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Main
Date: 22 Feb 2008 23:11:22
From: Sanny
Subject: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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Normally Rybka ends the game in Middle game (25-30 moves). But today Beginner Level was able to play till end Game. It took Rybka 51 Moves to win GetClub Beginner Level. Today an improvement was done So Rybka (Hard Level) was unable to Mate in 25-30 Moves as it used to earlier. How many players / Programs has beaten Rybka. I think with the improvement Normal Level may some day win Rybka. Here is the game with Beginner Level Game Played between Rybka and beginner at GetClub.com -------------------------------------------------------------------------------- Rybka : (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM16978&game=Chess -------------------------------------------------------------------------------- White -- Black (Rybka ) -- (beginner) 1. e2-e4{2} d7-d6{0} 2. g2-g3{12} Ng8-f6{8} 3. Nb1-c3{10} Bc8-e6{14} 4. Ng1-f3{26} Nb8-c6{6} 5. Bf1-g2{14} d6-d5{6} 6. e4-d5{22} Nf6-d5{18} 7. Ke1-g1{12} Ra8-b8{6} 8. Rf1-e1{16} Nd5-c3{6} 9. b2-c3{14} g7-g6{14} 10. d2-d4{22} Bf8-g7{6} 11. Nf3-g5{24} Be6-d5{8} 12. Bc1-f4{16} Bd5-g2{6} 13. Kg1-g2{20} h7-h6{8} 14. Ng5-e4{18} g6-g5{8} 15. Bf4-e3{14} Qd8-d5{6} 16. Qd1-f3{22} e7-e6{6} 17. Be3-g5{20} Ke8-f8{6} 18. Bg5-f4{72} Rb8-c8{6} 19. Ra1-d1{32} Rh8-g8{6} 20. Rd1-b1{18} b7-b6{6} 21. a2-a4{26} f7-f5{8} 22. Rb1-b5{28} Qd5-d7{6} 23. d4-d5{24} e6-d5{10} 24. Ne4-g5{20} h6-g5{6} 25. Rb5-d5{20} Qd7-f7{6} 26. Rd5-f5{22} Bg7-f6{6} 27. Qf3-c6{22} Rg8-g6{8} 28. Bf4-g5{14} Rc8-e8{6} 29. Re1-e8{18} Qf7-e8{8} 30. Rf5-f6{26} Rg6-f6{6} 31. Qc6-f6{14} Kf8-g8{8} 32. Qf6-d8{18} Qe8-d8{6} 33. Bg5-d8{14} c7-c5{10} 34. Bd8-b6{16} a7-b6{8} 35. Kg2-f3{20} Kg8-f8{6} 36. Kf3-e4{16} Kf8-e8{6} 37. Ke4-d5{14} Ke8-d8{6} 38. Kd5-c6{16} Kd8-e8{8} 39. Kc6-b6{18} c5-c4{54} 40. h2-h4{14} Ke8-d8{6} 41. a4-a5{18} Kd8-d7{6} 42. a5-a6{34} Kd7-e6{6} 43. h4-h5{16} Ke6-f6{6} 44. h5-h6{14} Kf6-g6{6} 45. h6-h7{12} Kg6-h7{6} 46. Kb6-c5{14} Kh7-g8{6} 47. g3-g4{14} Kg8-h7{14} 48. a6-a7{16} Kh7-g6{8} 49. f2-f4{18} Kg6-f7{6} 50. Kc5-d6{16} Kf7-g6{14} 51. Kd6-e6{22} Kg6-h5{6} -------------------------------------------------------------------------------- Rybka : (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM16978&game=Chess So you can see GetClub Struggled till End Game. And for the first time Stopped Rybka from winning till 51 Moves. I found Rybka's end game is as poor as GetClub End Game. Instead of getting Queen and doing Check Mate it played its King and Pawns aimlessly. Beginner level was able to killl its pawns for no reasions. Play a game fast and tell me if you see the GetClub Program improved? What is the Rating of Rybka? Some say its Rating is 3000. So Since Beginner Level was able to defend till 51 Moves I think I need to increase Rating of each Level. Here is the new Rating to each level. Beginner: 2100 [5-10 sec/move] Easy: 2200 [20-40 sec/move] Normal: 2300 [1-2 min / move] Master: 2400 [5-10 min / move] I increased rating of each level by +100, As it played very well against Rybka. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 27 Feb 2008 13:54:06
From: jefk
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 4:36 pm, yearlypap08 <[email protected] > wrote: > could try Rybka on an easier level, or else try the GNU engine. > The GNU chess engine is much stronger than Jester, > Try a game with GNU vs. GetClub and see what I mean. > > http://chess.delorie.com/ > > The default is 1 second think time per move. (Its range is 1/10th sec > to 2 min think time per move) ok, i've done that, getclub at easy level, and delorie/gnu at approx 1 min/move but in fact it moved much faster. even although GNU was choosing a risky (Cochrane) gambit sacrificing a knight in the opening (never do that against rybka i would say..), Getclub was easily beaten white: GNUchess/delorie black: getclub 1.e4 e5 2,Nf3 Nf6 3.Nxe5 d6 (Petrov) 4.Nxf7?! Kxf7 (Cochrane gambit) 5.d4 Qe7 6.Nc3 Ke8 7.Bg5 Nc6 8.Bc4 a6 9.0-0 Qd7 10.Rfe1 Be7 11.e5 dxe5 12.dxe5 Ng4? 13.Nd5 Bg5 14.e6! Qd8 15.Qg4 b5 16.Qf3 Rhf8 17.Qh5 g6 18.Qxh7 Nce7 19.Nde7 Rf2 20.Nd5 Qd6 21.Qg8 Rf8 22.Qg6 Kd8 23.Qg5 Ke8 24.Qh5 Kd8 (black, i.e. getclub no says 'i'm winning boy.. :- ) 25.e7 Qe7 26.Ne7 c6 27.Qc5 Kd7 28.Qc6 Kc6 and resigns 1-0 (sorry for the imperfect notation, entered it by hand, so it might have some little mistakes while getclub seems to have some potential to become a better engine, i would advise Sanny to develop a standalone version in c or so, compatible with UCI or winboard, and start some testing against other engines. after move 20/25 or so kings attack seems to understood quite bad by the engine (also seen this in one test game against rybka). and while the java interface isnt really bad, some features could be improved of course, especially the notation (like eg. P-to-e4 for pawn move, why not make it compatible with pgn notation) PS but personally i wouldnt be surprised if the chess game is just a test case and Sanny would be more interested to get participants in his clubs to sell it later for a few millions to google or so; certainly a more sensible business strategy then trying to build yet another best chess or Go engine.. :)
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Date: 26 Feb 2008 11:04:48
From: [email protected]
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> However below things may be improved Like > > 1. End Game > 2. Think on Opponents Time > 3. Use Dual/Core Quad Core power To which I would add 4. Play by the rules of chess.
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Date: 26 Feb 2008 09:31:31
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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Further improvements of GetClub Chess is not possible as whenver the program is changed it beings more bugs and play slower but never faster. Looks like the wall has come where the program cannot be further improved. However below things may be improved Like 1. End Game 2. Think on Opponents Time 3. Use Dual/Core Quad Core power Only thing that can increase its speed is to convert it into downloadable version. Then may be it will be much faster. I saw your game against easy levels. I find you take 60-70 moves to win Easy Level. I think now Normal will play as good as you play and Master Level will win against you. What do you think can you beat the higher level or not? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 26 Feb 2008 08:41:21
From:
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 26, 10:07=A0am, Sanny <[email protected] > wrote: > Crafty uses power of all processors in quad core and dual core. > further it thinks in opponents move also these make it much better > than getclub chess. Further Applet is generally slower than C / > Assembly language program. > > However that rating was wrong as that was based on single game against > Rybka. > > I find Normally Beginner Level plays till 30 moves against Rybka. > Easy Level plays till 35 moves against Rybka. > and Normal Level plays till 40 moves against Rybka. > > So I think > Beginner: 1800 (5-10 sec/move) > Easy: 1900 (20-40 sec/move) > Normal: 2000 (1-2 min/move) > Master: 2100 (5-10 min/move) > > Bye > Sanny > > Play Chess at:http://www.GetClub.com/Chess.html Still grossly optomistic to say the least. First off the PC I use for internet surfing and gaming is an old 1 GHz AMD Athalon with 512 MB of RAM So the comments about Quad and Dual Core processors do not apply. As for Crafty thinking on a human's time - humans do the exact same thing and I fail to understand why your program does not do the same! Finally any inefficiencies in your program due to the development platform chosen are beyond my ability to assist you with. There is no way Beginner and Easy are 1800/1900 in strength, I stick by my 1200-1400 estimates. As for Normal/Master, my time is too valuable to toss it away on such an unrewarding endeavor.
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Date: 26 Feb 2008 08:25:43
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 24, 10:16 am, "[email protected]" <[email protected] > wrote: > > Here we go again. You two seem to place > > your own /convenience/ ahead of such things > > as getting meaningful results. Try playing > > the two programs against one another on > > two separate machines, so there is **no > > possibility** of what is discussed above. > > In fact, I place a high value on my convenience as I am not paid to > evaluate GitClub, and anything I do is likely to be rough and ready. > But despite your clever comments, a little thought shows that doing a > true scientific evaluation in a home environment is extremely > difficult. To really do things correctly, a laboratory environment, > with a pair of identically configured machines, would be necessary. > Additional knowledge about the workings of the two programs being > competed would also be required --- answering the question, for > instance, of whether one machine thinks on the other machine's time > has nothing to do with whether the contest takes place on one physical > box or two, though the effect on the results will definitely differ. > Often, from the available user options and the available > documentation, it is not at all clear what is going on, and detailed > monitoring could be required to determine the answers. > > My goal has been simply to provide anecdotal information, not > scientific test results for which my home environment is not well > suited. Enough anecdotal information, however, may at least give some > idea of the strength of GitClub. This is the difference between > scientific method, which requires controlled conditions and sufficient > data, and intelligence analysis, which recognizes that complete > information can't be gathered and draws conclusions --- at times > erroneous to be sure --- from what is available and what actually > *can* be gathered. > > But constantly running into bugs has soured my enthusiasm. While I > have been able to finish some games with GC, spending an hour of > precious spare time only to find yet another frustrating bug is not > what I wish to do any longer. However, if you are indeed willing, and > are equipped for laboratory grade testing, and you will do it merely > for a supply of Twinkies and Ding Dongs, I am sure something can be > worked out. Whenever a situation arises where, say, two machines are unequal in speed, I would just give Sanny's program the faster machine, as it needs all the help it can get. ; >D From Sanny's commentary it is unclear which version of Rybka he uses, how many times he went to get a drink of water vs. Rybka "thinking" during the times he reports, and so forth; in sum, for all we know he may be giving Rybka beta 0.001 only one second per move to think, and this could explain his funky results. I think someone else could do better--- MUCH better than this. Yes, there are big problems, like the fact that he keeps on modifying the program at random, weaker and then stronger, back and forth like a pendulum. With a "normal" tester, we might at least be able to discern the version of Rybka being tested, and maybe the technical problems would tend to balance out, and not all be reported as GetClub "winning" because the opponent "resigned". Maybe my hopes are set to high; maybe Sanny's style of reporting is up to the standards which are acceptable to the average Joe; maybe. But I don't think so! Personally, I find lots of blunders when going over such games with Fritz 5.32-- a very outdated program which is far weaker than Rybka. So it makes sense to give the GetClub program a sizable handicap, and see what (the real) Rybka can do. Maybe I will do this myself-- eventually. I have downloaded free versions of such programs as "Rebel" and "Shredder", and it might prove interesting if I can guess the proper handicaps somehow. I have the hardware... strewn about everywhere. Seriously, I don't see how anyone can play two engines on the same machine and not realize there is a good chance that this is mucking up the testing process; if we wanted to muck it up, we could just send Sanny the Twinkies-- he is like Ace Ventura-- the best there is at mucking up! Everybody will be "resigned" and GetClub will win every test; the Russians did not fix world chess; Sanny did! -- help bot
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Date: 26 Feb 2008 08:07:51
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> I occasionally play a bit against Crafty 5.0 scoring about > 25% against it in 5 and 15 minute games. This program > is vastly stronger then yours but would equally be > crushed by Rybka. Frankly I am confident that the very > first computerchessprogram I had, Chessmaster, > would also crush your program. Crafty uses power of all processors in quad core and dual core. further it thinks in opponents move also these make it much better than getclub chess. Further Applet is generally slower than C / Assembly language program. However that rating was wrong as that was based on single game against Rybka. I find Normally Beginner Level plays till 30 moves against Rybka. Easy Level plays till 35 moves against Rybka. and Normal Level plays till 40 moves against Rybka. So I think Beginner: 1800 (5-10 sec/move) Easy: 1900 (20-40 sec/move) Normal: 2000 (1-2 min/move) Master: 2100 (5-10 min/move) Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 26 Feb 2008 07:10:23
From: [email protected]
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> It is GETCLUB and NOT GITCLUB > > Bye > Sanny Actually, I was attempting a transcontinental play on words, using both British and American expressions, as in: "GitClub -- where the gits git together to play chess."
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Date: 26 Feb 2008 06:41:26
From:
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 1:11=A0am, Sanny <[email protected] > wrote: > Beginner: 2100 [5-10 sec/move] > Easy: 2200 [20-40 sec/move] > Normal: 2300 [1-2 min / move] > Master: 2400 [5-10 min / move] You are incredibly deluded with regard to the strength of your program to say the least. While it has reasonable enough tactical strength, perhaps 1600/1700/1800/2000, this is paired with a strategic strength (ie evaluation function) and engame ability that compares unfavorably to that of a <1000 scholastic player. Overall it seems to be 1200 - 1600 in strength, if that. With a reasonably deep opening book it would probably be 1600+ in strength and be able to beat most players simply by never reaching an ending where it is incredibly weak. The program also has a very poor interface and incredibly anoying background sounds. I cannot believe that these haven't been corrected long ago. On another note, the length of the games it plays have a very low correlation to it's actual strength. Given that your program doesn't resign in postions that are hopelessly lost the games are extended to an urealistic length. I occasionally play a bit against Crafty 5.0 scoring about 25% against it in 5 and 15 minute games. This program is vastly stronger then yours but would equally be crushed by Rybka. Frankly I am confident that the very first computer chess program I had, Chessmaster, would also crush your program. None of this is meant to disuade you from your efforts. A powerful program that doesn't use stored openings and engame table bases would be quite interesting. Unfortunately your deluded statements here with regard to the playing strength of your program at this time make you seem like a complete idiot.
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Date: 24 Feb 2008 07:39:45
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 24, 8:16=A0pm, "[email protected]" <[email protected] > wrote: > > =A0 Here we go again. =A0You two seem to place > > your own /convenience/ ahead of such things > > as getting meaningful results. =A0Try playing > > the two programs against one another on > > two separate machines, so there is **no > > possibility** of what is discussed above. > > In fact, I place a high value on my convenience as I am not paid to > evaluate GitClub, and anything I do is likely to be rough and ready. > But despite your clever comments, a little thought shows that doing a > true scientific evaluation in a home environment is extremely > difficult. =A0To really do things correctly, a laboratory environment, > with a pair of identically configured machines, would be necessary. > Additional knowledge about the workings of the two programs being > competed would also be required --- answering the question, for > instance, of whether one machine thinks on the other machine's time > has nothing to do with whether the contest takes place on one physical > box or two, though the effect on the results will definitely differ. > Often, from the available user options and the available > documentation, it is not at all clear what is going on, and detailed > monitoring could be required to determine the answers. > > My goal has been simply to provide anecdotal information, not > scientific test results for which my home environment is not well > suited. =A0Enough anecdotal information, however, may at least give some > idea of the strength of GitClub. =A0This is the difference between > scientific method, which requires controlled conditions and sufficient > data, and intelligence analysis, which recognizes that complete > information can't be gathered and draws conclusions --- at times > erroneous to be sure --- from what is available and what actually > *can* be gathered. > > But constantly running into bugs has soured my enthusiasm. =A0While I > have been able to finish some games with GC, spending an hour of > precious spare time only to find yet another frustrating bug is not > what I wish to do any longer. =A0However, if you are indeed willing, and > are equipped for laboratory grade testing, and you will do it merely > for a supply of Twinkies and Ding Dongs, I am sure something can be > worked out. It is GETCLUB and NOT GITCLUB Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 24 Feb 2008 07:16:59
From: [email protected]
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> Here we go again. You two seem to place > your own /convenience/ ahead of such things > as getting meaningful results. Try playing > the two programs against one another on > two separate machines, so there is **no > possibility** of what is discussed above. In fact, I place a high value on my convenience as I am not paid to evaluate GitClub, and anything I do is likely to be rough and ready. But despite your clever comments, a little thought shows that doing a true scientific evaluation in a home environment is extremely difficult. To really do things correctly, a laboratory environment, with a pair of identically configured machines, would be necessary. Additional knowledge about the workings of the two programs being competed would also be required --- answering the question, for instance, of whether one machine thinks on the other machine's time has nothing to do with whether the contest takes place on one physical box or two, though the effect on the results will definitely differ. Often, from the available user options and the available documentation, it is not at all clear what is going on, and detailed monitoring could be required to determine the answers. My goal has been simply to provide anecdotal information, not scientific test results for which my home environment is not well suited. Enough anecdotal information, however, may at least give some idea of the strength of GitClub. This is the difference between scientific method, which requires controlled conditions and sufficient data, and intelligence analysis, which recognizes that complete information can't be gathered and draws conclusions --- at times erroneous to be sure --- from what is available and what actually *can* be gathered. But constantly running into bugs has soured my enthusiasm. While I have been able to finish some games with GC, spending an hour of precious spare time only to find yet another frustrating bug is not what I wish to do any longer. However, if you are indeed willing, and are equipped for laboratory grade testing, and you will do it merely for a supply of Twinkies and Ding Dongs, I am sure something can be worked out.
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Date: 24 Feb 2008 00:06:36
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 24, 1:01=A0pm, help bot <[email protected] > wrote: > On Feb 24, 12:34 am, Sanny <[email protected]> wrote: > > > > I played another game-- a Benoni. Everything > > > seemed "normal" again; I sort of won a pawn > > > (don't count 'em; just look at how my pawn is > > > usable while its is superfluous) but ran into > > > some trouble with regard to my King's safety. > > > The program choked its opportunities, and > > > next thing I know I am mopping up a won > > > endgame, as usual. =A0I would say it put up a > > > Thats what I am looking for. Please show me the recorded game where > > this happened along with the Move number and which moves are wrong and > > what was the correct move at that time. If I know a mistake then only > > I can ask to improve it. > > =A0 Okay, I said it was a "Benoni"; that is the recent > game whereGetClubhad White, and the opening > moves went: > > =A01. d4 =A0c5 > > =A02. d5 =A0e5 > > =A0 =A0That is the Benoni defense. > > > Whenever you find a wrong move Just tell me the move number along with > > recorded game link. As Below, > > =A0 In this game, I left my King exposed to > attacks which involve the sacrifice of material; > I do not think the program was looking deeply > enough to spot my mistake, but it could have > "lucked into it" if only it had found the first > move: B-h6. =A0Immediately afterward, I moved > my King's Rook from f8 to b8, addressing the > problem. =A0Then the program allowed me to > pin its Queen with ...R-b1; right after that it > moved K-e2, which allowed ...Qxc2+; it put > up very little defense and I won easily. > > =A0 The dumbest error was obviously K-e2, letting > me capture a pawn with check. =A0That qualifies > as what former world champ Boris Spassky > termed a "one-move blunder". =A0But letting me > pin the Queen with my Rook was also a big > mistake, a game-losing error. > There was a big bug which was removed today, To play a new game without that bug you need to restart your computer so that latest version of the Game is loaded into your computer and you play against the strong version. Here is a new game where Easy Level was able to fight till 51 moves against Rybka. Game Played between sanjay11 and easy at GetClub.com ---------------------------------------------------------------------------= =AD----- sanjay11: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=3DDM17095&game=3D= Chess ---------------------------------------------------------------------------= =AD----- White -- Black (sanjay11) -- (easy) 1. e2-e4{4} e7-e6{0} 2. d2-d4{14} d7-d5{0} 3. Nb1-c3{16} d5-e4{0} 4. Nc3-e4{14} Bc8-d7{0} 5. Ng1-f3{12} f7-f5{42} 6. Ne4-g3{16} Nb8-c6{38} 7. Bf1-c4{16} Nc6-a5{36} 8. Bc4-d3{16} Bf8-b4{20} 9. c2-c3{14} Bb4-d6{22} 10. Qd1-e2{12} g7-g6{28} 11. d4-d5{16} Qd8-e7{26} 12. b2-b4{16} e6-d5{34} 13. b4-a5{12} f5-f4{34} 14. Qe2-e7{16} Ng8-e7{36} 15. Ng3-e2{12} Ke8-g8{30} 16. Ne2-d4{16} c7-c5{28} 17. Bc1-a3{14} Rf8-f6{32} 18. Nd4-b5{14} Rf6-e6{36} 19. Ke1-d2{42} Bd7-b5{20} 20. Bd3-b5{22} a7-a6{30} 21. Bb5-d7{12} Re6-e4{30} 22. Nf3-g5{12} Re4-e5{20} 23. Ng5-e6{28} Kg8-h8{32} 24. Ra1-e1{14} Ne7-f5{30} 25. Re1-e5{16} Bd6-e5{26} 26. Ba3-c5{20} f4-f3{32} 27. g2-f3{14} Nf5-d6{32} 28. Kd2-c2{14} Nd6-c4{20} 29. Rh1-d1{50} Be5-h2{20} 30. f3-f4{16} Nc4-a5{24} 31. Rd1-h1{26} Na5-c6{34} 32. Rh1-h2{18} Kh8-g8{38} 33. Rh2-h6{14} Nc6-b8{26} 34. Bd7-c8{14} b7-b6{20} 35. Ne6-c7{18} b6-c5{28} 36. Nc7-a8{14} d5-d4{22} 37. Na8-c7{16} Nb8-c6{42} 38. Bc8-a6{16} Nc6-e7{32} 39. Ba6-c4{20} Kg8-h8{32} 40. Rh6-h1{22} h7-h5{20} 41. Nc7-e6{16} Kh8-h7{20} 42. c3-d4{12} c5-d4{26} 43. Ne6-d4{12} Kh7-g7{26} 44. a2-a4{16} Ne7-c8{20} 45. a4-a5{12} Nc8-d6{22} 46. Kc2-d3{12} Nd6-c4{24} 47. Kd3-c4{10} Kg7-h7{34} 48. a5-a6{14} Kh7-g8{34} 49. a6-a7{16} g6-g5{72} 50. Qa7-a8{Q}{12} Kg8-h7{24} 51. Rh1-h5{18} Kh7-g6{34} ---------------------------------------------------------------------------= =AD----- sanjay11: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=3DDM17095&game=3D= Chess Whenever a bug is removced one should restart the computer so that older version of the Applet do not run. Now Since Easy Level gave a good fight to Rybka I will try a game with Normal Level against Rybka. I think Normal level will play as good as Rybka and may win 1/5 Games against Rybka. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 24 Feb 2008 00:01:09
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 24, 12:34 am, Sanny <[email protected] > wrote: > > I played another game-- a Benoni. Everything > > seemed "normal" again; I sort of won a pawn > > (don't count 'em; just look at how my pawn is > > usable while its is superfluous) but ran into > > some trouble with regard to my King's safety. > > The program choked its opportunities, and > > next thing I know I am mopping up a won > > endgame, as usual. I would say it put up a > > Thats what I am looking for. Please show me the recorded game where > this happened along with the Move number and which moves are wrong and > what was the correct move at that time. If I know a mistake then only > I can ask to improve it. Okay, I said it was a "Benoni"; that is the recent game where GetClub had White, and the opening moves went: 1. d4 c5 2. d5 e5 That is the Benoni defense. > Whenever you find a wrong move Just tell me the move number along with > recorded game link. As Below, In this game, I left my King exposed to attacks which involve the sacrifice of material; I do not think the program was looking deeply enough to spot my mistake, but it could have "lucked into it" if only it had found the first move: B-h6. Immediately afterward, I moved my King's Rook from f8 to b8, addressing the problem. Then the program allowed me to pin its Queen with ...R-b1; right after that it moved K-e2, which allowed ...Qxc2+; it put up very little defense and I won easily. The dumbest error was obviously K-e2, letting me capture a pawn with check. That qualifies as what former world champ Boris Spassky termed a "one-move blunder". But letting me pin the Queen with my Rook was also a big mistake, a game-losing error. --------------------------------------------------------------- Tonight I played another game in which the program sacrificed a Knight for a single pawn; there was nothing-- just retreat the attacked piece or lose the game; GetClub decided to lose the game; it obviously does not like to retreat and live to fight another day... . -- help bot
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Date: 24 Feb 2008 00:00:33
From: Sanny
Subject: Game with Easy Level till 51 Moves.
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After the Bug was removed I played a game against Easy Level and it played Very well and managed to escape Mate till 51 Moves. Despite the fact it lost its knight in the beginning Easy level was able to give good fight to Rybka. Game Played between sanjay11 and easy at GetClub.com -------------------------------------------------------------------------------- sanjay11: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17095&game=Chess -------------------------------------------------------------------------------- White -- Black (sanjay11) -- (easy) 1. e2-e4{4} e7-e6{0} 2. d2-d4{14} d7-d5{0} 3. Nb1-c3{16} d5-e4{0} 4. Nc3-e4{14} Bc8-d7{0} 5. Ng1-f3{12} f7-f5{42} 6. Ne4-g3{16} Nb8-c6{38} 7. Bf1-c4{16} Nc6-a5{36} 8. Bc4-d3{16} Bf8-b4{20} 9. c2-c3{14} Bb4-d6{22} 10. Qd1-e2{12} g7-g6{28} 11. d4-d5{16} Qd8-e7{26} 12. b2-b4{16} e6-d5{34} 13. b4-a5{12} f5-f4{34} 14. Qe2-e7{16} Ng8-e7{36} 15. Ng3-e2{12} Ke8-g8{30} 16. Ne2-d4{16} c7-c5{28} 17. Bc1-a3{14} Rf8-f6{32} 18. Nd4-b5{14} Rf6-e6{36} 19. Ke1-d2{42} Bd7-b5{20} 20. Bd3-b5{22} a7-a6{30} 21. Bb5-d7{12} Re6-e4{30} 22. Nf3-g5{12} Re4-e5{20} 23. Ng5-e6{28} Kg8-h8{32} 24. Ra1-e1{14} Ne7-f5{30} 25. Re1-e5{16} Bd6-e5{26} 26. Ba3-c5{20} f4-f3{32} 27. g2-f3{14} Nf5-d6{32} 28. Kd2-c2{14} Nd6-c4{20} 29. Rh1-d1{50} Be5-h2{20} 30. f3-f4{16} Nc4-a5{24} 31. Rd1-h1{26} Na5-c6{34} 32. Rh1-h2{18} Kh8-g8{38} 33. Rh2-h6{14} Nc6-b8{26} 34. Bd7-c8{14} b7-b6{20} 35. Ne6-c7{18} b6-c5{28} 36. Nc7-a8{14} d5-d4{22} 37. Na8-c7{16} Nb8-c6{42} 38. Bc8-a6{16} Nc6-e7{32} 39. Ba6-c4{20} Kg8-h8{32} 40. Rh6-h1{22} h7-h5{20} 41. Nc7-e6{16} Kh8-h7{20} 42. c3-d4{12} c5-d4{26} 43. Ne6-d4{12} Kh7-g7{26} 44. a2-a4{16} Ne7-c8{20} 45. a4-a5{12} Nc8-d6{22} 46. Kc2-d3{12} Nd6-c4{24} 47. Kd3-c4{10} Kg7-h7{34} 48. a5-a6{14} Kh7-g8{34} 49. a6-a7{16} g6-g5{72} 50. Qa7-a8{Q}{12} Kg8-h7{24} 51. Rh1-h5{18} Kh7-g6{34} -------------------------------------------------------------------------------- sanjay11: (White) easy: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17095&game=Chess I saw Help Bot played 2 games after the Bug was removed But he do not restart his computer So the Buggy applet was not replaced by newer version. So the lost a game because of that Bug. Whenever a bug is removced one should restart the computer so that older version of the Applet do not run. Now Since Easy Level gave a good fight to Rybka I will try a game with Normal Level against Rybka. I think Normal level will play as good as Rybka and may win 1/5 Games against Rybka. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 23:09:29
From: Sanny
Subject: Re: A Big Bug Found.
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Here is a game with Beginner Level. Beginner Level Surviuved till 30 Moves after the Bug removed Earlier it lost in just 24 Moves. Game Played between sanjay11 and beginner at GetClub.com -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17077&game=Chess -------------------------------------------------------------------------------- White -- Black (sanjay11) -- (beginner) 1. e2-e4{4} e7-e5{0} 2. Ng1-f3{28} Nb8-c6{0} 3. Bf1-b5{12} a7-a6{0} 4. Bb5-a4{10} Ng8-f6{0} 5. Ke1-g1{20} b7-b5{8} 6. Ba4-b3{14} Bc8-b7{8} 7. a2-a4{10} Nf6-e4{6} 8. Rf1-e1{14} Nc6-d4{10} 9. Nf3-d4{14} e5-d4{16} 10. Qd1-f3{44} f7-f5{10} 11. Qf3-f5{18} Qd8-e7{8} 12. d2-d3{12} g7-g6{8} 13. Qf5-g4{14} d7-d5{8} 14. d3-e4{12} d5-e4{6} 15. a4-b5{18} a6-a5{10} 16. Nb1-d2{22} Qe7-b4{10} 17. Re1-e4{12} Bf8-e7{6} 18. Re4-d4{12} Qb4-c5{10} 19. Qg4-d7{16} Ke8-f8{12} 20. Rd4-f4{16} Qc5-f5{6} 21. Rf4-f5{36} g6-f5{6} 22. Qd7-c7{22} h7-h5{6} 23. Qc7-b7{64} Ra8-d8{10} 24. b5-b6{12} h5-h4{10} 25. Ra1-a5{12} Rh8-h5{8} 26. Ra5-a8{16} Rd8-a8{6} 27. Qb7-a8{10} Be7-d8{6} 28. b6-b7{26} Kf8-g7{8} 29. Qb7-b8{Q}{12} Rh5-h8{6} 30. Qb8-e5{20} Bd8-f6{8} -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17077&game=Chess Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 22:47:36
From: Sanny
Subject: A Big Bug Found.
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Toaday a Big Bug was Found which was causing it not to see all the moves. If say in Chipchap move QxR It just do not see KxQ???? So it was a big bug. For every move it made it was not seeing all moves and leaving a few moves just like a blind cannot see things. Now that Bug has been removed and it will not play such game. Since the game was improved a lot of things were changed And even if a small code is wrongly written it plays horrible game. I will play more games against Rybka to see if there is any more bug left out. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 21:49:04
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 8:36=A0pm, yearlypap08 <[email protected] > wrote: > help bot;259938 Wrote:> On Feb 23, 2:11 am, Sanny [email protected] wr= ote: > > - > > Normally Rybka ends the game in Middle game (25-30 moves). But today > > Beginner Level was able to play till end Game. It took Rybka 51 Moves > > to winGetClubBeginner Level. > > > Today an improvement was done So Rybka (Hard Level)- > > > What is this "hard level"? =A0Does Rybka set > > its strength by allowing you to choose between > > "easy" and "hard"? > > helpbot - this is the free interactive online version.http://chessok.com/?= page_id=3D76 > > > > > > > > > [color=3Dblue][i] > > White -- Black > > (Rybka ) -- (beginner) > > > 1. e2-e4{2} d7-d6{0} > > 2. g2-g3{12} Ng8-f6{8} > > 3. Nb1-c3{10} Bc8-e6{14} > > 4. Ng1-f3{26} Nb8-c6{6} > > 5. Bf1-g2{14} d6-d5{6} > > 6. e4-d5{22} Nf6-d5{18} > > 7. Ke1-g1{12} Ra8-b8{6} > > 8. Rf1-e1{16} Nd5-c3{6} > > 9. b2-c3{14} g7-g6{14} > > 10. d2-d4{22} Bf8-g7{6} > > 11. Nf3-g5{24} Be6-d5{8} > > 12. Bc1-f4{16} Bd5-g2{6} > > 13. Kg1-g2{20} h7-h6{8} > > 14. Ng5-e4{18} g6-g5{8} > > 15. Bf4-e3{14} Qd8-d5{6} > > 16. Qd1-f3{22} e7-e6{6} > > 17. Be3-g5{20} Ke8-f8{6} > > 18. Bg5-f4{72} Rb8-c8{6} > > 19. Ra1-d1{32} Rh8-g8{6} > > 20. Rd1-b1{18} b7-b6{6} > > 21. a2-a4{26} f7-f5{8} > > 22. Rb1-b5{28} Qd5-d7{6} > > 23. d4-d5{24} e6-d5{10} > > 24. Ne4-g5{20} h6-g5{6} > > 25. Rb5-d5{20} Qd7-f7{6} > > 26. Rd5-f5{22} Bg7-f6{6} > > 27. Qf3-c6{22} Rg8-g6{8} > > 28. Bf4-g5{14} Rc8-e8{6} > > 29. Re1-e8{18} Qf7-e8{8} > > 30. Rf5-f6{26} Rg6-f6{6} > > 31. Qc6-f6{14} Kf8-g8{8} > > 32. Qf6-d8{18} Qe8-d8{6} > > 33. Bg5-d8{14} c7-c5{10} > > 34. Bd8-b6{16} a7-b6{8} > > 35. Kg2-f3{20} Kg8-f8{6} > > 36. Kf3-e4{16} Kf8-e8{6} > > 37. Ke4-d5{14} Ke8-d8{6} > > 38. Kd5-c6{16} Kd8-e8{8} > > 39. Kc6-b6{18} c5-c4{54} > > 40. h2-h4{14} Ke8-d8{6} > > 41. a4-a5{18} Kd8-d7{6} > > 42. a5-a6{34} Kd7-e6{6} > > 43. h4-h5{16} Ke6-f6{6} > > 44. h5-h6{14} Kf6-g6{6} > > 45. h6-h7{12} Kg6-h7{6} > > 46. Kb6-c5{14} Kh7-g8{6} > > 47. g3-g4{14} Kg8-h7{14} > > 48. a6-a7{16} Kh7-g6{8} > > 49. f2-f4{18} Kg6-f7{6} > > 50. Kc5-d6{16} Kf7-g6{14} > > 51. Kd6-e6{22} Kg6-h5{6} > > Sanny - > > How was this game even close? Rybka set up a killer combination with a > pawn thrust at move 26 followed by a knight sac, and forcing exchanges > such that by move 36 it was all over, B+6p vs 3p. =A0So it appears that > Rybka is far too strong forGetClub, the gap between the engines is too > wide to help tweakGetClub. You could try Rybka on an easier level, or > else try the GNU engine. > > The GNUchessengine is much stronger than Jester, and at 20 seconds > think time per move, it is just barely weaker than Rybka. You can > extend its think time to 2 minutes per move. With so many levels you > should be able to find one that is barely stronger thanGetClub. That > way it will be easier to tweakGetCluband make it stronger. One small > step at a time. > > Try a game with GNU vs.GetCluband see what I mean. > > http://chess.delorie.com/ > > The default is 1 second think time per move. (Its range is 1/10th sec > to 2 min think time per move) > > -- > yearlypap08- Hide quoted text - > > - Show quoted text - I am not saying that It played bad in Middle game I was saying It played bad in End Game. It should have brough Queen and Check Mated much quicker but it kept playing Pawns that were killed by Black King. If it would have played a6, a7, a8 In just 3 Moves it would have got the Queen, It wasted 10-12 moves playing Pawns on other side. Skieing in calm water is not interesting, I like sking in high waves thats why I play GetClub against Rybka. And I play with Beginner Level So that I really know where the mistake is Easy/ Normal Level will hide their mistakes by thinking longer. Thankyou very much for your help. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 21:44:43
From: Sanny
Subject: Re: A new game with Rybka (Wins in 24 Moves only)
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On Feb 23, 11:52=A0pm, "[email protected]" <[email protected] > wrote: > > Here Rybka again played very stly and won the game. > > I don't think Rybka played a brilliant game, but in honesty if you > look closely you must say that GC played a really terrible game. > 19.... Qe6 for instance, throwing away the queen; even I know better > than that. =A0How can you possibly think something this bad rates above > 2000? =A0You seem to have Rybka, well, do an analysis and find all the > bad GC moves. There was no good Move other than 19. ... Qe6. Why If you Play any other Move White will play 20 Nxc6 and the Queen is gone and you are Check Mated. So to prevent Mate in 2 It played 19 ... Qe6 Can you suggest any other move where you do not see a Mate in 2. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 21:34:22
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> I played another game-- a Benoni. Everything > seemed "normal" again; I sort of won a pawn > (don't count 'em; just look at how my pawn is > usable while its is superfluous) but ran into > some trouble with regard to my King's safety. > The program choked its opportunities, and > next thing I know I am mopping up a won > endgame, as usual. =A0I would say it put up a Thats what I am looking for. Please show me the recorded game where this happened along with the Move number and which moves are wrong and what was the correct move at that time. If I know a mistake then only I can ask to improve it. Whenever you find a wrong move Just tell me the move number along with recorded game link. As Below, ----------------------------------- >>>>>>>>>>> EXAMPLE STARTS int the game Recorded Game Link: http://www.getclub.com/Chess.html?link=3Dxy= z Like 35: Qe3 is wrong Move. The reasion it is wrong: 1...... 2. .... 3. .... Correct Move is Qf4, Why: ...... 25. Qe3 gives a loss of 2 points. EXAMPLE ENDS ----------------------------------- >>>>>>>>>>> This way I will know why a move is wrong. And once I correct the game you will not find such weak move again. Bye Sanny
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Date: 23 Feb 2008 19:50:26
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 1:36 pm, "[email protected]" <[email protected] > wrote: > > I think Chess Master took was thinking on GetClubs Move and that may > > be the reasion of such poor game. > > To my knowledge CM was not thinking on GC's time. Here we go again. You two seem to place your own /convenience/ ahead of such things as getting meaningful results. Try playing the two programs against one another on two separate machines, so there is **no possibility** of what is discussed above. That is what we technical folks call scientific research; it is the precise opposite of funky research in which the operators hope, pray, or just assume that the test has any validity. The key difference is that in science, you remove everything related just to the operator from the equation, focusing on the actual subjects, the chess programs. If the operators like Twinkies, you factor that out. And if they make typos, you factor that out. Once you remove the operators, and all their weird idio- synchrocies, what is left yields information about the chess programs themselves, the actual subjects of the study. If you folks are not up to the task, then forward all your Twinkies to me, along with any Hostess Ding Dongs you have lying around, and I will be happy to do the job, /gratis/. A few changes: operator time, including typing, eating and drinking, will no longer be reported as Rybka's thinking time (duh!). Rybka's selected level will no longer be given here as "easy" or "hard", nor will the version tested be kept a deep, dark secret. You may notice that both programs can actually finish a game, now and then, on account of a *competent* operator taking over for these two. Finally, please supply more Twinkies; bots do not live by bread alone... . -- helpful bot
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Date: 23 Feb 2008 19:29:42
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 11:28 am, "J.D. Walker" <[email protected] > wrote: > It seems very simple to me. If a program can not play by the rules, its > rating is zero. Hey, Fritz looks up its opening moves in a "book" it has stored on my machine-- which is cheating. And Shredder has a lookup table where it stores prefabricated answers to test questions I have to solve on the fly! It is understood that programmers just aren't st enough to do the job correctly, so we let them cheat a bit; Sanny's programmers aren't st enough to even figure out the basics, so why not let them cheat even more? Well, we are not really trying to assign an official rating anyhow; all we are doing is trying to estimate the program's *strength*, when and if it does play legal moves. -- help bot
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Date: 23 Feb 2008 19:23:55
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 11:02 am, "[email protected]" <[email protected] > wrote: > I tried again to play a game to start to triangulate on a rating for > GitClub. Here's what happened. I thought I would try ChessMaster 10 > with its rated personalities (who knows how good the ratings are and > under what conditions they were taken, but what the heck). I used a > personality with an 1193 rating and set the game for 2/6 Fischer time, > with CM as black, GC as white; GC at "easy" level (40 seconds per move > in theory). Here is the game: > > White -- Black > (easy) -- (CM 1193) > > 1. d2-d4{34} e7-e5{24} > 2. d4-e5{28} Bf8-c5{18} > 3. Nb1-c3{26} Ng8-f6{20} > 4. Ng1-f3{74} Rh8-g8{14} > 5. e5-f6{20} Qd8-f6{12} > 6. Nc3-d5{32} Qf6-d8{14} > 7. Bc1-f4{32} d7-d6{28} > 8. Qd1-d3{36} c7-c6{12} > 9. Qd3-h7{42} Ke8-f8{12} > 10. Nd5-c3{22} Qd8-e7{18} > 11. Qh7-g8{20} > > I never actually saw GC's 11th move; the board disappeared and GC > claimed a win when it had in fact just thrown away its queen (I looked > up the move in GC's move records afterwards). I guess GC thought this > was checkmate even though the white queen is unprotected. > > Now, up to this point I was reasonably impressed. ChessMaster was > doing its usual stupid thing of throwing away material to lower its > rating, but GitClub was handily taking advantage of it (though when CM > threw away a knight GC waited an extra move to pick it up; luckily CM > left it hanging). Still, under these conditions thus far in the game > it seemed like GC was on the way to victory. > > But with stupid bugs like claiming a checkmate in error, who has the > patience to try to evaluate GC properly, with a long enough series of > games under controlled conditions? I was about to do that but I was > frustrated again. > > No doubt Sanny will fix this bug and proclaim the program better than > ever and ready to trounce Rybka in the future, but I'm about ready to > give it all up. After so many months the program ought to at least > play by the rules. And it would be really nice to show the final > position and not just delete the board and say "game over." You know, it's funny how people suddenly "show up" to report their test results when the GetClub program is freaking out. Most of the time, the program is playing a decent game of chess and nobody "reports" on their latest results, but when the serious bugs pop up, invariably, several posters will appear, complaining that this is the worst chess program they've ever seen! In my recent games, I have never seen the program fail to make a one-move capture like this, and in fact I had one position where the program made a clever sacrifice, which was to regain its material by force (I declined) two moves later! Where it really has trouble is in the endgame, and in misjudging spite checks as something of real value. I think the fact that Sanny keeps making reckless changes is distorting the reporting here, by encouraging reports by those who beat the program like a carrot, while allowing those who lose to remain silent; look at the Web site itself and you will see that plenty of players are losing games, but who are they and where are their reports? Not here, that's for sure! Not one player has come here to "report" that they were outplayed-- ain't that odd? As for the program which hangs pieces as quickly as possible to simulate the strength of an 1100 player, that is a very poor way to go about it. Human players tend to overlook forks and mating attacks, but they don't just move their pieces where they can be taken by an enemy pawn-- except in scholastic chess, way down below 1100. The 4. ...Rg8 move reminds me of little kids, who don't quite know how all the pieces move yet; these days, they might have ratings well below 1000 at that level. And yet each time its Queen was attacked, the program saved it-- like someone who could play decent chess. Who knows-- maybe this bizarre combination of tactical alertness with regard to the Queen, and suicidal tendencies with regard to Knights balances out, resulting in a net 1100 strength. After Sanny said he had fixed the bugs which were letting other people beat GC like carrots (I was stuck in a won position where the program refused to move, remember?), I played another game-- a Benoni. Everything seemed "normal" again; I sort of won a pawn (don't count 'em; just look at how my pawn is usable while its is superfluous) but ran into some trouble with regard to my King's safety. The program choked its opportunities, and next thing I know I am mopping up a won endgame, as usual. I would say it put up a decent fight, but that its play was a bit peculiar; no way is this thing anywhere near USCF 1100 *strength*, although its style could be compared to that of such a player. More like 1700 or so is my guess. I think I would far rather play a human 1500 player than this monstrosity in a tournament; this critter /can be/ dangerous, while the 1500 will not likely "see" anything I would miss. -- help bot
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Date: 23 Feb 2008 10:52:47
From: [email protected]
Subject: Re: A new game with Rybka (Wins in 24 Moves only)
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> Here Rybka again played very stly and won the game. I don't think Rybka played a brilliant game, but in honesty if you look closely you must say that GC played a really terrible game. 19.... Qe6 for instance, throwing away the queen; even I know better than that. How can you possibly think something this bad rates above 2000? You seem to have Rybka, well, do an analysis and find all the bad GC moves. I don't know why you test beginner level, unless it is for the reason I previously did, that it is not slow like the other levels. But really play at least from Easy level. Easy seems to play much better than Beginner.
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Date: 23 Feb 2008 10:36:18
From: [email protected]
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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> Very Strange thing There must be something wrong somewhere. Well no kidding. > That game has been restored and Computer played 11. g3 instead of > > 11. Qh7-g8{20} That is cheating. GitClub should live with the move it actually made in the game. > I think Chess Master took was thinking on GetClubs Move and that may > be the reasion of such poor game. To my knowledge CM was not thinking on GC's time. But until the last move GC was doing just fine and was handily winning. > You may continue this game with > 11. g2-g3{--} Thank you but no. It is more trouble than it is worth. I will wait a couple of weeks and see if the buggy interface is fixed before I spend more time on this.
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Date: 23 Feb 2008 10:27:10
From: Sanny
Subject: A new game with Rybka (Wins in 24 Moves only)
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> Ok I will play a new game with Beginner Level and see if there is any > improvement or not. As nothing can be said with single game. > > Bye > Sanny > > Play Chess at:http://www.GetClub.com/Chess.html Here is another game, Here Rybka won Beginner Level in just 24 Moves. Game Played between sanjay11 and beginner at GetClub.com -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17032&game=Chess -------------------------------------------------------------------------------- White -- Black (sanjay11) -- (beginner) 1. e2-e4{4} e7-e5{0} 2. Ng1-f3{58} Nb8-c6{0} 3. Bf1-b5{16} Bf8-c5{0} 4. Nb1-c3{18} Bc5-d4{6} 5. Nc3-d5{16} Bd4-c5{6} 6. b2-b4{18} Nc6-b4{10} 7. Bc1-a3{26} Nb4-d5{6} 8. Ba3-c5{22} Nd5-f6{8} 9. Nf3-e5{18} c7-c6{6} 10. Bb5-c4{22} Ng8-h6{6} 11. Bc5-d6{20} b7-b5{10} 12. Bc4-b3{18} Nf6-e4{10} 13. Qd1-e2{14} Qd8-f6{18} 14. Qe2-e4{28} Ke8-d8{6} 15. Qe4-b4{24} a7-a5{6} 16. Qb4-c5{22} a5-a4{8} 17. Qc5-b6{26} Kd8-e8{14} 18. Ke1-g1{22} a4-b3{6} 19. Rf1-e1{26} Qf6-e6{8} 20. Ne5-c6{28} Bc8-a6{8} 21. a2-b3{48} Ra8-c8{6} 22. Qb6-a6{24} Rc8-d8{8} 23. Nc6-d8{36} Nh6-g8{14} 24. Qa6-a8{18} Qe6-e7{6} -------------------------------------------------------------------------------- sanjay11: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM17032&game=Chess Here Rybka again played very stly and won the game. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 14:08:44
From: Terry
Subject: Re: A new game with Rybka (Wins in 24 Moves only)
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On Sat, 23 Feb 2008 10:27:10 -0800 (PST), Sanny <[email protected] > wrote: >Game Played at: http://www.GetClub.com/Chess.html >View Recorded Game: http://www.getclub.com/playgame.php?id=DM17032&game=Chess > >Here Rybka again played very stly and won the game. > >Bye >Sanny > >Play Chess at: http://www.GetClub.com/Chess.html > You don't get games with time added to the clock? Standard time games suck. Games with more moves should get more time.
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Date: 23 Feb 2008 10:06:25
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 1:40=A0pm, help bot <[email protected] > wrote: > On Feb 23, 2:11 am, Sanny <[email protected]> wrote: > > > Normally Rybka ends the game in Middle game (25-30 moves). But today > > Beginner Level was able to play till end Game. It took Rybka 51 Moves > > to winGetClubBeginner Level. > > > Today an improvement was done So Rybka (Hard Level) > > =A0 What is this "hard level"? =A0Does Rybka set > its strength by allowing you to choose between > "easy" and "hard"? > > > > > > > White -- Black > > (Rybka ) -- (beginner) > > > 1. e2-e4{2} d7-d6{0} > > 2. g2-g3{12} Ng8-f6{8} > > 3. Nb1-c3{10} Bc8-e6{14} > > 4. Ng1-f3{26} Nb8-c6{6} > > 5. Bf1-g2{14} d6-d5{6} > > 6. e4-d5{22} Nf6-d5{18} > > 7. Ke1-g1{12} Ra8-b8{6} > > 8. Rf1-e1{16} Nd5-c3{6} > > 9. b2-c3{14} g7-g6{14} > > 10. d2-d4{22} Bf8-g7{6} > > 11. Nf3-g5{24} Be6-d5{8} > > 12. Bc1-f4{16} Bd5-g2{6} > > 13. Kg1-g2{20} h7-h6{8} > > 14. Ng5-e4{18} g6-g5{8} > > 15. Bf4-e3{14} Qd8-d5{6} > > 16. Qd1-f3{22} e7-e6{6} > > 17. Be3-g5{20} Ke8-f8{6} > > 18. Bg5-f4{72} Rb8-c8{6} > > 19. Ra1-d1{32} Rh8-g8{6} > > 20. Rd1-b1{18} b7-b6{6} > > 21. a2-a4{26} f7-f5{8} > > 22. Rb1-b5{28} Qd5-d7{6} > > 23. d4-d5{24} e6-d5{10} > > 24. Ne4-g5{20} h6-g5{6} > > 25. Rb5-d5{20} Qd7-f7{6} > > 26. Rd5-f5{22} Bg7-f6{6} > > 27. Qf3-c6{22} Rg8-g6{8} > > 28. Bf4-g5{14} Rc8-e8{6} > > 29. Re1-e8{18} Qf7-e8{8} > > 30. Rf5-f6{26} Rg6-f6{6} > > 31. Qc6-f6{14} Kf8-g8{8} > > 32. Qf6-d8{18} Qe8-d8{6} > > 33. Bg5-d8{14} c7-c5{10} > > 34. Bd8-b6{16} a7-b6{8} > > 35. Kg2-f3{20} Kg8-f8{6} > > 36. Kf3-e4{16} Kf8-e8{6} > > 37. Ke4-d5{14} Ke8-d8{6} > > 38. Kd5-c6{16} Kd8-e8{8} > > 39. Kc6-b6{18} c5-c4{54} > > 40. h2-h4{14} Ke8-d8{6} > > 41. a4-a5{18} Kd8-d7{6} > > 42. a5-a6{34} Kd7-e6{6} > > 43. h4-h5{16} Ke6-f6{6} > > 44. h5-h6{14} Kf6-g6{6} > > 45. h6-h7{12} Kg6-h7{6} > > 46. Kb6-c5{14} Kh7-g8{6} > > 47. g3-g4{14} Kg8-h7{14} > > 48. a6-a7{16} Kh7-g6{8} > > 49. f2-f4{18} Kg6-f7{6} > > 50. Kc5-d6{16} Kf7-g6{14} > > 51. Kd6-e6{22} Kg6-h5{6} > > ------------------------------------------------------------------------= ---=AD----- > > View Recorded Game:http://www.getclub.com/playgame.php?id=3DDM16978&game= =3DChess > > > So you can seeGetClubStruggled till End Game. And for the first time > > Stopped Rybka from winning till 51 Moves. > > > I found Rybka's end game is as poor asGetClubEnd Game. > > =A0 That's not really possible; in order for that > to occur, you would need to gut the program, > like a fish: remove half its brain, then drug > the other half so it remains in a state of deep > sleep... . > > > Instead of getting Queen and doing Check Mate it played its King and > > Pawns aimlessly. Beginner level was able to killl its pawns for no > > reasions. > > =A0 How about operator error? > > > What is the Rating of Rybka? > > =A0 With Sanny as operator, perhaps 1500. > With anyone else, somewhere around 3000. > > > Here is the new Rating to each level. > > > Beginner: 2100 [5-10 sec/move] > > Easy: 2200 [20-40 sec/move] > > Normal: 2300 [1-2 min / move] > > Master: 2400 [5-10 min / move] > > > I increased rating of each level by +100, As it played very well > > against Rybka. > > =A0 The trouble is, I recently defeated the Master > level, so that would seem to make me a 2900 > player! =A0Maybe these numbers are a tad > optimistic. =A0I am still winning in "offhand" style > games against the Beginner level, without any > trouble. =A0And if I hunker down, I can still win > against any of the other levels-- though not as > easily or quickly as I would like. > > =A0 For purposes of comparison, I once had the > beta version of the free demo Rybka 1.0-- the > one with all the bugs. =A0I removed the program's > Queen's Rook, and proceeded to get > sumily outplayed; the game went on for > quite a while, but I eventually traded off enough > material to *barely* win in the endgame. =A0Next > time I want to try something like that, I will > remove the enemy Queen, and hunker down... . > > =A0 -- weak bot- Hide quoted text - > > - Show quoted text - Ok I will play a new game with Beginner Level and see if there is any improvement or not. As nothing can be said with single game. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 09:52:06
From: Sanny
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 9:02=A0pm, "[email protected]" <[email protected] > wrote: > I tried again to play a game to start to triangulate on a rating for > GitClub. =A0Here's what happened. =A0I thought I would try ChessMaster 10 > with its rated personalities (who knows how good the ratings are and > under what conditions they were taken, but what the heck). =A0I used a > personality with an 1193 rating and set the game for 2/6 Fischer time, > with CM as black, GC as white; GC at "easy" level (40 seconds per move > in theory). =A0Here is the game: > > White -- Black > (easy) -- (CM 1193) > > 1. d2-d4{34} e7-e5{24} > 2. d4-e5{28} Bf8-c5{18} > 3. Nb1-c3{26} Ng8-f6{20} > 4. Ng1-f3{74} Rh8-g8{14} > 5. e5-f6{20} Qd8-f6{12} > 6. Nc3-d5{32} Qf6-d8{14} > 7. Bc1-f4{32} d7-d6{28} > 8. Qd1-d3{36} c7-c6{12} > 9. Qd3-h7{42} Ke8-f8{12} > 10. Nd5-c3{22} Qd8-e7{18} > 11. Qh7-g8{20} > > I never actually saw GC's 11th move; the board disappeared and GC > claimed a win when it had in fact just thrown away its queen (I looked > up the move in GC's move records afterwards). =A0I guess GC thought this > was checkmate even though the white queen is unprotected. > > Now, up to this point I was reasonably impressed. =A0ChessMaster was > doing its usual stupid thing of throwing away material to lower its > rating, but GitClub was handily taking advantage of it (though when CM > threw away a knight GC waited an extra move to pick it up; luckily CM > left it hanging). =A0Still, under these conditions thus far in the game > it seemed like GC was on the way to victory. > > But with stupid bugs like claiming a checkmate in error, who has the > patience to try to evaluate GC properly, with a long enough series of > games under controlled conditions? =A0 I was about to do that but I was > frustrated again. > > No doubt Sanny will fix this bug and proclaim the program better than > ever and ready to trounce Rybka in the future, but I'm about ready to > give it all up. =A0After so many months the program ought to at least > play by the rules. =A0And it would be really nice to show the final > position and not just delete the board and say "game over." Very Strange thing There must be something wrong somewhere. That game has been restored and Computer played 11. g3 instead of > 11. Qh7-g8{20} I think Chess Master took was thinking on GetClubs Move and that may be the reasion of such poor game. You may continue this game with 1. d2-d4{34} e7-e5{24} 2. d4-e5{28} Bf8-c5{18} 3. Nb1-c3{26} Ng8-f6{20} 4. Ng1-f3{74} Rh8-g8{14} 5. e5-f6{20} Qd8-f6{12} 6. Nc3-d5{32} Qf6-d8{14} 7. Bc1-f4{32} d7-d6{28} 8. Qd1-d3{36} c7-c6{12} 9. Qd3-h7{42} Ke8-f8{12} 10. Nd5-c3{22} Qd8-e7{18} 11. g2-g3{--} Let me know if you face any other problem, Just login and continue your game. Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 23 Feb 2008 08:02:52
From: [email protected]
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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I tried again to play a game to start to triangulate on a rating for GitClub. Here's what happened. I thought I would try ChessMaster 10 with its rated personalities (who knows how good the ratings are and under what conditions they were taken, but what the heck). I used a personality with an 1193 rating and set the game for 2/6 Fischer time, with CM as black, GC as white; GC at "easy" level (40 seconds per move in theory). Here is the game: White -- Black (easy) -- (CM 1193) 1. d2-d4{34} e7-e5{24} 2. d4-e5{28} Bf8-c5{18} 3. Nb1-c3{26} Ng8-f6{20} 4. Ng1-f3{74} Rh8-g8{14} 5. e5-f6{20} Qd8-f6{12} 6. Nc3-d5{32} Qf6-d8{14} 7. Bc1-f4{32} d7-d6{28} 8. Qd1-d3{36} c7-c6{12} 9. Qd3-h7{42} Ke8-f8{12} 10. Nd5-c3{22} Qd8-e7{18} 11. Qh7-g8{20} I never actually saw GC's 11th move; the board disappeared and GC claimed a win when it had in fact just thrown away its queen (I looked up the move in GC's move records afterwards). I guess GC thought this was checkmate even though the white queen is unprotected. Now, up to this point I was reasonably impressed. ChessMaster was doing its usual stupid thing of throwing away material to lower its rating, but GitClub was handily taking advantage of it (though when CM threw away a knight GC waited an extra move to pick it up; luckily CM left it hanging). Still, under these conditions thus far in the game it seemed like GC was on the way to victory. But with stupid bugs like claiming a checkmate in error, who has the patience to try to evaluate GC properly, with a long enough series of games under controlled conditions? I was about to do that but I was frustrated again. No doubt Sanny will fix this bug and proclaim the program better than ever and ready to trounce Rybka in the future, but I'm about ready to give it all up. After so many months the program ought to at least play by the rules. And it would be really nice to show the final position and not just delete the board and say "game over."
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Date: 23 Feb 2008 08:28:20
From: J.D. Walker
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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[email protected] wrote: > I tried again to play a game to start to triangulate on a rating for > GitClub. Here's what happened. I thought I would try ChessMaster 10 > with its rated personalities (who knows how good the ratings are and > under what conditions they were taken, but what the heck). I used a > personality with an 1193 rating and set the game for 2/6 Fischer time, > with CM as black, GC as white; GC at "easy" level (40 seconds per move > in theory). Here is the game: > > White -- Black > (easy) -- (CM 1193) > > 1. d2-d4{34} e7-e5{24} > 2. d4-e5{28} Bf8-c5{18} > 3. Nb1-c3{26} Ng8-f6{20} > 4. Ng1-f3{74} Rh8-g8{14} > 5. e5-f6{20} Qd8-f6{12} > 6. Nc3-d5{32} Qf6-d8{14} > 7. Bc1-f4{32} d7-d6{28} > 8. Qd1-d3{36} c7-c6{12} > 9. Qd3-h7{42} Ke8-f8{12} > 10. Nd5-c3{22} Qd8-e7{18} > 11. Qh7-g8{20} > > I never actually saw GC's 11th move; the board disappeared and GC > claimed a win when it had in fact just thrown away its queen (I looked > up the move in GC's move records afterwards). I guess GC thought this > was checkmate even though the white queen is unprotected. > > Now, up to this point I was reasonably impressed. ChessMaster was > doing its usual stupid thing of throwing away material to lower its > rating, but GitClub was handily taking advantage of it (though when CM > threw away a knight GC waited an extra move to pick it up; luckily CM > left it hanging). Still, under these conditions thus far in the game > it seemed like GC was on the way to victory. > > But with stupid bugs like claiming a checkmate in error, who has the > patience to try to evaluate GC properly, with a long enough series of > games under controlled conditions? I was about to do that but I was > frustrated again. > > No doubt Sanny will fix this bug and proclaim the program better than > ever and ready to trounce Rybka in the future, but I'm about ready to > give it all up. After so many months the program ought to at least > play by the rules. And it would be really nice to show the final > position and not just delete the board and say "game over." > It seems very simple to me. If a program can not play by the rules, its rating is zero. -- Cordially, Rev. J.D. Walker, MsD, U.C.
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Date: 23 Feb 2008 00:40:17
From: help bot
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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On Feb 23, 2:11 am, Sanny <[email protected] > wrote: > Normally Rybka ends the game in Middle game (25-30 moves). But today > Beginner Level was able to play till end Game. It took Rybka 51 Moves > to win GetClub Beginner Level. > > Today an improvement was done So Rybka (Hard Level) What is this "hard level"? Does Rybka set its strength by allowing you to choose between "easy" and "hard"? > White -- Black > (Rybka ) -- (beginner) > > 1. e2-e4{2} d7-d6{0} > 2. g2-g3{12} Ng8-f6{8} > 3. Nb1-c3{10} Bc8-e6{14} > 4. Ng1-f3{26} Nb8-c6{6} > 5. Bf1-g2{14} d6-d5{6} > 6. e4-d5{22} Nf6-d5{18} > 7. Ke1-g1{12} Ra8-b8{6} > 8. Rf1-e1{16} Nd5-c3{6} > 9. b2-c3{14} g7-g6{14} > 10. d2-d4{22} Bf8-g7{6} > 11. Nf3-g5{24} Be6-d5{8} > 12. Bc1-f4{16} Bd5-g2{6} > 13. Kg1-g2{20} h7-h6{8} > 14. Ng5-e4{18} g6-g5{8} > 15. Bf4-e3{14} Qd8-d5{6} > 16. Qd1-f3{22} e7-e6{6} > 17. Be3-g5{20} Ke8-f8{6} > 18. Bg5-f4{72} Rb8-c8{6} > 19. Ra1-d1{32} Rh8-g8{6} > 20. Rd1-b1{18} b7-b6{6} > 21. a2-a4{26} f7-f5{8} > 22. Rb1-b5{28} Qd5-d7{6} > 23. d4-d5{24} e6-d5{10} > 24. Ne4-g5{20} h6-g5{6} > 25. Rb5-d5{20} Qd7-f7{6} > 26. Rd5-f5{22} Bg7-f6{6} > 27. Qf3-c6{22} Rg8-g6{8} > 28. Bf4-g5{14} Rc8-e8{6} > 29. Re1-e8{18} Qf7-e8{8} > 30. Rf5-f6{26} Rg6-f6{6} > 31. Qc6-f6{14} Kf8-g8{8} > 32. Qf6-d8{18} Qe8-d8{6} > 33. Bg5-d8{14} c7-c5{10} > 34. Bd8-b6{16} a7-b6{8} > 35. Kg2-f3{20} Kg8-f8{6} > 36. Kf3-e4{16} Kf8-e8{6} > 37. Ke4-d5{14} Ke8-d8{6} > 38. Kd5-c6{16} Kd8-e8{8} > 39. Kc6-b6{18} c5-c4{54} > 40. h2-h4{14} Ke8-d8{6} > 41. a4-a5{18} Kd8-d7{6} > 42. a5-a6{34} Kd7-e6{6} > 43. h4-h5{16} Ke6-f6{6} > 44. h5-h6{14} Kf6-g6{6} > 45. h6-h7{12} Kg6-h7{6} > 46. Kb6-c5{14} Kh7-g8{6} > 47. g3-g4{14} Kg8-h7{14} > 48. a6-a7{16} Kh7-g6{8} > 49. f2-f4{18} Kg6-f7{6} > 50. Kc5-d6{16} Kf7-g6{14} > 51. Kd6-e6{22} Kg6-h5{6} > -------------------------------------------------------------------------------- > View Recorded Game:http://www.getclub.com/playgame.php?id=DM16978&game=Chess > > So you can see GetClub Struggled till End Game. And for the first time > Stopped Rybka from winning till 51 Moves. > > I found Rybka's end game is as poor as GetClub End Game. That's not really possible; in order for that to occur, you would need to gut the program, like a fish: remove half its brain, then drug the other half so it remains in a state of deep sleep... . > Instead of getting Queen and doing Check Mate it played its King and > Pawns aimlessly. Beginner level was able to killl its pawns for no > reasions. How about operator error? > What is the Rating of Rybka? With Sanny as operator, perhaps 1500. With anyone else, somewhere around 3000. > Here is the new Rating to each level. > > Beginner: 2100 [5-10 sec/move] > Easy: 2200 [20-40 sec/move] > Normal: 2300 [1-2 min / move] > Master: 2400 [5-10 min / move] > > I increased rating of each level by +100, As it played very well > against Rybka. The trouble is, I recently defeated the Master level, so that would seem to make me a 2900 player! Maybe these numbers are a tad optimistic. I am still winning in "offhand" style games against the Beginner level, without any trouble. And if I hunker down, I can still win against any of the other levels-- though not as easily or quickly as I would like. For purposes of comparison, I once had the beta version of the free demo Rybka 1.0-- the one with all the bugs. I removed the program's Queen's Rook, and proceeded to get sumily outplayed; the game went on for quite a while, but I eventually traded off enough material to *barely* win in the endgame. Next time I want to try something like that, I will remove the enemy Queen, and hunker down... . -- weak bot
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Date: 23 Feb 2008 15:36:43
From: yearlypap08
Subject: Re: GetClub (Beginner) played Rybka till end Game. [51 Moves]
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help bot;259938 Wrote: > On Feb 23, 2:11 am, Sanny [email protected] wrote: > - > Normally Rybka ends the game in Middle game (25-30 moves). But today > Beginner Level was able to play till end Game. It took Rybka 51 Moves > to win GetClub Beginner Level. > > Today an improvement was done So Rybka (Hard Level)- > > What is this "hard level"? Does Rybka set > its strength by allowing you to choose between > "easy" and "hard"? > helpbot - this is the free interactive online version http://chessok.com/?page_id=76 > > [color=blue][i] > White -- Black > (Rybka ) -- (beginner) > > 1. e2-e4{2} d7-d6{0} > 2. g2-g3{12} Ng8-f6{8} > 3. Nb1-c3{10} Bc8-e6{14} > 4. Ng1-f3{26} Nb8-c6{6} > 5. Bf1-g2{14} d6-d5{6} > 6. e4-d5{22} Nf6-d5{18} > 7. Ke1-g1{12} Ra8-b8{6} > 8. Rf1-e1{16} Nd5-c3{6} > 9. b2-c3{14} g7-g6{14} > 10. d2-d4{22} Bf8-g7{6} > 11. Nf3-g5{24} Be6-d5{8} > 12. Bc1-f4{16} Bd5-g2{6} > 13. Kg1-g2{20} h7-h6{8} > 14. Ng5-e4{18} g6-g5{8} > 15. Bf4-e3{14} Qd8-d5{6} > 16. Qd1-f3{22} e7-e6{6} > 17. Be3-g5{20} Ke8-f8{6} > 18. Bg5-f4{72} Rb8-c8{6} > 19. Ra1-d1{32} Rh8-g8{6} > 20. Rd1-b1{18} b7-b6{6} > 21. a2-a4{26} f7-f5{8} > 22. Rb1-b5{28} Qd5-d7{6} > 23. d4-d5{24} e6-d5{10} > 24. Ne4-g5{20} h6-g5{6} > 25. Rb5-d5{20} Qd7-f7{6} > 26. Rd5-f5{22} Bg7-f6{6} > 27. Qf3-c6{22} Rg8-g6{8} > 28. Bf4-g5{14} Rc8-e8{6} > 29. Re1-e8{18} Qf7-e8{8} > 30. Rf5-f6{26} Rg6-f6{6} > 31. Qc6-f6{14} Kf8-g8{8} > 32. Qf6-d8{18} Qe8-d8{6} > 33. Bg5-d8{14} c7-c5{10} > 34. Bd8-b6{16} a7-b6{8} > 35. Kg2-f3{20} Kg8-f8{6} > 36. Kf3-e4{16} Kf8-e8{6} > 37. Ke4-d5{14} Ke8-d8{6} > 38. Kd5-c6{16} Kd8-e8{8} > 39. Kc6-b6{18} c5-c4{54} > 40. h2-h4{14} Ke8-d8{6} > 41. a4-a5{18} Kd8-d7{6} > 42. a5-a6{34} Kd7-e6{6} > 43. h4-h5{16} Ke6-f6{6} > 44. h5-h6{14} Kf6-g6{6} > 45. h6-h7{12} Kg6-h7{6} > 46. Kb6-c5{14} Kh7-g8{6} > 47. g3-g4{14} Kg8-h7{14} > 48. a6-a7{16} Kh7-g6{8} > 49. f2-f4{18} Kg6-f7{6} > 50. Kc5-d6{16} Kf7-g6{14} > 51. Kd6-e6{22} Kg6-h5{6} > Sanny - How was this game even close? Rybka set up a killer combination with pawn thrust at move 26 followed by a knight sac, and forcing exchange such that by move 36 it was all over, B+6p vs 3p. So it appears tha Rybka is far too strong for GetClub, the gap between the engines is to wide to help tweak GetClub. You could try Rybka on an easier level, o else try the GNU engine. The GNU chess engine is much stronger than Jester, and at 20 second think time per move, it is just barely weaker than Rybka. You ca extend its think time to 2 minutes per move. With so many levels yo should be able to find one that is barely stronger than GetClub. Tha way it will be easier to tweak GetClub and make it stronger. One smal step at a time. Try a game with GNU vs. GetClub and see what I mean. http://chess.delorie.com/ The default is 1 second think time per move. (Its range is 1/10th se to 2 min think time per move -- yearlypap08
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