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Main
Date: 07 Oct 2007 23:37:53
From: Sanny
Subject: Are you facing problem playing at GetClub Chess.
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I find after the site was improved not many people play Chess at GetClub. Is the site not working properly? Try Chess at: http://www.getclub.com/Chess.html Once you login you can either look for human opponent or just click a Level to play with Computer. Are you finding it difficult to play at GetClub? Bye Sanny Play Chess at: http://www.getclub.com/Chess.html
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Date: 19 Oct 2007 22:20:27
From: TrekNoid
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 8, 1:37 am, Sanny <[email protected] > wrote: > I find after the site was improved not many people play Chess at > GetClub. Is the site not working properly? > I'll be honest, Sanny... I've written this response a few times, only to delete it again because I am hardly an expert in Chess... and don't feel that I even approach the level of play discussed in here. But you keep asking this question, and so I'm going to tell you why *I* stopped playing your site. I don't enjoy it... plain and simple. There's various reasons why I don't enjoy it, and I hope you honestly take them to heart. 1.) "Beginner/Easy" Maybe this is just a philosophical thought, but honestly... You come in here posting, wanting to know why your program loses at Beginner/ Easy level... Isn't that what Beginner/Easy levels are *supposed* to do? Don't get me wrong... Even beginners want to be challenged, but beginners are *supposed* to make mistakes... and a Beginning Level computer *should* make tactical mistakes. If your Beginner Level is winning 50% of the time, making occasional blunders... you should be *happy* about that... It means it plays like a Beginner... However, when I have to fight off a fork playing at Beginner level, it feels like it's cheating. 2.) The program's 'attitude' Again, maybe it's just me, but the constant flashing of "Ha Ha Ha" and general trash-talking is just too distracting. It doesn't make the site 'fun'. 3.) Your approach to this... When I first read about your site, I thought "Great! I may not be a great player, but maybe I can help this guy test his software at least" I've played your program (and lost a bit, admittedly) and offered feedback about how it takes too long to make moves... even longer than advertised times.... I pointed out that it allowed for an invalid Pawn Promotion... and I get *zero* response from you... no "Oh, thanks for that" or anything... Just a general notation that you've "made the program better". Sanny, you're asking a *lot* of people to give up a lot of free time to quality-check your program for free... and you give no thanks for it to any of them... then you wonder why they don't return? I've beta-tested dozens of games (board and computer) in my time, all the way back to the mid 1980s, and the way to get *good* testing is to have an open, upbeat dialog with your testers. If you ignore them, they just go away. And seriously, Sanny, buy an Analysis Tool already... they're really cheap, and your credibility won't get shot to heck for asking other people to do it for you... Even *I* can analyze a game using software I've bought for under $20... Every time you ask people to analyze a game, it hurts your site's credibility, because we *know* it's been built by someone who can't analyze a game. Do your own analysis... then come and ask more focused questions... I'm sorry if this comes across as harsh... it's not meant to be... and I'm hardly a respected chess-player like others here... I'm just trying to tell you why *I* stopped going there. TrekNoid
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Date: 20 Oct 2007 09:48:41
From: james
Subject: Re: Are you facing problem playing at GetClub Chess.
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TrekNoid a �crit : > And seriously, Sanny, buy an Analysis Tool already... they're really > cheap, and your credibility won't get shot to heck for asking other > people to do it for you... Even *I* can analyze a game using software > I've bought for under $20... Every time you ask people to analyze a > game, it hurts your site's credibility, because we *know* it's been > built by someone who can't analyze a game. He doens't even need to buy one. Arena comes for free as � graphical interface: http://www.playwitharena.com/ and there are many free and very good engines available for download on the same page. There are many other engines available on the net. ProDeo for example, which is the free version of the excellent Rebel program is available there: http://members.home.nl/matador/prodeo.htm
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Date: 12 Oct 2007 04:57:46
From: help bot
Subject: Re: Analyze this Game
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On Oct 11, 4:57 pm, Kenneth Sloan <[email protected] > wrote: > help bot wrote: and then you have > > your positional pawn players, who believe the best > > place for their pieces is just behind their own > > pawns. > > There are only two proper places for pawns: > > a) on their original squares a2, b2, c3, f2 g2, h2 > b) in the box at the side of the board. This seems to be the thinking of Rybka, the world's strongest chess program. She does not like to advance her pawns until the endgame, and even then, she is a tad coy. Now, according to GM Kmoch, the pawns on the side of the board in front of the enemy King should be advanced energetically, to aid in the attack. Unfortunately, most lines entail castling on the same side, so this is negated by his other idea: that home pawns (those pawns in front of one's own castled King) should remain where they are. -- help bot
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Date: 12 Oct 2007 04:52:17
From: help bot
Subject: Re: Analyze this Game
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On Oct 10, 1:54 pm, james <[email protected] > wrote: > Certainly not the most played opening (2.5% only), but however quite =E0 > very decent score (58%) > [2.Nf3 takes of course the lion's share, with 88% and a score of 56%.] > 4. Qe3 is by far the most played move. In CB9, it appears 2867 times > with a score of 57%. One question is just what sort of quality does that database have? Many, if not most, of these databases contain duplicates, games from low- level players (like me vs. GetClub) in order to boost the numbers to increase sales. Few are well-balanced and reliable, and I suspect that would include the one I give near the bottom of this post since stepping forward or back, the scores change kedly in spite of my following the main lines. > It has been played recently by Shirov (2710), > Polgar(2677), Adams(2640), Morozevich(2575) and many others. > It is quite often played by Degraeve (2540) who had pretty impressive > results with this line (+4 =3D1 -1) with victories against Almasi (2668), > or Gyimesi (2525). > > 4.Qd1 appears only 146 times with a terrible score: 20%. Take a look at this link and then try to explain how CB9 has such titanic numbers, when this public database has just the opposite, indicating that Black is (as expected) pretty successful here: http://www.chessgames.com/perl/explorer?node=3D2209305&move=3D4.5&moves=3De= 4=2Ee5.d4. exd4.Qxd4.Nc6.Qe3&nodes=3D21720.21721.62581.62582.1815460.2209304.2209305 This link has Black doing exceedingly well with either ...g6, or ...Nf6 as in the present game. My computer analysis also indicated that Black was doing nicely, up until the ...Qf6 blunder, but of course neither side was playing "optimally". It is ironic that White ran into trouble over the exposure of his Queen to attack by lesser men, while the tables were suddenly turned only when Black decided to bring out his own Queen -- to an exposed square. Strong players like GM Alekhine have played 5=2E ...Be7, followed by an embarrassing display in which White players try to "attack" desperately, only to lose like a carrot, as Sanny is fond of saying. A lot of lower-level players seem to like this stuff, and most of the recent games I found were of this variety. The bigger names did have a 1995 contest in which GM Shirov was miniaturized by GM Karpov, who played Black. In sum, White's "attack" or pawn-storm often never gets off the ground because he goes into launch mode before developing his pieces; a typical beginner's mistake. In any case, even if humans were for some reason to find this more difficult to play from the Black side and White were to have reasonable success in recent practice, the objective score of the position, from a computer's-eye view is that White is not looking so good. Black can choose among many different approaches and it is clear who is ahead in development, and who has the moral right to attack, so to speak. The evil minions of stupid-Queen- moves may have the strong desire to seize the throne, but they are mere pretenders. Another issue is that since Sanny's program is so slow, so weak, it would do best to avoid tricky tactical positions where it will invariably be out- calculated by any other program. In view of that, I would recommend that after 1. e4 e5, 2. d4 ed, White should probably play 3. Nf3. I was in fact surprised by how long it took Jester to gain a substantial advantage; that was not very impressive. -- help bot
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Date: 11 Oct 2007 15:45:47
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 11, 5:26 pm, Taylor Kingston <[email protected] > wrote: > > 3. f3 Qg3++ > > Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#. Oh, and that move almost certainly would follow, but not "instantly". This is the Easy level, after all. (My sources inform me that in fact, Rybka does not like Qg3 here, much prefering TK's move for some reason.) -- help bot
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Date: 11 Oct 2007 15:41:45
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 11, 5:26 pm, Taylor Kingston <[email protected] > wrote: > > Easy level -- Rybka > > > 1. g4 e5 > > > 2. g5 Qxg5 > > > 3. f3 Qg3++ > > Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#. I have been known to occasionally lose in blindfold competition. Note that even here, there are still drawing chances; have you seen GetClub's endgame? I expect Rook odds would be about right for Rybka, except on GetClub's higher levels. Removing White's QR, I would bet on Rybka to beat the Beginner level. Now, Queen odds might be overdoing it. A little. -- help bot
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Date: 11 Oct 2007 15:26:16
From: Taylor Kingston
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 11, 6:19 pm, help bot <[email protected] > wrote: > On Oct 11, 4:53 pm, Kenneth Sloan <[email protected]> wrote: > > > With this program, EVERYTHING takes a very long time. > > Not necessarily. > > Easy level -- Rybka > > 1. g4 e5 > > 2. g5 Qxg5 > > 3. f3 Qg3++ Followed instantly by 4.hxg3 +-. Preferable seems 3...Qh4#.
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Date: 11 Oct 2007 15:19:57
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 11, 4:53 pm, Kenneth Sloan <[email protected] > wrote: > With this program, EVERYTHING takes a very long time. Not necessarily. Beginner level -- Rybka 1. g4 e5 2. f3 Qh4++ Easy level -- Rybka 1. g4 e5 2. g5 Qxg5 3. f3 Qg3++ Rybka -- Normal level 1. e4 e5 2. Nf3 f6 3. Nxe5 fxe5 4. Qh5+ Ke7 5. Qxe5+ Ke6 -- help bot
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Date: 11 Oct 2007 14:01:06
From: help bot
Subject: Re: Analyze this Game
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On Oct 10, 1:54 pm, james <[email protected] > wrote: > >> 1.e2-e4 e7-e5 > >> 2.d2-d4 > > > Unless White goes into something like the Goring > > Gambit (developing, not taking on d4 with the Queen), > > this is not good. > > Certainly not the most played opening (2.5% only), but however quite =E0 > very decent score (58%) > [2.Nf3 takes of course the lion's share, with 88% and a score of 56%.] > >> ... e5xd4 > Standard > >> 3.Qd1xd4 > Standard More "standard", as you choose to call it, would be a Goring Gambit with 3. Nf3. > >> ......Nb8-c6 > Standard > >> 4.Qd4-e3 Ng8-f6 > > > Both Black Knights are developed rapidly and to > > their proper squares -- so far, so good. White > > chose a poor square for his Queen to retreat to; > > a better one was her original post on d1. > > 4. Qe3 is by far the most played move. My comment above was made without looking at this on a chess board; what I meant was that in general, the White Queen is better off on d1 than here, on e3. In this exact position, the retreat to d1 would leave the e-pawn weak. I already noted the exposure of the Queen on the e3 square, and in fact in the Jester/GetClub game, it came under swift attack. (Possibly even, too swift.) > In CB9, it appears 2867 times > with a score of 57%. This kind of data is worthless without further information; like say, the relative strength of opposition. Here's an example: let's say I go to GetClub and play this line, and report a 100% score -- what does that mean? Very little, I would say. > It has been played recently by Shirov (2710), > Polgar(2677), Adams(2640), Morozevich(2575) and many others. What caliber of opposition did they play it against? Specifically, did these champions of early Queen forays play this line against their superiors? And if so, what were their results? > It is quite often played by Degraeve (2540) who had pretty impressive > results with this line (+4 =3D1 -1) with victories against Almasi (2668), > or Gyimesi (2525). That's nice. Would you care to discuss the merits of the move, or are you only able to recount a few anecdotal successes? I have some interesting anecdotes regarding a local player's favorite attacking line involving the fool's mate attack, but the trouble is against decent defense, the Queen sortie is quite vacuous, except in scholastic play. > 4.Qd1 appears only 146 times with a terrible score: 20%. I am not recommending taking on d4 with the Queen and then later retreating to d1; to the contrary, what I am recommending is the move *Nf3* if in fact the move 2. d4 has already been played. I also do not recommend that move, unless the Goring Gambit is desired. As White, I play (practice what I preach) the Ruy Lopez, which may well be superior to all of these other lines in that it is not so easy to regurgitate a series of memorized moves from an old Larry Evans column in Chess Life from around 1982 to equalize. In fact, I note that when Gary Kasparov attempted to play the Black side in a computer match, he went down without a fight. One interesting development in the RL is the use of computers to aid Black's attack in order to secure a draw. But this approach works both ways, White being able to find amazing defensive resources with the aid of super programs like Rybka or Zappa. I do not deny the cheap shot potential of having the Queen on the third rank so early; given a careless opponent, a cute Bc4 and Qb3 might net a few fishes; or perhaps Qg3 in combination with some other attacking move would turn up a frog or two. The question is, what happens when you get a bite from a whale or a Great White? Do you really want to have your Queen dancing out there with enemy Knights? You have your tactical piece players who dont mind it; and then you have your positional pawn players, who believe the best place for their pieces is just behind their own pawns. -- help bot
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Date: 12 Oct 2007 00:30:07
From: james
Subject: Re: Analyze this Game
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help bot a �crit : > On Oct 10, 1:54 pm, james <[email protected]> wrote: > >>>> 1.e2-e4 e7-e5 >>>> 2.d2-d4 >>> Unless White goes into something like the Goring >>> Gambit (developing, not taking on d4 with the Queen), >>> this is not good. >> Certainly not the most played opening (2.5% only), but however quite � >> very decent score (58%) >> [2.Nf3 takes of course the lion's share, with 88% and a score of 56%.] > >>>> ... e5xd4 >> Standard >>>> 3.Qd1xd4 >> Standard > > > More "standard", as you choose to call it, would > be a Goring Gambit with 3. Nf3. Wrong. To address your rek regarding relative strength, we will only consider games with both players above 2200. The opening up to exd4 has been played 724 times, with +234=247-243. White mean rating was 2340 while black was 2355, which means that white, on the average has a lower rating than black. Performance for both black and white was 2350, which means that white performs slightly above their level, while black performs slightly below. 3. Qxd4 is played 427 times while 3.Nf3 is only played 168 times. So the Goring gambit is not standard even among masters... The question is whether Nf3 is better than Qxd4. It is, but only very slightly (53% against 50%), and only above 2200. If we consider another category (1800-2200 players)there are 702 games, Qxd4 is played 363 times with a score of 58% while Nf3 is played 170 times with a score of 52% only. So the statistics just tell us that the Goring gambit is not standard and that it is better to play Qxd4 if you are below 2200.
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Date: 11 Oct 2007 16:57:23
From: Kenneth Sloan
Subject: Re: Analyze this Game
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help bot wrote: and then you have > your positional pawn players, who believe the best > place for their pieces is just behind their own > pawns. > There are only two proper places for pawns: a) on their original squares a2, b2, c3, f2 g2, h2 b) in the box at the side of the board. -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/
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Date: 12 Oct 2007 13:22:04
From: David Richerby
Subject: Re: Analyze this Game
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Kenneth Sloan <[email protected] > wrote: > There are only two proper places for pawns: > > a) on their original squares a2, b2, c3, f2 g2, h2 > b) in the box at the side of the board. I see you've been playing Mats Winter's variants. ;-) Dave. -- David Richerby Simple Disgusting Goldfish (TM): www.chiark.greenend.org.uk/~davidr/ it's like a fish but it'll turn your stomach and it has no moving parts!
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Date: 11 Oct 2007 13:21:44
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 10, 12:16 pm, Sanny <[email protected] > wrote: > I saw you lost a game with Easy Level. While your position was strong. > Was the game not recorded properly? As far as I can tell, the program "resigned me" while it had the move and was thinking. As you can see, I was clearly winning, as usual, and it is impossible for me to accidentally click the "resigns" button because it only appears when it is *my turn* to move. I had a disconnect here, and when I reconnected it started thinking and then POOF, it jumped to the game-replay screen. This hasn't happened in a very long time. -- help bot
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Date: 11 Oct 2007 16:53:36
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
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help bot wrote: > On Oct 10, 12:16 pm, Sanny <[email protected]> wrote: > > >> I saw you lost a game with Easy Level. While your position was strong. >> Was the game not recorded properly? > > > As far as I can tell, the program "resigned me" > while it had the move and was thinking. As you > can see, I was clearly winning, as usual, and > it is impossible for me to accidentally click the > "resigns" button because it only appears when > it is *my turn* to move. I had a disconnect here, > and when I reconnected it started thinking and > then POOF, it jumped to the game-replay screen. > This hasn't happened in a very long time. > With this program, EVERYTHING takes a very long time. -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/
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Date: 10 Oct 2007 10:40:14
From: Sanny
Subject: Re: Analyze this Game
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Did you lost the game with easy level or it recorded wrongly? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 10 Oct 2007 10:16:47
From: Sanny
Subject: Re: Are you facing problem playing at GetClub Chess.
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> new Web site format has some logic flaws, > such as when I reconnect during play it asks me > TWICE what level I want to play, when in fact I have > no choice at all, according to Sanny. When I go to > start a new game, there are not one but TWO screens > where you are asked to choose your level. What may > happen if you choose one level on the first screen and > then change your mind for the second one I do not > know; maybe I will try it; I want to play against the > Advance level at ten seconds per move! > > -- help bot First time is just for display there arte 5 levels. You can click any of them to reach where you can play with computer. It is only inside the Applet you can choose the levels. I saw you lost a game with Easy Level. While your position was strong. Was the game not recorded properly? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 10 Oct 2007 04:46:21
From: help bot
Subject: Re: Analyze this Game
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On Oct 9, 12:13 pm, Sanny <[email protected] > wrote: > Here is a game between Easy level and Jester. Please Analyze it for > mistakes done by GetClub Chess. > > White: Jester > Black Easy Level (GetClub) I have now analyzed this entire game, and my graphic user interface, Arena, plotted out a nice graph indicating the turning points in the game. It seems that things were going poorly for White until Black played 9. ... Qf6. If you look at the position after the stronger moves ... Bc5, 10. Nh3 d6, you will note that this is rekably similar to a Budapest Gambit, except that White has clumsily misplaced his Queen. After 10. f4, the retreat ... Ng6 was unnecessary; a better approach was ... Bc5 -- again. At this point in the game White had the better of it, but over the next two moves the tables are turned. The computer much prefers 13. fxe5 to the move played in the game., which simply leaves Black a pawn ahead with the better position. To me, Black's capture on move 21 is utterly incomprehensible; why take a pinned Knight only to follow up with castling? This is where the program shows Black threw away his substantial advantage, and the follow up 23. Nf4 handed the edge back to White, which White immediately handed right back with 24. Nc3 and then 25. Nd5. By move 32, the position was level and the computer pinpoints 34. ... b5 as the beginning of Balck's ultimate downfall, compounded by 36. ... a5 -- loosening up the pawns so they were easier to attack and win. Still, a magician of a chess program might still have maintained a feint glimmer of hope to draw but for the horrendous 45. ... Rd8 -- giving away another vital pawn. -- help bot
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Date: 10 Oct 2007 02:26:43
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 9, 2:20 pm, Kenneth Sloan <[email protected] > wrote: > So...it's just the same as it's always been? No, actually, it is better now. Now there are so few players at GetClub that when one of my games gets locked up, Sanny quickly and efficiently responds here. The trouble seems to have something to do with my frequent disconnects, in conjunction with the program allegedly "seeing" checkmate coming but being directed not to resign until point x. If my game is disconnected after it detects an oncoming checkmate, when I reconnect it doesn't seem to want to play a move. or resign. After several tries or after several hours and a retry, the problem vanishes. When I play humans, I feel a bit awkward because I am so used to playing the GetClub program, with its crazy idio-sync-ricies (I can't spell that word to save my life!). The new Web site format has some logic flaws, such as when I reconnect during play it asks me TWICE what level I want to play, when in fact I have no choice at all, according to Sanny. When I go to start a new game, there are not one but TWO screens where you are asked to choose your level. What may happen if you choose one level on the first screen and then change your mind for the second one I do not know; maybe I will try it; I want to play against the Advance level at ten seconds per move! -- help bot
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Date: 10 Oct 2007 02:13:33
From: help bot
Subject: Re: Analyze this Game
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On Oct 9, 1:39 pm, Taylor Kingston <[email protected] > wrote: > 4.Qd4-e3 was also a favorite of Winawer's. How well did he do playing that? -- help bot
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Date: 10 Oct 2007 02:12:24
From: help bot
Subject: Re: Analyze this Game
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On Oct 9, 12:56 pm, Mike Murray <[email protected] > wrote: > C'mon bot, White's fourth is the main line in the Center Game. This looks suspiciously like an assumption that a line's having been named equates to it being good. > It was played at one time Indeed, this comment speaks volumes. At one time, surgeons did not wash their hands. > or another, often more than once, by Paulsen So then, a famous player has played a poor opening line. > Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and > more recently Shabalov and Judith Polgar. So then, if famous players have blundered, then it is "good" for everyone to blunder; if famous players once played an inferior opening move, we should all endorse it; and if famous players have ever resigned prematurely, then should we not all make a practice of it? I find that sort of logic appalling. How about this: what strong player, today, plays this line as his main weapon? If somebody can reach the top with that sort of handicap, we should all be very impressed. Take a look at some of the games at GetClub. When I play the Ruy Lopez, for instance, I get a good position as White which I can work with to try and build some sort of decisive edge, and then convert and win. Yet this slop -- especially the Qe3 move -- yields nothing; zero. Objectively, the White Queen stands better on her home square, d1, than on e3 -- except for purposes of landing a tricky cheap shot very early on. Black has every reason to try and win after such inferior moves. It reminds me a bit of the Grob, or the Orangutan; good for a laugh or two, perhaps. Certainly a good choice where two players have secretly agreed in advance to draw their game, as it gives the joke away to those in the know" while not being quite so obvious as to attract due attention. Another thing it might be good for is where it is deemed "necessary" to surprise an unwary opponent, as for example after a loss as White where no suitable improvement has yet been found; the point is, the enemy's minions will very likely suddenly turn their efforts to this unfamiliar line, while neglecting the real defense (I am here referring to match play). This idea can be seen in the famous Fischer/Spassky match, where GM Fischer threw in an Alekhine's Defense, among other things, while carefully avoiding any "discussion" of his published bust to the King's Gambit. Here's the real point: the programmers have apparently added on a bonus to the position score after early Queen forays, spite checks like ...Bb4+, and Knight invasions like ...Ng4. (You may have noted that White chose Bd2 -- a hideous-looking move that prevents spite checks.) At about move twelve, White had yet to develop either Knight -- these are tell-tale signs of a misbegotten eval. function. In strong chess programs, with no openings book loaded from which to fetch moves by rote, you will often notice a decided tendency to favor development over cheap shot potential; in particular, you will note how it is best to develop the Knights early, as Black did in this game. To oversimplify a bit: weak players like to move the Queen out early; strong ones prefer to develop their Knights. (You may notice that once I run out of book, I tend to play moves like ...Qa5 a lot. LOL) -- help bot
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Date: 10 Oct 2007 01:19:07
From: Sanny
Subject: Re: Analyze this Game
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> But this game does show one positive thing: if you > replay these moves on a much stronger program > you will find that the score went back and forth, the > two programs apparently being reasonably closely > matched. When one program is vastly superior, the > trend generally is that it grabs the advantage quickly, > and then increases it on almost every turn; that is > certainly not what happened here -- far from it. > Now game improved with more details on tactics. Now even beginner Level will give good challenge. And Easy & Normal Level will play very strongly. Play Chess at:http://www.getclub.com/Chess.html I play one game with Beginner Level. It took 50 moves to win Beginner Level. Earlier Jester used to beat in just 30-40 moves. Now It takes the fight till 50 moves. So You are going to get more stronger opponent from now on. Here is the recorded game http://www.getclub.com/playgame.php?id=DM10840&game=Chess I cannot write all moves as there were 53 moves. Just see how good beginner defended its position despite being 2 pawns down. Bye Sanny Play Chess at:http://www.getclub.com/Chess.html
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Date: 10 Oct 2007 00:29:39
From: help bot
Subject: Re: Analyze this Game
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On Oct 9, 12:13 pm, Sanny <[email protected] > wrote: > Here is a game between Easy level and Jester. Please Analyze it for > mistakes done by GetClub Chess. > > White: Jester > Black Easy Level (GetClub) > > Played at:http://www.getclub.com/Chess.html > > Recorded Game:http://www.getclub.com/playgame.php?id=DM10786&game=Chess > > 1.e2-e4 e7-e5 > 2.d2-d4 e5xd4 > 3.Qd1xd4 Nb8-c6 > 4.Qd4-e3 Ng8-f6 > 5.Bc1-d2 Nf6-g4 > 6.Qe3-f4 h7-h5 > 7.Bf1-c4 Nc6-e5 > 8.Bc4-e2 Bf8-d6 > 9.Qf4-g3 Qd8-f6 > 10.f2-f4 Ne5-g6 > 11.e4-e5 Ng6xe5 > 12.Bd2-c3 h5-h4 > 13.Qg3xg4 Ne5xg4 > 14.Bc3xf6 Ng4xf6 > 15.Ng1-h3 Nf6-d5 > 16.Ke1-g1 Nd5-e3 > 17.Rf1-c1 Ne3-d5 > 18.Rc1-f1 Nd5-e3 > 19.Rf1-c1 Bd6-c5 > 20.Nh3-f2 Ne3-d5 > 21.f4-f5 Bc5xf2+ > 22.Kg1xf2 Ke8-g8 > 23.Rc1-d1 Nd5-f4 > 24.Nb1-c3 Nf4xe2 > 25.Nc3-d5 c7-c6 > 26.Nd5-e7+ Kg8-h8 > 27.Ne7xc8 Rf8xc8 > 28.Kf2xe2 d7-d5 > 29.Rd1-d4 Rc8-e8+ > 30.Ke2-d3 Re8-e4 > 31.Rd4xe4 d5xe4+ > 32.Kd3xe4 Ra8-d8 > 33.Ke4-e3 Rd8-d7 > 34.Ra1-f1 b7-b5 > 35.Rf1-f4 Kh8-g8 > 36.Rf4xh4 a7-a5 > 37.Rh4-e4 Rd7-d5 > 38.g2-g4 Kg8-f8 > 39.c2-c4 Rd5-d6 > 40.h2-h4 Rd6-d8 > 41.b2-b3 Kf8-g8 > 42.c4xb5 c6xb5 > 43.Re4-e5 Rd8-b8 > 44.Ke3-f4 Kg8-h7 > 45.Re5-e7 Rb8-d8 > 46.Re7xf7 Rd8-d2 > 47.Kf4-g5 Rd2xa2 > 48.f5-f6 Ra2-a3 > 49.Rf7xg7+ Kh7-h8 > 50.Kg5-h6 b5-b4 > 51.f6-f7 White Wins. > > Recorded Game:http://www.getclub.com/playgame.php?id=DM10786&game=Chess > > Can you see what mistakes GetClub made? Let's look at the very end of this game, shall we? White walked his King up to threaten a mating attack, and Black "saw nothing" and sauntered over to the far end to snack on some pawns. Even when the mate is just a few moves away, Black still "saw no problems" and chowed down some more. Look at 45. Re7; this move attacks an undefended pawn, intending to munch next move. How did Black reply? He ignored the threat completely, moving his Rook to an open file. It appears as though Black is not looking at the opponent's moves at all, but just doing his own thing (here, eating pawns whenever possible). Only when it was mate-next-move did we see the Beginner level halt the game by resignation, apparently noticing the problem. Now, I understand that Beginner level does not exactly "go deep", but it should nonetheless at least be *attempting* to minimize the damage by defending attacked pawns and pieces when possible. This indicates that there is a serious problem still with elementary tactics. No chess program -- even a Java applet on Beginner level -- should be having such problems if the programmers have implemented tactical "check and capture" search extensions correctly. Heck, my computer will often go up as high as 8 or 9 plys in under a second, and that is finished searches, where the check and capture extensions may have gone much, much deeper. ------------------------------- But this game does show one positive thing: if you replay these moves on a much stronger program you will find that the score went back and forth, the two programs apparently being reasonably closely matched. When one program is vastly superior, the trend generally is that it grabs the advantage quickly, and then increases it on almost every turn; that is certainly not what happened here -- far from it. -- help bot
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Date: 09 Oct 2007 11:39:20
From: Taylor Kingston
Subject: Re: Analyze this Game
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On Oct 9, 1:56 pm, Mike Murray <[email protected] > wrote: > On Tue, 09 Oct 2007 10:43:22 -0700, help bot <[email protected]> > wrote: > > > > > > >On Oct 9, 12:13 pm, Sanny <[email protected]> wrote: > > >> Here is a game between Easy level and Jester. Please Analyze it for > >> mistakes done by GetClub Chess. > > >> White: Jester > >> Black Easy Level (GetClub) > > >> 1.e2-e4 e7-e5 > >> 2.d2-d4 > > > Unless White goes into something like the Goring > >Gambit (developing, not taking on d4 with the Queen), > >this is not good. > > >> ... e5xd4 > >> 3.Qd1xd4 Nb8-c6 > >> 4.Qd4-e3 Ng8-f6 > > > Both Black Knights are developed rapidly and to > >their proper squares -- so far, so good. White > >chose a poor square for his Queen to retreat to; > >a better one was her original post on d1. > > C'mon bot, White's fourth is the main line in the Center Game. It was > played at one time or another, often more than once, by Paulsen, > Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and > more recently Shabalov and Judith Polgar. 4.Qd4-e3 was also a favorite of Winawer's.
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Date: 09 Oct 2007 10:43:22
From: help bot
Subject: Re: Analyze this Game
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On Oct 9, 12:13 pm, Sanny <[email protected] > wrote: > Here is a game between Easy level and Jester. Please Analyze it for > mistakes done by GetClub Chess. > > White: Jester > Black Easy Level (GetClub) > 1.e2-e4 e7-e5 > 2.d2-d4 Unless White goes into something like the Goring Gambit (developing, not taking on d4 with the Queen), this is not good. > ... e5xd4 > 3.Qd1xd4 Nb8-c6 > 4.Qd4-e3 Ng8-f6 Both Black Knights are developed rapidly and to their proper squares -- so far, so good. White chose a poor square for his Queen to retreat to; a better one was her original post on d1. > 5.Bc1-d2 Nf6-g4 Uh-oh. There is no point in chasing the Queen off its (exposed) square (e3); Black should develop his pieces rapidly and figure on exploiting the Queen's position later on. > 6.Qe3-f4 h7-h5 Is there a bonus for invading enemy territory? One Knight, by itself, cannot accomplish much. > 7.Bf1-c4 Nc6-e5 > 8.Bc4-e2 Bf8-d6 > 9.Qf4-g3 Qd8-f6 > 10.f2-f4 I don't have a board, and am trying to visualize this blindfolded, so to speak. It seems as though both sides are intent of self-destruction, and the concept of "normal development" is a complete stranger to them both. I get the distinct feeling that both programs are giving themselves a hefty bonus for aggressive, attacking moves, even if such moves are very bad. Instead of developing and then castling to safety, they are conducting some crazy tactical swashbuckling with only a very few pieces. > Can you see what mistakes GetClub made? I would definitely have to look at this with a chessboard. Better still, because it is so messy, I would have to let Fritz look at it while I look. : >D -- help bot
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Date: 10 Oct 2007 20:54:23
From: james
Subject: Re: Analyze this Game
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help bot a �crit : > On Oct 9, 12:13 pm, Sanny <[email protected]> wrote: > >> Here is a game between Easy level and Jester. Please Analyze it for >> mistakes done by GetClub Chess. >> >> White: Jester >> Black Easy Level (GetClub) > >> 1.e2-e4 e7-e5 >> 2.d2-d4 > > Unless White goes into something like the Goring > Gambit (developing, not taking on d4 with the Queen), > this is not good. Certainly not the most played opening (2.5% only), but however quite � very decent score (58%) [2.Nf3 takes of course the lion's share, with 88% and a score of 56%.] > > >> ... e5xd4 Standard >> 3.Qd1xd4 Standard >> ......Nb8-c6 Standard >> 4.Qd4-e3 Ng8-f6 > > Both Black Knights are developed rapidly and to > their proper squares -- so far, so good. White > chose a poor square for his Queen to retreat to; > a better one was her original post on d1. > > 4. Qe3 is by far the most played move. In CB9, it appears 2867 times with a score of 57%. It has been played recently by Shirov (2710), Polgar(2677), Adams(2640), Morozevich(2575) and many others. It is quite often played by Degraeve (2540) who had pretty impressive results with this line (+4 =1 -1) with victories against Almasi (2668), or Gyimesi (2525). 4.Qd1 appears only 146 times with a terrible score: 20%.
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Date: 09 Oct 2007 10:56:36
From: Mike Murray
Subject: Re: Analyze this Game
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On Tue, 09 Oct 2007 10:43:22 -0700, help bot <[email protected] > wrote: >On Oct 9, 12:13 pm, Sanny <[email protected]> wrote: > >> Here is a game between Easy level and Jester. Please Analyze it for >> mistakes done by GetClub Chess. >> >> White: Jester >> Black Easy Level (GetClub) > >> 1.e2-e4 e7-e5 >> 2.d2-d4 > > Unless White goes into something like the Goring >Gambit (developing, not taking on d4 with the Queen), >this is not good. > > >> ... e5xd4 >> 3.Qd1xd4 Nb8-c6 >> 4.Qd4-e3 Ng8-f6 > > Both Black Knights are developed rapidly and to >their proper squares -- so far, so good. White >chose a poor square for his Queen to retreat to; >a better one was her original post on d1. C'mon bot, White's fourth is the main line in the Center Game. It was played at one time or another, often more than once, by Paulsen, Tarrasch, Chigorin, oczy, shall, Spielmann, Tartakower, and more recently Shabalov and Judith Polgar.
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Date: 09 Oct 2007 10:13:33
From: Sanny
Subject: Analyze this Game
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Here is a game between Easy level and Jester. Please Analyze it for mistakes done by GetClub Chess. White: Jester Black Easy Level (GetClub) Played at: http://www.getclub.com/Chess.html Recorded Game: http://www.getclub.com/playgame.php?id=DM10786&game=Chess 1.e2-e4 e7-e5 2.d2-d4 e5xd4 3.Qd1xd4 Nb8-c6 4.Qd4-e3 Ng8-f6 5.Bc1-d2 Nf6-g4 6.Qe3-f4 h7-h5 7.Bf1-c4 Nc6-e5 8.Bc4-e2 Bf8-d6 9.Qf4-g3 Qd8-f6 10.f2-f4 Ne5-g6 11.e4-e5 Ng6xe5 12.Bd2-c3 h5-h4 13.Qg3xg4 Ne5xg4 14.Bc3xf6 Ng4xf6 15.Ng1-h3 Nf6-d5 16.Ke1-g1 Nd5-e3 17.Rf1-c1 Ne3-d5 18.Rc1-f1 Nd5-e3 19.Rf1-c1 Bd6-c5 20.Nh3-f2 Ne3-d5 21.f4-f5 Bc5xf2+ 22.Kg1xf2 Ke8-g8 23.Rc1-d1 Nd5-f4 24.Nb1-c3 Nf4xe2 25.Nc3-d5 c7-c6 26.Nd5-e7+ Kg8-h8 27.Ne7xc8 Rf8xc8 28.Kf2xe2 d7-d5 29.Rd1-d4 Rc8-e8+ 30.Ke2-d3 Re8-e4 31.Rd4xe4 d5xe4+ 32.Kd3xe4 Ra8-d8 33.Ke4-e3 Rd8-d7 34.Ra1-f1 b7-b5 35.Rf1-f4 Kh8-g8 36.Rf4xh4 a7-a5 37.Rh4-e4 Rd7-d5 38.g2-g4 Kg8-f8 39.c2-c4 Rd5-d6 40.h2-h4 Rd6-d8 41.b2-b3 Kf8-g8 42.c4xb5 c6xb5 43.Re4-e5 Rd8-b8 44.Ke3-f4 Kg8-h7 45.Re5-e7 Rb8-d8 46.Re7xf7 Rd8-d2 47.Kf4-g5 Rd2xa2 48.f5-f6 Ra2-a3 49.Rf7xg7+ Kh7-h8 50.Kg5-h6 b5-b4 51.f6-f7 White Wins. Recorded Game: http://www.getclub.com/playgame.php?id=DM10786&game=Chess Can you see what mistakes GetClub made? Bye Sanny Play Chess at:http://www.getclub.com/Chess.html
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Date: 09 Oct 2007 01:55:36
From: Sanny
Subject: Re: Are you facing problem playing at GetClub Chess.
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> *any* points after a full night of tussling with the > Master level! (Now that's a tough opponent.) This > is why I normally play the three weaker levels, so I > can finish a game or two in one sitting. > > -- help bot Instead of playing with Master level you should play with Normal Level. Master takes 5-10 min/move while Normal takes just 2-3 min / move. So you can finish 2 games with normal level in the time you take one game to finish with Master Level. Play Chess at: http://www.getclub.com/Chess.html Beginner=1/3 points == 0.3 points/win Normal = 2 points/win. So 1 Game with normal level gives as much point as winning 6 games of Beginner Level. and Master 3 points/win So just play 2 Games with Normal Level daily and you will earn 2*2=4 points that is about 12 wins with Beginner Level. It is easy to win 2 Games with Normal Level than Playing 12 Games with Beginner. You only have limited number of free Games. So it is wise to play Normal. Even if you play 30 Games with Normal Level in a month you will get 60 Points {assuming you win all}. Else you have to play 180 Games with Beginner Level to get 60 points. And you only have arround 120 free games to play So if you play all with Beginner Level you will get only 40 points. If you play all with Normal Level you can get 240 points. So you will get more Prizes and you have more chances of playing free games. However if you still want to play with beginner level then your free games get Exhausted and you need to purchase 100 games for just $10. Bye Sanny Play Chess at: http://www.getclub.com/Chess.html
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Date: 10 Oct 2007 09:28:36
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
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Sanny wrote: >> *any* points after a full night of tussling with the >> Master level! (Now that's a tough opponent.) This >> is why I normally play the three weaker levels, so I >> can finish a game or two in one sitting. >> >> -- help bot > > Instead of playing with Master level you should play with Normal > Level. Master takes 5-10 min/move while Normal takes just 2-3 min / > move. Want to bet? -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/
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Date: 08 Oct 2007 03:38:28
From: help bot
Subject: Re: Are you facing problem playing at GetClub Chess.
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On Oct 8, 1:37 am, Sanny <[email protected] > wrote: > I find after the site was improved not many people play Chess at > GetClub. Is the site not working properly? Apart from the problem of getting a "choose level" screen twice when reconnecting to a game in progress, I thought it was working fairly well. My "current" game though seems locked up; I am two moves from delivering checkmate, by my calculation, and the program will not make a move though I have reconnected numerous times to let it think long and hard. Thus, I was unable to rack up *any* points after a full night of tussling with the Master level! (Now that's a tough opponent.) This is why I normally play the three weaker levels, so I can finish a game or two in one sitting. -- help bot
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Date: 09 Oct 2007 14:20:00
From: Kenneth Sloan
Subject: Re: Are you facing problem playing at GetClub Chess.
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help bot wrote: > On Oct 8, 1:37 am, Sanny <[email protected]> wrote: >> I find after the site was improved not many people play Chess at >> GetClub. Is the site not working properly? > > > Apart from the problem of getting a "choose level" > screen twice when reconnecting to a game in progress, > I thought it was working fairly well. > > My "current" game though seems locked up; I am > two moves from delivering checkmate, by my > calculation, and the program will not make a move > though I have reconnected numerous times to let it > think long and hard. Thus, I was unable to rack up > *any* points after a full night of tussling with the > Master level! (Now that's a tough opponent.) This > is why I normally play the three weaker levels, so I > can finish a game or two in one sitting. > > > -- help bot > So...it's just the same as it's always been? -- Kenneth Sloan [email protected] Computer and Information Sciences +1-205-932-2213 University of Alabama at Birmingham FAX +1-205-934-5473 Birmingham, AL 35294-1170 http://www.cis.uab.edu/sloan/
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