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Date: 14 Mar 2008 23:40:22
From: Sanny
Subject: Intelligence March ahead.
After creating "GetClub Chess" I think I should design something more
interesting.

Can the Chess Players give me some thing they would like to play at
GetClub.

View the new GetClub Site: http://www.GetClub.com/Chess.html

What is your dream game which you would like to play.

Or any new idea that will make GetClub more interesting.

Now I have changed the Design of the Site to make it more interesting.

What else features do you want? Is there something that is missing at
GetClub Site?

Do you need

1. Play Corrospondence Chess?
2. Chess Tutorials?
3. Chess Discussions

Please give me more things you want from GetClub.

View the new GetClub Site: http://www.GetClub.com/Chess.html

Would you like the Computer to Allow TAKE BACK one Move?

Do you want the game to be shown in pgn format?

What other games you are interested in?

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html





 
Date: 19 Mar 2008 01:43:11
From: help bot
Subject: Re: Intelligence March ahead.
On 19, 2:56 am, Sanny <[email protected] > wrote:

> I find on winning with Beginner you get +5 points and on loosing you
> lose -20 points. And since you win 3/4 games with Beginner Level you
> remain at the same position where you started. So last 2 days you gain
> 40-50 points and again loose 40-50 points. So your rating remains at
> same place.

Not quite; I have now (just barely) passed
that other guy, nomorechess, and that
makes me better than him. ; >D


> I am happy to see you have come to 2nd position. Beating Zebediah
> rating is still very difficult.

If I can just stop hanging pieces in the
endgame, I could catch Zeb pretty
quickly.


> I am thinking to add two things to GetClub Chess.
>
> 1. It thinks in Opponents Time. So it will play much faster.

Only works if you fill hash tables with
relevant data; other wise, you end up
starting over when the opponent plays
an unexpected move, right?


> 2. Take use of dual processors. So if you have dual/ Quad Processor
> the game will be 2-3 times faster.

With a Java applet, this requires that
the user have dual or quad processors;
I wouldn't worry about that just yet.
First, you need to raise the level of
play in the endgame to somewhere
above a 1000 (beginner) rating.


> How many players here has Dual Processors and Quad Processors.

I've got an AMD Turion64, but my OS is
only 32 bit, I think. Still, it seems to be
running fast enough to play a decent
game.


> Can I assume more than 60% has dual Processor and more than 20%
> players have Quad Processor? If so then using advantage of multiple
> processors will make the game stronger.

True, but making a weak program run
faster is not particularly productive, as
compared to just fixing the weakest
areas.

Note that not only is the endgame still
very weak, but in many of my wins, I
see the program moving its King into
check as its final move; surely, it could
play legal moves instead and try to
delay checkmate as many moves as
possible. The same thing applies when
the program is winning: it should make
an attempt to force checkmate in the
quickest way possible, the fewest
moves. I am wondering if you have set
the piece value of the King too low; in
general, a King is worth more than a
bazillion pawns; this is because the
rules of the game make the King THE
central focus of play.


-- help bot




 
Date: 18 Mar 2008 23:56:52
From: Sanny
Subject: Re: Intelligence March ahead.
> > I read somewhere
>
> > The opening, 1.e4 Nf6 2.e5 Ng8 is sometimes known as the Retreat or
> > Brooklyn variation to the Alekhine's Defense.
>
> =A0 Yeah, a lot of dumb moves have names
> attached to them; this is *not* evidence of
> greatness, my friend! =A0Remember, Fools
> mate and Scholars mate are named
> opening lines as well, as are the Grob,
> Damianos, and so forth; it just means
> that someone gave them names-- that is
> all.


That opening has been removed. Is there any other opening you wish to
be removed or Added. Send me a list of openings that you find missing
from GetClub Chess?

I find on winning with Beginner you get +5 points and on loosing you
lose -20 points. And since you win 3/4 games with Beginner Level you
remain at the same position where you started. So last 2 days you gain
40-50 points and again loose 40-50 points. So your rating remains at
same place.

I am happy to see you have come to 2nd position. Beating Zebediah
rating is still very difficult.

Play Chess at: http://www.GetClub.com/Chess.html

I am thinking to add two things to GetClub Chess.

1. It thinks in Opponents Time. So it will play much faster.
2. Take use of dual processors. So if you have dual/ Quad Processor
the game will be 2-3 times faster.


How many players here has Dual Processors and Quad Processors.

Can I assume more than 60% has dual Processor and more than 20%
players have Quad Processor? If so then using advantage of multiple
processors will make the game stronger.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html


 
Date: 18 Mar 2008 23:40:12
From: help bot
Subject: Re: Intelligence March ahead.
On 19, 1:47 am, Sanny <[email protected] > wrote:

> > Here is one example of a programmed-in
> > opeing line atGetClub: 1. e4 Nf6, 2. e5
> > Ng8. I don;t know who is making these
> > decisions, but they should have hired a
> > real expert, like say, Rob Mitchell or Neil
> > Brennen for this job.
>
> I read somewhere
>
> The opening, 1.e4 Nf6 2.e5 Ng8 is sometimes known as the Retreat or
> Brooklyn variation to the Alekhine's Defense.


Yeah, a lot of dumb moves have names
attached to them; this is *not* evidence of
greatness, my friend! Remember, Fools
mate and Scholars mate are named
opening lines as well, as are the Grob,
Damianos, and so forth; it just means
that someone gave them names-- that is
all.

A much better way to play this opening
is:

1. e4 Nf6

2. e5 Nd5


-- help bot





 
Date: 18 Mar 2008 22:47:51
From: Sanny
Subject: Re: Intelligence March ahead.
> =A0 Here is one example of a programmed-in
> opeing line atGetClub: 1. e4 =A0Nf6, =A02. e5
> Ng8. =A0I don;t know who is making these
> decisions, but they should have hired a
> real expert, like say, Rob Mitchell or Neil
> Brennen for this job.

I read somewhere

The opening, 1.e4 Nf6 2.e5 Ng8 is sometimes known as the Retreat or
Brooklyn variation to the Alekhine's Defense.

If you wish getclub to know more openings send me a list of openings
you wish getclub to play.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html




 
Date: 18 Mar 2008 14:34:52
From: help bot
Subject: Re: Intelligence March ahead.
On 17, 1:17 am, Kenneth Sloan <[email protected] > wrote:
> Sanny wrote:

> > Can the Chess Players give me some thing they would like to play at
> > GetClub.
>
> How about chess?


In one of my recent flubs, I had a K, N, and
p against K and two pawns, but just left my
Knight /en prise/. Unexpectedly, Sanny's
program allowed its King to LEAVE THE
CORNER! As I walked clear to the other
side of the board to capture the program's
passed Rook-pawn with my King, it walked
right up and ate my pawn! However, it did
*not* know anything about "opposition", so
when I ran back I was able to (just barely)
get in front of the enemy pawn, and we
finished with a quick and painless stalemate.

Here's the funny part: the Web site display
had this as a win, the pop-up box at the end
of the game showed a draw, and the ratings?
I was penalized just the same as if I had lost,
and I expect this is because Sanny's Web
site refuses to acknowledge the existence of
draws in chess, and it has therefore been
instructed to forfeit lowly humans-- the scum.

It is truly amazing just how powerfully the
program can play at times in the middle
game, yet it still doen't know the rules of
the game nor can it play the endgame any
better than a eight-year-old child.

As we saw, the program easily snatched
a piece away from "Ivan", the supposedly
1800 strength commercial chess program,
in the middle game, going on to mangle
the endgame and lose. I can only conclude
that todays microprocessors are somehow
able to make up -- in part -- for what ought
to be a terrible program's weaknesses. A
glance at the depth of search indicates a
VAST improvement from the early days of
GetClub, in terms of raw speed. Java
applet? No problem: just replace Sanny's
code with a translation of the old Fidelity
Chess Challenger 7 program and presto,
most humans are mincemeat!

Heck, if Fritz or Rybka could take over in
the endgame, Sanny's program would seem
to be quite strong except in the openings;
but playing weird moves in the opening is a
good way to take human opponents out of
their memorized by rote schemes, where
both sides are more likely to err.

Here is one example of a programmed-in
opeing line at GetClub: 1. e4 Nf6, 2. e5
Ng8. I don;t know who is making these
decisions, but they should have hired a
real expert, like say, Rob Mitchell or Neil
Brennen for this job.


-- help bot




 
Date: 17 Mar 2008 00:17:23
From: Kenneth Sloan
Subject: Re: Intelligence March ahead.
Sanny wrote:
> After creating "GetClub Chess" I think I should design something more
> interesting.

That should be easy.

>
> Can the Chess Players give me some thing they would like to play at
> GetClub.

How about chess?

>


--
Kenneth Sloan [email protected]
Computer and Information Sciences +1-205-932-2213
University of Alabama at Birmingham FAX +1-205-934-5473
Birmingham, AL 35294-1170 http://KennethRSloan.com/


 
Date: 17 Mar 2008 14:07:13
From: help bot
Subject: Re: Intelligence March ahead.
On 16, 11:22 am, [email protected] wrote:

> > After creating "GetClub Chess" I think I should design something more
> > interesting.
>
> Can you devise a program that plays chess?


He did a fair job of creating "pseudo-chess".

It is interesting to note just how difficult it
can be to get all the details right-- which
shows just how complicated the game has
become. Imagine, if you will, trying to
explain to a person who knows nothing
about chess, every single detail involved
in the rules-- quite a task.

It makes me stop and think twice about
writing a chess program for my TV remote-
controller.


-- help bot




 
Date: 17 Mar 2008 07:17:37
From: [email protected]
Subject: Re: Intelligence March ahead.

> $10 / Month. Will people prefer such subscription more than saying buy
> 100 games for $10?

Sanny, we've all been trying to tell you that you don't currently have
a ketable product. I would not pay anything at all to play on
GitClub when for $60 I can have Fritz or Rybka for unlimited play and
analysis. For the same $60 I can play on ICC for a year.


 
Date: 16 Mar 2008 22:27:46
From: Sanny
Subject: Re: Intelligence March ahead.
On 16, 8:22=A0pm, [email protected] wrote:
> On 15, 2:40=A0am, Sanny <[email protected]> wrote:
>
> > After creating "GetClubChess" I think I should design something more
> > interesting.
>
> =A0 Can you devise a program that playschess?

Yes, But what should it cost? I have a downloadable version which one
can play through desktop online.

http://www.getclub.com/GetClub_Chess.exe

First 30 Games are free, Afterwords one has to buy more games. Do you
think the prices are too high

Current Pricing are

Purchase 16 Games for US$ 2.00 only.
Purchase 40 Games for US$ 5.00 only.
Purchase 100 Games for US$ 10.00 only. !!!
Purchase 225 Games for US$ 20.00 only.
Purchase 600 Games for US$ 50.00 only.
Purchase 1200 Games for US$ 100.00 only. !!!

Do you think I should create Monthly Subscription? What Should be the
cost of Monthly Package?

$10 / Month. Will people prefer such subscription more than saying buy
100 games for $10?

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html


 
Date: 16 Mar 2008 08:22:40
From:
Subject: Re: Intelligence March ahead.
On 15, 2:40=A0am, Sanny <[email protected] > wrote:

> After creating "GetClub Chess" I think I should design something more
> interesting.

Can you devise a program that plays chess?


 
Date: 16 Mar 2008 08:18:38
From: Offramp
Subject: Re: Intelligence March ahead.
On 16, 6:40 am, Sanny <[email protected] > wrote:
> On 16, 3:50 am, help bot <[email protected]> wrote:
>
>
>
> > On 15, 2:40 am, Sanny <[email protected]> wrote:
>
> > > After creating "GetClubChess" I think I should design something more
> > > interesting.
>
> > > Can theChessPlayers give me some thing they would like to play at
> > >GetClub.
>
> > How about a game just likechess, only on
> > a MUCH bigger board? Perhaps 100 squares
> > wide by 100 squares long, and 100 squares
> > high, for a total of one million squares.
>
> > The second rows are to be filled with pawns,
> > and behind them can be placed a multitude of
> > various pieces, each moving in their own
> > unique ways.
>
> > I think the computer would start out at around
> > 1000, then quickly improve, improve, improve
> > all the way up to the 3000 level, just like the
> > regularchessgame has.
>
> > -- help bot
>
> Good Idea we can have a Big Chess I will call that GETCLUB GRAND CHESS
>
> 100x100 Board will be too big I think 16x16 bord will be ok.
>
> With 2nd row full with pawns.
>
> In first row every item is repeated as below.
>
> RRNNBBQQKKBBNNRR
>
> And no Chastling. Then it will take very long to win a game. Will you
> play such a Game? There will be two Kings to be Killed, Instead of
> One?

Th trouble is that knights become next to useless in such games.


 
Date: 16 Mar 2008 07:03:40
From: [email protected]
Subject: Re: Intelligence March ahead.
> Please give me more things you want from GetClub.

Checkers.


 
Date: 15 Mar 2008 23:40:00
From: Sanny
Subject: Re: Intelligence March ahead.
On 16, 3:50=A0am, help bot <[email protected] > wrote:
> On 15, 2:40 am, Sanny <[email protected]> wrote:
>
> > After creating "GetClubChess" I think I should design something more
> > interesting.
>
> > Can theChessPlayers give me some thing they would like to play at
> >GetClub.
>
> =A0 How about a game just likechess, only on
> a MUCH bigger board? =A0Perhaps 100 squares
> wide by 100 squares long, and 100 squares
> high, for a total of one million squares.
>
> =A0 The second rows are to be filled with pawns,
> and behind them can be placed a multitude of
> various pieces, each moving in their own
> unique ways.
>
> =A0 I think the computer would start out at around
> 1000, then quickly improve, improve, improve
> all the way up to the 3000 level, just like the
> regularchessgame has.
>
> =A0 -- help bot

Good Idea we can have a Big Chess I will call that GETCLUB GRAND CHESS

100x100 Board will be too big I think 16x16 bord will be ok.

With 2nd row full with pawns.

In first row every item is repeated as below.

RRNNBBQQKKBBNNRR

And no Chastling. Then it will take very long to win a game. Will you
play such a Game? There will be two Kings to be Killed, Instead of
One?

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html






 
Date: 15 Mar 2008 15:50:35
From: help bot
Subject: Re: Intelligence March ahead.
On 15, 2:40 am, Sanny <[email protected] > wrote:
> After creating "GetClub Chess" I think I should design something more
> interesting.
>
> Can the Chess Players give me some thing they would like to play at
> GetClub.

How about a game just like chess, only on
a MUCH bigger board? Perhaps 100 squares
wide by 100 squares long, and 100 squares
high, for a total of one million squares.

The second rows are to be filled with pawns,
and behind them can be placed a multitude of
various pieces, each moving in their own
unique ways.

I think the computer would start out at around
1000, then quickly improve, improve, improve
all the way up to the 3000 level, just like the
regular chess game has.


-- help bot


 
Date: 15 Mar 2008 02:29:47
From: Wlodzimierz Holsztynski (Wlod)
Subject: Re: Intelligence March ahead.
On 14, 11:40 pm, Sanny <[email protected] > wrote:


>
> Can the Chess Players give me some thing
> they would like to play at GetClub.

Five in a row.

Bye (:-)

Wlod


 
Date: 15 Mar 2008 00:54:05
From: Offramp
Subject: Re: Intelligence March ahead.
On 15, 6:40 am, Sanny <[email protected] > wrote:

> After creating "GetClub Chess" I think I should design something more
> interesting.
>
> Can the Chess Players give me some thing they would like to play at
> GetClub.

Buckaroo, pardner!