Main
Date: 04 Aug 2006 17:05:24
From: Dave (from the UK)
Subject: I would appreciate comments.
I recently had quite an interesting game on ICC which I lost. I'd be
interested in your comments. I have annotated the game, but I have not
yet run it through a chess engine.

Is it better to annotate before running through a chess engine?

Anyway, could I have saved this game?

[Event "ICC 15 12"]
[Site "Internet Chess Club"]
[Date "2006.08.04"]
[Round "-"]
[White "Machisan"]
[Black "g8wrb"]
[Result "1-0"]
[WhiteElo "1357"]
[BlackElo "1281"]
[ECO "C00"]
[ICCResult "Black resigns"]
[Opening "French defense"]
[NIC "FR.01"]
[Time "09:24:38"]
[TimeControl "900+12"]

1.e4 e6 {French defense, which I (black) often play. } 2.Nf3 d5 3.exd5
exd5 {
Not quite the exchange variaton, but pretty much like it. } 4.d4 Bd6
{Bishops
gets space on both diagonals. } 5.Be2 Bd7 {At this point both of blacks
bishops
are developed, but neither knight, which is unusual. Was this the right
thing
to do? } 6.Ne5 {What has moved knight twice in the opening. It is
generally a
bad idea to move the same piece in the opening. } 6...Be6 7.Bg4 Nf6 {At this
point black has got 3 minor pieces developed, compared to whites two. }
8.Bg5
Bxg4 {Relieves pressure around the black king. Perhaps 0-0 would have been
more sensible. } 9.Nxg4 h6 10.Qe2+ {10...Be7 would have been } 10...Qe7 {
10...Be7 looked more dangerous, it would would not have given the option of
exchanging queens. } 11.Nxf6+ Kf8 {11..g7xf6 would have been a disaster
after
12.bxf6 attacking both queen and rook. } 12.Qxe7+ Bxe7 {What has two pieces
under attack. } 13.Nd7+ {Obvoisouly will loose knight to 13...Nxd7, but
I don't
think there is anything white could do. In any case, this levels the game. }
13...Nxd7 14.Bxe7+ Kxe7 15.O-O Rhe8 16.Re1+ Kd6 17.Nd2 Re6 {17...Re6
will allow
18...Re8 and so put pressure on the e file. } 18.Nf3 Rae8 19.c3 g5
{Intention
of 20...g4, so winning a rook after ...Rxe7 Rxe7 Rxe7# but white is not that
stupid of couse. } 20.Kf1 Re4 {Not sure what that achieved, other than
to waste
a move. } 21.Nd2 Rxe1+ {Blacks pawns and king are futher advanced, so this
simplifying might lead to a better endgame for black. } 22.Rxe1 Rxe1+
23.Kxe1
Ke6 {Start to move the king forward. } 24.Ke2 Kf5 25.h3 h5 {In the
absence of a
better idea, 25..h5 seems as sensible as any. } 26.g3 h4 27.Kf3 f6 28.g4+ {
Drives black king back. } 28...Ke6 29.Ke3 b6 30.f4 Nf8 31.fxg5 fxg5
32.Nf3 Nh7
33.Ne5 c5 34.Nc6 cxd4+? {...a6 would have been a lot more sensible, as
it would
have saved the panw on a7. } 35.Kxd4 a6? {Silly, as it allows 36.Nb4
which pawn
on a6 and d5. } 36.Nb4 Nf6 37.Nxa6 {At this point my chances look slim
at best.
} 37...Ne4 38.Nc7+ Kd6 39.Nxd5 Nf2 40.Nxb6 Nxh3 41.a4 Nf4 42.a5 {Obvious
black
will get queen first, but white would follow one move later. } 42...h3
43.a6 h2
44.a7 h1=Q 45.a8=Q Qd1+ {I think 45...Qxa8 would have left black in an
impossible situation after 46.Nxa8 with white having porns on both king and
queen side. } 46.Kc4 Qe2+ 47.Kb3 Qb5+ 48.Ka2 Qxb6 {Piece now equal, but
black
has 3 pawns vs one knight. The pawns are more likely to be of use in the
endgame. } 49.Qf8+ Ke5 50.Qf5+ Kd6 51.Qf6+ Ne6 52.Qf1 Qa5+ 53.Kb1 Ke7 54.Qh1
Qe5 55.Qh7+ Kd6 56.Qa7 Qe1+ 57.Ka2 Qe5 58.Qa6+ Ke7 59.Qa3+ Kd7 60.Qa4+
Ke7 61.
Qb4+ Kd7 62.Qb7+ Kd6 63.Qb8+ Kd5 64.c4+ Ke4 65.Qxe5+ Kxe5 66.b4 Kf4
67.c5 Kxg4?
{Nd4 would have made more sence, as it would have stopped white advancing
either port without loosing them. I think that would have allowed black
to get
his pawn home one move after what, rather than two. However, I don't think I
could have worked that out in the game. } 68.c6 Kf3 69.b5 g4 70.b6 Nc5
71.c7 g3
72.c8=Q g2 73.Qf8+ Kg3 74.Qxc5 Kf3 75.Qf5+ Ke2 76.Qg4+ Kf1 77.Qxg2+ {Black
resigns} 1-0


--
Dave (from the UK)

Please note my email address changes periodically to avoid spam.
It is always of the form: [email protected]
Hitting reply will work for a few months only - later set it manually.

http://witm.sourceforge.net/ (Web based Mathematica front end)




 
Date: 05 Aug 2006 11:37:24
From: [email protected]
Subject: Re: I would appreciate comments.
Ray Gordon wrote:

> No. He should have played 5. Bd3, and because he didn't, 5...Bf5! =/+
>
> You can stop there.
>
> On 5. Bd3, you have several options, all of which have long books that run
> almost to the endgame.

We all agree your bishop placement was a key mistake. I'm not sure we
answered completely, how do you decide where to place it?

h3, g4, f5, e6, and d7 are options.

h3 is losing. You trade your bishop to create a hole in White's
kingside pawns. Here that would lose the game, but it might make sense
if White castled kingside and you have more pieces than him on the
kingside, ready to attack.

g4 is weak. Because he played Be2, his knight isn't pinned, and in fact
your bishop is undefended and succeptible to discovered attack when he
moves his knight.

f5 is strong. It's the most aggressive place to put your bishop that
isn't losing. He can't drive you away easily. The e-pawn is gone, while
g4 or Nh4 lose material. You're attacking the c2-pawn, so White's queen
has to stay put to defend it for now.

e6 is ok. It defends the d-pawn and f-pawn and is not immediately
attackable.

d7 is weak. White can aggressively post his knight and attack it at the
same time with Ne5. After Be6, you've wasted two moves. Eg, Be6 / Ne5
is better for you than Bd7 / Ne5 / Be6.



  
Date: 06 Aug 2006 20:28:33
From: Ray Gordon
Subject: Re: I would appreciate comments.
>> No. He should have played 5. Bd3, and because he didn't, 5...Bf5! =/+
>>
>> You can stop there.
>>
>> On 5. Bd3, you have several options, all of which have long books that
>> run
>> almost to the endgame.
>
> We all agree your bishop placement was a key mistake. I'm not sure we
> answered completely, how do you decide where to place it?

You see if f5 is available, and grab it if it is.

I use a much different approach that you won't find in any books, which is
why I'm publishing this.


> h3, g4, f5, e6, and d7 are options.

h3???


> h3 is losing. You trade your bishop to create a hole in White's
> kingside pawns. Here that would lose the game, but it might make sense
> if White castled kingside and you have more pieces than him on the
> kingside, ready to attack.

It may not lose for that reason.

> g4 is weak. Because he played Be2, his knight isn't pinned, and in fact
> your bishop is undefended and succeptible to discovered attack when he
> moves his knight.

Not if you threaten the queen when you take on e2.

The bishop belongs on f5 here.

> f5 is strong. It's the most aggressive place to put your bishop that
> isn't losing. He can't drive you away easily. The e-pawn is gone, while
> g4 or Nh4 lose material. You're attacking the c2-pawn, so White's queen
> has to stay put to defend it for now.

Well?

> e6 is ok. It defends the d-pawn and f-pawn and is not immediately
> attackable.

Don't like it. Too passive. Plus, you have Bf5!

(why do you think 5. Bd3 is the main line?).

> d7 is weak.

Unless you have some Russian GM trick to get it to c6 or b5 and exchange it.


>White can aggressively post his knight and attack it at the
> same time with Ne5. After Be6, you've wasted two moves. Eg, Be6 / Ne5
> is better for you than Bd7 / Ne5 / Be6.

I don't see a need to look beyond Bf5. If I ever find one, I'll consider
the other analysis.


--
"Google maintains the USENET." -- The Honorable R. Barclay Surrick, Eastern
District of PA Judge
From Parker v. Google, E.D.Pa. #04-cv-3918




 
Date: 05 Aug 2006 07:45:18
From: Ray Gordon
Subject: Re: I would appreciate comments.
>I recently had quite an interesting game on ICC which I lost. I'd be
>interested in your comments. I have annotated the game, but I have not yet
>run it through a chess engine.
>
> Is it better to annotate before running through a chess engine?
>
> Anyway, could I have saved this game?
>
> [Event "ICC 15 12"]
> [Site "Internet Chess Club"]
> [Date "2006.08.04"]
> [Round "-"]
> [White "Machisan"]
> [Black "g8wrb"]
> [Result "1-0"]
> [WhiteElo "1357"]
> [BlackElo "1281"]

<Mandatory A-player chuckle >

> [ECO "C00"]
> [ICCResult "Black resigns"]
> [Opening "French defense"]
> [NIC "FR.01"]
> [Time "09:24:38"]
> [TimeControl "900+12"]
>
> 1.e4 e6 {French defense, which I (black) often play. } 2.Nf3 d5 3.exd5
> exd5 {
> Not quite the exchange variaton, but pretty much like it. }

It's a transposition to the exchange variation. The book in this line runs
to about move 20 and requires knowledge of complex minor piece endings.

>4.d4 Bd6 {Bishops
> gets space on both diagonals. } 5.Be2 Bd7 {At this point both of blacks
> bishops
> are developed, but neither knight, which is unusual. Was this the right
> thing
> to do? }

No. He should have played 5. Bd3, and because he didn't, 5...Bf5! =/+

You can stop there.

On 5. Bd3, you have several options, all of which have long books that run
almost to the endgame.


--
"Google maintains the USENET." -- The Honorable R. Barclay Surrick, Eastern
District of PA Judge
From Parker v. Google, E.D.Pa. #04-cv-3918




 
Date: 04 Aug 2006 14:17:52
From: [email protected]
Subject: Re: I would appreciate comments.
Dave (from the UK) wrote:

> [Event "ICC 15 12"]
> [Site "Internet Chess Club"]
> [Date "2006.08.04"]
> [Round "-"]
> [White "Machisan"]
> [Black "g8wrb"]
> [Result "1-0"]
> [WhiteElo "1357"]
> [BlackElo "1281"]
> [ECO "C00"]
> [ICCResult "Black resigns"]
> [Opening "French defense"]
> [NIC "FR.01"]
> [Time "09:24:38"]
> [TimeControl "900+12"]
>
> 1.e4 e6 2.Nf3 d5 3.exd5 exd5 5.Be2 Bd7
> {At this point both of blacks bishops are developed, but neither
> knight, which is unusual. Was this the right thing to do? }

The timing is fine, but the placement seems wrong. You could deploy
your light-squared bishop to g4, f5, e6, or f5. g4 doesn't look so hot
now that White's played Be2, but f5 looks like an excellent perch. It
can't be driven away for awhile.

> 6.Ne5 {What has moved knight twice in the opening. It is generally a
> bad idea to move the same piece in the opening. }

You moves your light-squared bishop a second time in reaction. That
proves, your initial bishop placement was wrong and his knight move was
sound.

Eg, suppose you played 5...Be6 and then he played 6.Ne5. Now you are a
tempo ahead and clearly doing better than in the current game.

> 6...Be6 7.Bg4 Nf6 {At this point black has got 3 minor pieces developed,
> compared to whites two. }

That is true. He has 2 aggressively developed pieces, you have 3
defensively developed pieces. You should be able to withstand an
assault.

> 8.Bg5 Bxg4 {Relieves pressure around the black king.
> Perhaps 0-0 would have been more sensible. }

Nice.

> 9.Nxg4 h6

What?! After 10. Bxf6 gxf6 your kingside pawn shield is in ruins, you
have isolated doubled pawns, and you have no visible compensation.

10.Qe2+ Qe7 11.Nxf6+ Kf8
{11..g7xf6 would have been a disaster after 12.bxf6 attacking both
queen and rook. }

Actually, you would be well on your way to a draw.

11. ...gxf6 Bxf6 12. Qxe2 Kxe2 13. O-O

I checked the computer and its only improvement was 13. Rg8. I think
you shot yourself in the foot by missing this escape hatch.

> 12.Qxe7+ Bxe7 {What has two pieces under attack. }

You are extremely lucky. 12. Nh7+! Rxh7 13. Bxe7 and you lose your
Queen! Forget positional subtleties, you need to work on tactics. This
was an easy one.

>13.Nd7+ {Obvoisouly will loose knight to 13...Nxd7, but I don't think there
> is anything white could do. In any case, this levels the game. }

If he resigned himself to losing a piece, why not Nxd5 or Bxh6 at least
picking up a pawn for the lost piece and remaining in the lead?

A good player stops and thinks hard before losing a piece. He might
stumble upon 13. Nxd5! Now if 13. Bxg5 14. Nxc7 with 15. Nxa8 to
follow. If Black is alert, he might spot 13...Bd6 which is a partial
defense. Unfortunately, 14. Be7+! Bxe7 15. Nxc7 and Black again loses
his rook.

My computer agrees. It prefers Bxg5 for Black, but I would elect for
Bd6 since it gives White more chances to go wrong.

> 13...Nxd7 14.Bxe7+ Kxe7

It looks dead even again.

> 15.O-O Rhe8 16.Re1+ Kd6

In fact, I slightly prefer your position.

> 17.Nd2 Re6 {17...Re6
> will allow18...Re8 and so put pressure on the e file. }

Sounds like a plan.

> 18.Nf3 Rae8 19.c3 g5
> {Intention
> of 20...g4, so winning a rook after ...Rxe7 Rxe7 Rxe7# but white is not that
> stupid of couse. }

Nice!

20.Kf1 Re4 21.Nd2 Rxe1+ {Blacks pawns and king are futher advanced, so
this
> simplifying might lead to a better endgame for black. } 22.Rxe1 Rxe1+
> 23.Kxe1

Black has a slight advantage in that his king and pawns are further
advances, but it's tiny and ephemeral... likely to drift away into a
draw.

> Ke6 {Start to move the king forward. } 24.Ke2 Kf5 25.h3 h5 {In the
> absence of a
> better idea, 25..h5 seems as sensible as any. } 26.g3 h4

You missed a tactic. 27. gxh4 gxh4 28. Nf3! I missed it too, this time.
I did see you getting pushed back after 27. Kf3 hxg3 28. fxg3 * 29.
g4+.

27.Kf3 f6 28.g4+ { Drives black king back. }

Yup, that does it even sooner. I'll stop here. What follows is probably
an intricate pawn endgame with the knights swooping in at appropriate
times.

I've studied pawn endgames, but don't worry about those yet. You need
to study tactics until your opponent doesn't have 5 opportunities to
win during the game. I can assure you, good players will spot 4/5 of
these and cash in to win.

You also need to post your pieces more aggressively, so that you get
your fair share of tactical opportunities. If your opponent gets all of
them, that's no fun. :-)

Good Luck!



 
Date: 04 Aug 2006 17:17:25
From: Ron
Subject: Re: I would appreciate comments.
In article <[email protected] >,
"Dave (from the UK)"
<[email protected] > wrote:

> Is it better to annotate before running through a chess engine?

Yes. Then look at it again afterward.

> Anyway, could I have saved this game?


Let's take a look.

1. e4 e6 2. Nf3 d5 3. exd5 exd5 4. d4 Bd6 5. Be2 Bd7

You ask if this move was the right thing to do, and I think the followup
clearly demonstrates that it wasn't. The simple problem is that you
don't know what the best square for this bishop is. Now you end up
moving it twice and then exchanging it. This is a real loss of time
which hurts you.


6. Ne5 Be6 7. Bg4 Nf6 8.Bg5 Bxg4

You describe this move as relieving the pressure around your king, but
it really does no such thing.

9. Nxg4 h6 10. Qe2+ Qe7 11. Nxf6+

11.Bxf6 was stronger, winning a pair of pawns.


11. ... Kf8

White is better, but capturing isn't horrible. gf 12.Bxf6 13.Qxe2+ etc
and you're just down a pawn. Bxf6 isn't disaster because you can trade
queens.

The move you played should have lost instantly to Nh7+, winning the
queen.

12. Qxe7+ Bxe7

The wrong recapture. 12. ... Bxe7 13.Nxe5 Bxg5 14.Nxc7 wins the
exchange. The double check is scary, but you need to calculate it out.


13. Nd7+

White throws away his advantage.


13. ... Nxd7 14.Bxe7+ Kxe7 15. O-O

A minor mistake on white's part. In the endgame, the kings belong in the
center. You're slightly better.


15. ... Rhe8 16. Re1+ Kd6 17. Nd2 Re6 18. Nf3 Rae8 19. c3 g5 20. Kf1
Re4

You're drifting rather planlessly here. Okay, you have the open file,
now what are you going to do with it?

21. Nd2 Rxe1+

Here you wrote:

> Blacks pawns and king are futher advanced, so this simplifying might lead to
> a better endgame for black.

Which is getting it half-right. The fact is your advanced pawns are
potential weaknesses, as well. The remainder of this game shows a
complete lack of basic endgame knowledge.

22. Rxe1 Rxe1+ 23. Kxe1 Ke6 24. Ke2 Kf5 25. h3 h5 26. g3 h4 27. Kf3 f6
28. g4+ Ke6

You need to activate your knight.

29. Ke3 b6 30. f4 Nf8 31. fxg5 fxg5 32. Nf3 Nh7

Black is now clearly better because of his active knight. Do you see how
your prematurely-advanced pawns are a weakness, not an advantage?

Nevertheless, right now you really only have one weakness, so if you can
keep the black king from breaking through, you have reasonable chances
of holding the draw.

33. Ne5 c5 34. Nc6 cxd4+

Well, so much for that idea. Your 33rd move is abysmmal, and displays
basically zero understanding of the endgame. For no reason at all, that
I can tell, you give yourself an isolated pawn in the endgame. Now, in
addition to the weak g5 pawn, this pawn is doomed to fall.

It's worth emphasizing, however, that 33.c5?? is really the horrible
move here, not cxd4. Sure, the later hangs a pawn (but you were going to
drop a pawn anyway). But c5 gives your opponent targets to attack, and
that spells the end. (Or should, anyway)

35. Kxd4 a6 36. Nb4 Nf6 37. Nxa6 Ne4


Missing 37. ... Nxg4! (hg and your h-pawn queens) which gets you back in
the game.


38. Nc7+ Kd6 39. Nxd5 Nf2 40. Nxb6 Nxh3 41. a4 Nf4 42. a5 h3 43. a6 h2
44. a7 h1=Q 45. a8=Q Qd1+

45. ... Qg1+ wins the knight more directly. If you saw the win of the
knight after Qd1+, then you get a pass on this one. Otherwise ??


46. Kc4 Qe2+ 47. Kb3 Qb5+ 48. Ka2 Qxb6 49. Qf8+ Ke5 50. Qf5+ Kd6 51.
Qf6+ Ne6 52. Qf1 Qa5+ 53. Kb1 Ke7 54. Qh1 Qe5 55. Qh7+ Kd6 56. Qa7 Qe1+
57. Ka2 Qe5 58. Qa6+ Ke7 59. Qa3+ Kd7 60. Qa4+ Ke7 61. Qb4+ Kd7 62. Qb7+
Kd6 63. Qb8+ Kd5 64. c4+ Ke4 65. Qxe5+ Kxe5 66. b4 Kf4
67. c5 Kxg4 68. c6 Kf3 69. b5 g4

Sometimes chess is a hard game. Sometimes it's not. Something you just
have to think. g4 OBVIOUSLY loses. It's abundantly clear that white will
queen first.

So play something else. The correct move is not easy to find, but it's
obvious that the move you played is wrong, so you have to keep looking.
The white king is totally out of play. You have LOTS of time to advance
your pawn later. First, you have to stop his pawns.

And the correct move for that is 69. ... Nc7!

You have to see that 70.b6 Nd5! 71.b7 Nb4+! 72.Kmoves Nxc6 stops the
b-pawn cold. That's, I suspect, a little beyond your abilities right
now, but the point is that when faced with an obvious losing move like
g4, you have to look harder.

70. b6 Nc5 71. c7 g3 72. c8=Q g2 73. Qf8+

For some reason he skips Qxc5.


Kg3 74. Qxc5 Kf3 75. Qf5+ Ke2 76. Qg4+ Kf1 77. Qxg2+ 1-0


People say it all the time, but it's worth repeating here: tactics and
endgames. You, here, miss some relatively simple tactics (as well as a
few more complex ones) and were completely lost for what to do once the
endgame started.

Study tactics. Study endgames. Win games like this.


  
Date: 05 Aug 2006 07:47:46
From: Ray Gordon
Subject: Re: I would appreciate comments.
>> Is it better to annotate before running through a chess engine?
>
> Yes. Then look at it again afterward.
>
>> Anyway, could I have saved this game?
>
>
> Let's take a look.
>
> 1. e4 e6 2. Nf3 d5 3. exd5 exd5 4. d4 Bd6 5. Be2 Bd7
>
> You ask if this move was the right thing to do, and I think the followup
> clearly demonstrates that it wasn't. The simple problem is that you
> don't know what the best square for this bishop is.
Now you end up
> moving it twice and then exchanging it. This is a real loss of time
> which hurts you.

He's getting rid of his light-squared bishop!

Hmmm, maybe he was right! Nah, 5...Bf5 is clearly best, to "punish" White
for not playing 5. Bd3.

> 6. Ne5 Be6 7. Bg4 Nf6

7...Bxg4! is best.

>8.Bg5 Bxg4

8. Bxe6 gives Black bad pawns. The exchange is still good, however.


> People say it all the time, but it's worth repeating here: tactics and
> endgames.

If he played a better opening, he wouldn't need these.


--
"Google maintains the USENET." -- The Honorable R. Barclay Surrick, Eastern
District of PA Judge
From Parker v. Google, E.D.Pa. #04-cv-3918




   
Date: 05 Aug 2006 16:25:12
From: Ron
Subject: Re: I would appreciate comments.
In article <[email protected] >,
"Ray Gordon" <[email protected] > wrote:

> If he played a better opening, he wouldn't need these.

Yes, he would.

Go away.


    
Date: 06 Aug 2006 20:25:15
From: Ray Gordon
Subject: Re: I would appreciate comments.
>> If he played a better opening, he wouldn't need these.
>
> Yes, he would.

Try reaching an ending against Hydra.


--
"Google maintains the USENET." -- The Honorable R. Barclay Surrick, Eastern
District of PA Judge
From Parker v. Google, E.D.Pa. #04-cv-3918




     
Date: 07 Aug 2006 06:21:25
From: Ron
Subject: Re: I would appreciate comments.
In article <[email protected] >,
"Ray Gordon" <[email protected] > wrote:

> Try reaching an ending against Hydra.

Neither I nor the original poster are playing Hydra anytime soon.

-Ron


  
Date: 04 Aug 2006 21:41:33
From: Dave (from the UK)
Subject: Re: I would appreciate comments.
Ron wrote:
> In article <[email protected]>,
> "Dave (from the UK)"
> <[email protected]> wrote:
>
>
>>Is it better to annotate before running through a chess engine?
>
>
> Yes. Then look at it again afterward.


Thanks, I guessed that would be the case. I see after I'd run it though
crafty that I did make some silly errors. I was running out of time at
the end - I was down to 20 s or so at one point and my opponent has 10
minutes!! Not too helpful. I often get caught that way.


>>Anyway, could I have saved this game?
>
>
>
> Let's take a look.
>
> 1. e4 e6 2. Nf3 d5 3. exd5 exd5 4. d4 Bd6 5. Be2 Bd7

> You ask if this move was the right thing to do, and I think the followup
> clearly demonstrates that it wasn't. The simple problem is that you
> don't know what the best square for this bishop is. Now you end up
> moving it twice and then exchanging it. This is a real loss of time
> which hurts you.

Point taken.


> 6. Ne5 Be6 7. Bg4 Nf6 8.Bg5 Bxg4
>
> You describe this move as relieving the pressure around your king, but
> it really does no such thing.
>
> 9. Nxg4 h6 10. Qe2+ Qe7 11. Nxf6+
>
> 11.Bxf6 was stronger, winning a pair of pawns.
>
>
> 11. ... Kf8
>
> White is better, but capturing isn't horrible. gf 12.Bxf6 13.Qxe2+ etc
> and you're just down a pawn. Bxf6 isn't disaster because you can trade
> queens.
>
> The move you played should have lost instantly to Nh7+, winning the
> queen.

I noticed that when I stuck it in crafty.

> 12. Qxe7+ Bxe7
>
> The wrong recapture. 12. ... Bxe7 13.Nxe5 Bxg5 14.Nxc7 wins the
> exchange. The double check is scary, but you need to calculate it out.


I'm lost here. After 12...Bxe7 how can there be Nxe5? I can't see how
the knight to get to e5, let alone take anything.


> 13. Nd7+
>
> White throws away his advantage.
>
>
> 13. ... Nxd7 14.Bxe7+ Kxe7 15. O-O
>
> A minor mistake on white's part. In the endgame, the kings belong in the
> center. You're slightly better.

Thanks. Useful to know.


> 15. ... Rhe8 16. Re1+ Kd6 17. Nd2 Re6 18. Nf3 Rae8 19. c3 g5 20. Kf1
> Re4
>
> You're drifting rather planlessly here. Okay, you have the open file,
> now what are you going to do with it?
>
> 21. Nd2 Rxe1+
>
> Here you wrote:
>
>
>>Blacks pawns and king are futher advanced, so this simplifying might lead to
>>a better endgame for black.
>
>
> Which is getting it half-right. The fact is your advanced pawns are
> potential weaknesses, as well. The remainder of this game shows a
> complete lack of basic endgame knowledge.
>
> 22. Rxe1 Rxe1+ 23. Kxe1 Ke6 24. Ke2 Kf5 25. h3 h5 26. g3 h4 27. Kf3 f6
> 28. g4+ Ke6
>
> You need to activate your knight.

Yes, I see that. It did rather sit doing nothing very useful at all.

> 29. Ke3 b6 30. f4 Nf8 31. fxg5 fxg5 32. Nf3 Nh7
>
> Black is now clearly better because of his active knight.

Do you not mean white has the more active knight here? The black knight
on h7 is 'just' protecting a pawn (not that I could afford to loose it).

> Do you see how
> your prematurely-advanced pawns are a weakness, not an advantage?

Yes. I'd hoped to keep the king more towards the first rank. But white
knight kept me back.

> Nevertheless, right now you really only have one weakness, so if you can
> keep the black king from breaking through, you have reasonable chances
> of holding the draw.

I was black.


> 33. Ne5 c5 34. Nc6 cxd4+
>
> Well, so much for that idea. Your 33rd move is abysmmal, and displays
> basically zero understanding of the endgame. For no reason at all, that
> I can tell, you give yourself an isolated pawn in the endgame. Now, in
> addition to the weak g5 pawn, this pawn is doomed to fall.

Yes, that was rather silly.


> It's worth emphasizing, however, that 33.c5?? is really the horrible
> move here, not cxd4. Sure, the later hangs a pawn (but you were going to
> drop a pawn anyway). But c5 gives your opponent targets to attack, and
> that spells the end. (Or should, anyway)
>
> 35. Kxd4 a6 36. Nb4 Nf6 37. Nxa6 Ne4
>
>
> Missing 37. ... Nxg4! (hg and your h-pawn queens) which gets you back in
> the game.

I realised that later after I'd stuck it through crafty, which is of
course not the time to realise it.


> 38. Nc7+ Kd6 39. Nxd5 Nf2 40. Nxb6 Nxh3 41. a4 Nf4 42. a5 h3 43. a6 h2
> 44. a7 h1=Q 45. a8=Q Qd1+
>
> 45. ... Qg1+ wins the knight more directly. If you saw the win of the
> knight after Qd1+, then you get a pass on this one. Otherwise ??

I was short of time - something I need to address.
>
> 46. Kc4 Qe2+ 47. Kb3 Qb5+ 48. Ka2 Qxb6 49. Qf8+ Ke5 50. Qf5+ Kd6 51.
> Qf6+ Ne6 52. Qf1 Qa5+ 53. Kb1 Ke7 54. Qh1 Qe5 55. Qh7+ Kd6 56. Qa7 Qe1+
> 57. Ka2 Qe5 58. Qa6+ Ke7 59. Qa3+ Kd7 60. Qa4+ Ke7 61. Qb4+ Kd7 62. Qb7+
> Kd6 63. Qb8+ Kd5 64. c4+ Ke4 65. Qxe5+ Kxe5 66. b4 Kf4
> 67. c5 Kxg4 68. c6 Kf3 69. b5 g4
>
> Sometimes chess is a hard game. Sometimes it's not. Something you just
> have to think. g4 OBVIOUSLY loses. It's abundantly clear that white will
> queen first.

Yes, it was rather stupid.

> So play something else. The correct move is not easy to find, but it's
> obvious that the move you played is wrong, so you have to keep looking.
> The white king is totally out of play. You have LOTS of time to advance
> your pawn later. First, you have to stop his pawns.
>
> And the correct move for that is 69. ... Nc7!

Yes, I see that now. That would have been a *very* good move.

> You have to see that 70.b6 Nd5! 71.b7 Nb4+! 72.Kmoves Nxc6 stops the
> b-pawn cold. That's, I suspect, a little beyond your abilities right
> now, but the point is that when faced with an obvious losing move like
> g4, you have to look harder.

I was probably short of time which did not help. I has 28s on the clock
when I realised the game was lost so I resigned. (you might argue it was
lost a bit before that).

> 70. b6 Nc5 71. c7 g3 72. c8=Q g2 73. Qf8+
>
> For some reason he skips Qxc5.

Yes.

>
> Kg3 74. Qxc5 Kf3 75. Qf5+ Ke2 76. Qg4+ Kf1 77. Qxg2+ 1-0
>
>
> People say it all the time, but it's worth repeating here: tactics and
> endgames. You, here, miss some relatively simple tactics (as well as a
> few more complex ones) and were completely lost for what to do once the
> endgame started.

Thanks for that.

> Study tactics. Study endgames. Win games like this.

Cheers. Those comments are much appreciated.

--
Dave (from the UK)

Please note my email address changes periodically to avoid spam.
It is always of the form: [email protected]
Hitting reply will work for a few months only - later set it manually.

http://witm.sourceforge.net/ (Web based Mathematica front end)


   
Date: 04 Aug 2006 21:10:23
From: Ron
Subject: Re: I would appreciate comments.
In article <[email protected] >,
"Dave (from the UK)"
<[email protected] > wrote:

> I'm lost here. After 12...Bxe7 how can there be Nxe5? I can't see how
> the knight to get to e5, let alone take anything.

One of a few typos / thought-slips in my post.

I meant Nxd5.


> > Black is now clearly better because of his active knight.
>
>
> Do you not mean white has the more active knight here? The black knight
> on h7 is 'just' protecting a pawn (not that I could afford to loose it).

Yes. I meant to write "white is clearly better." Another thought-slip.

> > Do you see how
> > your prematurely-advanced pawns are a weakness, not an advantage?
>
> Yes. I'd hoped to keep the king more towards the first rank. But white
> knight kept me back.
>
> > Nevertheless, right now you really only have one weakness, so if you can
> > keep the black king from breaking through, you have reasonable chances
> > of holding the draw.
>
> I was black.

Again, I thought "white king" and wrote "black king." I think you picked
up that error both times I made it, however. Thanks.