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Date: 26 Jan 2008 16:27:24
From: pialogue
Subject: Perfect Computer vs Computer Chess Game?
What is the best way to have two deep/multiprocessor computer chess
programs play each other at their respective optimal playing level and
processor allotment? In other words, what various consumer-level
hardware configurations are there for playing the best AND fastest
chess game possible? Can you go any higher than 8 processors per
program at the consumer level (easily available or orderable)? Single
computer or multiple? Is there a particular custom or customizable
computer platform for such a purpose? Like two "rack" computer/
servers? I am looking for a way to produce the PERFECT chess game or
at least analyze the nature of such a thing. :o)

Also, what two computer chess programs (or two copies of the same
program) would you pit against each other for such a "Perfect Chess
Game" purpose?

Thanks!

- pi -





 
Date: 11 Apr 2008 21:22:46
From: Tibor Gyula Balogh
Subject: Re: Perfect Computer vs Computer Chess Game?
On FICS (www.FreeChess.org) I run "AIChess" and "DeepThoughtII" computer
chess accounts...

Both are very strong with minimum computer resources, outplaying anybody on
LOW cpu priority setting
running in background of Apache web server housed in an old "$20.00" 500MHz
PIII computer...

-tibor



"pialogue" <[email protected] > wrote in message
news:0ead345d-a77d-4e93-81ea-eb6aae33a5d8@s19g2000prg.googlegroups.com...
> What is the best way to have two deep/multiprocessor computer chess
> programs play each other at their respective optimal playing level and
> processor allotment? In other words, what various consumer-level
> hardware configurations are there for playing the best AND fastest
> chess game possible? Can you go any higher than 8 processors per
> program at the consumer level (easily available or orderable)? Single
> computer or multiple? Is there a particular custom or customizable
> computer platform for such a purpose? Like two "rack" computer/
> servers? I am looking for a way to produce the PERFECT chess game or
> at least analyze the nature of such a thing. :o)
>
> Also, what two computer chess programs (or two copies of the same
> program) would you pit against each other for such a "Perfect Chess
> Game" purpose?
>
> Thanks!
>
> - pi -
>




 
Date: 27 Jan 2008 11:54:58
From: Guest
Subject: Re: Perfect Computer vs Computer Chess Game?
"pialogue" <[email protected] > wrote in message
news:0ead345d-a77d-4e93-81ea-eb6aae33a5d8@s19g2000prg.googlegroups.com...
> What is the best way to have two deep/multiprocessor computer chess
> programs play each other at their respective optimal playing level and
> processor allotment? In other words, what various consumer-level
> hardware configurations are there for playing the best AND fastest

High end consumer level would be a quad core system. Readily available to
home consumers.

A bit higher end would be a multi-processor system. Multiple cpu's with
multiple cores. We are getting into servers here, though Probably business
class, but you can buy them yourself if you have the money..

Higher would be a cluster of servers. Expect to spend big money.


> chess game possible? Can you go any higher than 8 processors per
> program at the consumer level (easily available or orderable)? Single

Sure. Bob Hyatt does it all the time with his Crafty program. He uses all
three categories of systems that I list above. He does his development work
even on a litle dual core laptop, and does tests on multiprocessor multicore
servers, and does more testing & running real tournaments on large clusters.
He litterally can end up having hundreds of cpu's (with multiple cores)
running his program.

All with the same program.

The same is true of some of the 'Deep" programs, but you'd have to look at
the specific details of the versions you are looking at, since some consider
"deep' to be just multi-core.

> computer or multiple? Is there a particular custom or customizable
> computer platform for such a purpose? Like two "rack" computer/
> servers? I am looking for a way to produce the PERFECT chess game or
> at least analyze the nature of such a thing. :o)

No idea what you mean by 'perfect'...

There's no such thing as perfect chess, of course.

> Also, what two computer chess programs (or two copies of the same
> program) would you pit against each other for such a "Perfect Chess
> Game" purpose?

That would depend on your personal preferences, of course. How a program
plays against another program says very little about how it would play
against a human.






 
Date: 27 Jan 2008 09:39:45
From: Sanny
Subject: Re: Perfect Computer vs Computer Chess Game?
> I am looking for the best game possible. =A0Perhaps you have something
> interesting in your cool database? =A0:o)
>
> Any other ideas on this?


Can you test GetClub Chess?

Beginner Level plays in 6-10 Seconds
Easy Level plays in 20-40 seconds
Normal level plays in 1-2 min.

Play Chess at: http://www.GetClub.com/Chess.html

So you can play game between Normal Level and other Computer programs
and test how GetClub Chess Plays.

Bye
Sanny

Play Chess at: http://www.GetClub.com/Chess.html




 
Date: 26 Jan 2008 17:30:35
From: pialogue
Subject: Re: Perfect Computer vs Computer Chess Game?
> The Swedish Chess Computer Association conducts
> continuous tests to determine which commonly available
> programs are the strongest.
>
> http://ssdf.bosjo.net

Thanks, I did not know about them. However, they appear to be
comparing "lowest common denominator" hardware and therefore not
"deep" or high-speed multiprocessor "best" case scenarios. They also
only use "low-end PC" computers with a 40 moves/2 hours followed by 20
moves/each following hour constriction. Shredder for example appears
to do fairly well when run on an 8-processor Mac.

I am looking for the best game possible. Perhaps you have something
interesting in your cool database? :o)

Any other ideas on this?

- pi -