html




 
Date: 09 Oct 2007 01:55:36
From: Sanny
Subject: Re: Are you facing problem playing at GetClub Chess.
> *any* points after a full night of tussling with the
> Master level! (Now that's a tough opponent.) This
> is why I normally play the three weaker levels, so I
> can finish a game or two in one sitting.
>
> -- help bot

Instead of playing with Master level you should play with Normal
Level. Master takes 5-10 min/move while Normal takes just 2-3 min /
move. So you can finish 2 games with normal level in the time you take
one game to finish with Master Level.

Play Chess at: http://www.getclub.com/Chess.html

Beginner=1/3 points == 0.3 points/win
Normal = 2 points/win. So 1 Game with normal level gives as much point
as winning 6 games of Beginner Level.
and Master 3 points/win

So just play 2 Games with Normal Level daily and you will earn 2*2=4
points that is about 12 wins with Beginner Level.

It is easy to win 2 Games with Normal Level than Playing 12 Games with
Beginner. You only have limited number of free Games. So it is wise to
play Normal. Even if you play 30 Games with Normal Level in a month
you will get 60 Points {assuming you win all}. Else you have to play
180 Games with Beginner Level to get 60 points.

And you only have arround 120 free games to play So if you play all
with Beginner Level you will get only 40 points. If you play all with
Normal Level you can get 240 points. So you will get more Prizes and
you have more chances of playing free games.

However if you still want to play with beginner level then your free
games get Exhausted and you need to purchase 100 games for just $10.

Bye
Sanny

Play Chess at: http://www.getclub.com/Chess.html




  
Date: 10 Oct 2007 09:28:36
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
Sanny wrote:
>> *any* points after a full night of tussling with the
>> Master level! (Now that's a tough opponent.) This
>> is why I normally play the three weaker levels, so I
>> can finish a game or two in one sitting.
>>
>> -- help bot
>
> Instead of playing with Master level you should play with Normal
> Level. Master takes 5-10 min/move while Normal takes just 2-3 min /
> move.

Want to bet?

--
Kenneth Sloan [email protected]
Computer and Information Sciences +1-205-932-2213
University of Alabama at Birmingham FAX +1-205-934-5473
Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/


 
Date: 08 Oct 2007 03:38:28
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
On Oct 8, 1:37 am, Sanny <[email protected] > wrote:
> I find after the site was improved not many people play Chess at
> GetClub. Is the site not working properly?


Apart from the problem of getting a "choose level"
screen twice when reconnecting to a game in progress,
I thought it was working fairly well.

My "current" game though seems locked up; I am
two moves from delivering checkmate, by my
calculation, and the program will not make a move
though I have reconnected numerous times to let it
think long and hard. Thus, I was unable to rack up
*any* points after a full night of tussling with the
Master level! (Now that's a tough opponent.) This
is why I normally play the three weaker levels, so I
can finish a game or two in one sitting.


-- help bot



  
Date: 09 Oct 2007 14:20:00
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
help bot wrote:
> On Oct 8, 1:37 am, Sanny <[email protected]> wrote:
>> I find after the site was improved not many people play Chess at
>> GetClub. Is the site not working properly?
>
>
> Apart from the problem of getting a "choose level"
> screen twice when reconnecting to a game in progress,
> I thought it was working fairly well.
>
> My "current" game though seems locked up; I am
> two moves from delivering checkmate, by my
> calculation, and the program will not make a move
> though I have reconnected numerous times to let it
> think long and hard. Thus, I was unable to rack up
> *any* points after a full night of tussling with the
> Master level! (Now that's a tough opponent.) This
> is why I normally play the three weaker levels, so I
> can finish a game or two in one sitting.
>
>
> -- help bot
>

So...it's just the same as it's always been?

--
Kenneth Sloan [email protected]
Computer and Information Sciences +1-205-932-2213
University of Alabama at Birmingham FAX +1-205-934-5473
Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/