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Date: 04 Sep 2008 01:07:58
From: Sanny
Subject: Chess games very interesting at GetClub
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Earlier the games at GetClub used to be very one sided. But now I find It takes a lots of efforts and new tricks to win games at GetClub. I was looking at last 10 games played at GetClub and found that there was huge struggle to win the games. Come at GetClub and enjoy playing Chess at: http://www.GetClub.com/Chess.html All recent games are quite interesting. I saw if the player is weak how GetClub dismantels the opponents pieces. And only very strong players or people using Chess Programs are able to win the Beginner Level. Last 2 weeks there was no improvement done as no new idea came to my mind. Still GetClub is playing very good moves. Beginner: 2200+ Easy: 2300+ Normal: 2400+ Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 05 Sep 2008 07:28:05
From: Jon D'Souza-Eva
Subject: Re: Your game was a good trap.
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On 5 Sep, 06:46, Sanny <[email protected] > wrote: > Yes in this game you win easily as the Beginner Level King was > attacked by a combination of 2 Rooks and Queen forcing a mate. > > Play a new game and see how it =A0plays. As the game was improved a bit > after this game played by you. > I played another game, with me Black this time: http://www.getclub.com/playgame.php?id=3DDM25987&game=3DChess I'm afraid the program simply lacks a sufficient sense of danger. It loses to techniques that worked against computers in the early 80s - keep the position closed, slowly build up an attack, open up a line or two and check, check, mate!
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Date: 05 Sep 2008 05:36:42
From: help bot
Subject: Re: Chess games very interesting at GetClub
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On Sep 5, 2:00=A0am, Sanny <[email protected] > wrote: > Easy Level beat IVAN which is 1800+ rated program. What about that game that was for a time being played right here in rgc? I think one of the two programs had a won game, but in the endgame, showed itself to be quite clueless and the two "operators", as it were, negotiated the result between themselves (as if that could tell us something). > > =A0 This sounds as if Sanny has fixed the most > > rudimentary problems he has been having > > with simple tactics, and indeed, in trying to > > recall /exactly how/ I took two pawns away > > in my infamous Alekhine's Defense game, I > > came up blank. =A0I must have wrested them > > in some unclear fashion, rather than just > > check-and-grab, as so often happened > > earlier. > > So you found the difference. > > Here is your game can you do a quick analysis of the game? > White -- Black > (normal) -- (help bot) > > 1. d2-d4{2} Ng8-f6{6} > 2. c2-c4{0} g7-g6{4} > 3. Nb1-c3{2} Bf8-g7{2} > 4. e2-e4{0} Ke8-g8{4} Note that here, I had no idea that I had allowed p-e5, being somewhat asleep at the wheel. (Normally, I prevent this sort of thing by ...d6.) > 5. e4-e5{92} Nf6-e8{18} > 6. f2-f4{204} d7-d6{42} > 7. Ng1-f3{330} d6-e5{156} > 8. f4-e5{634} Bc8-g4{56} > 9. Nc3-d5{432} Computer analysis shows that this move simply hangs a pawn! Now, it goes w/o saying that I was bewildered and went my own way. > ... c7-c6{118} > 10. Nd5-e3{164} Bg4-f3{36} > 11. g2-f3{156} Blithering idiocy! I had calculated some follow-up with ...Qh4+, yet this is impossible as my own e-pawn blocks the Queen. What drug, what mental block is this, I know not! > .... e7-e6{94} > 12. Ne3-g4{156} h7-h5{60} > 13. Ng4-f2{86} c6-c5{96} Finally, the relative patzer, Rybka, and I are agreed on a move. > 14. d4-c5{150} Qd8-d1{40} > 15. Nf2-d1{82} Bg7-e5{36} > 16. Bf1-d3{510} Nb8-a6{120} > 17. Bc1-h6{84} Ne8-g7{44} > 18. c5-c6{178} b7-c6{90} > 19. f3-f4{164} Na6-c5{86} > 20. Bd3-f1{100} Be5-f6{42} > 21. Bh6-g5{272} Bf6-g5{56} > 22. f4-g5{110} a7-a5{48} > 23. Ra1-b1{312} Ra8-b8{70} > 24. h2-h3{310} Rf8-d8{34} > 25. Rh1-h2{448} Ng7-f5{46} > 26. Rb1-c1{138} Kg8-f8{104} I note that following this, Rybka likes to move the King back where to it came from; perhaps my "idea" was misguided. > 27. b2-b3{1282} a5-a4{44} > 28. b3-a4{84} Nc5-a4{34} > 29. Bf1-g2{224} c6-c5{52} > 30. Bg2-c6{94} Rb8-b4{94} If there was any doubt at all that I am the reigning king of patzerdom, this move dispels it once and for all. I missed p-a3 (blush). > 31. a2-a3{112} Nf5-d4{234} Now, Rybka says I could just hang the Knight, eating pawns to my heart's content with equal chances. This is a testament to just how "bad" is the Bishop, and how uncoordinated are White's Rooks. > 32. a3-b4{176} Nd4-c6{12} > 33. Rc1-a1{234} Na4-b6{70} > 34. b4-c5{154} Nb6-c4{60} > 35. Ra1-c1{212} Nc4-e5{24} > 36. Ke1-f1{158} Ne5-d3{174} > 37. Rc1-c3{272} Nd3-f4{198} > 38. Nd1-f2{164} Rd8-d2{64} The GetClub program has gotten itself all tied up in knots here. > 39. Rc3-c1{272} e6-e5{60} > 40. Rh2-h1{1282} Rd2-a2{206} > 41. Rc1-d1{244} Ra2-c2{64} Where do Rooks belong? Behind passed pawns! (Never mind that there should not be a passed pawn; that it only exists due to my utter incompetence, etc.) > 42. Nf2-e4{88} Nc6-d4{100} > 43. Ne4-f6{212} Kf8-e7{76} > 44. Rd1-b1{340} Nd4-f5{986} > 45. Rb1-b7{132} Ke7-d8{22} > 46. Rb7-d7{80} Kd8-c8{184} > 47. Kf1-e1{0} Nf4-g2{390} > 48. Ke1-f1{0} Nf5-g3{168} > 49. Kf1-g1{0} Ng2-e1{412} > 50. Rd7-d3{0} This game contained a lot of mistakes, by both sides. For some reason, I feel that I play much better as White-- there is something magical about the ease of White's development, or the way Black struggles to (unsoundly) counterattack. Lately, I've been taking the Black pieces and facing off against the highest level that does not simply "lock up" when losing, and many of the games are long and/or hard-fought. But some of the long ones are easy wins for me, just tedious and long-winded-- not unlike a typical exchange with Dr. IMnes. -- help bot
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Date: 04 Sep 2008 23:00:02
From: Sanny
Subject: Re: Chess games very interesting at GetClub
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> > > Earlier the games at GetClub used to be very one sided. > > =A0 This does not "square with" what Sanny has > so often written in the past; previously, we > have been told how new "improvements" made > it difficult or impossible to deal with GC's fine > play. Earlier means 2 months back. For last 2 weeks there was no real improvement as no new idea came to my mind. > > > Last 2 weeks there was no improvement done as no new idea came to my > > > mind. Still GetClub is playing very good moves. > > =A0 In fact, it is now dysfunctional, since log-on > attempts just result in errors. Are you unable to login? Just restart your computer and try again and let me know if the problem persist. > > No offense, but there is no way that the Beginner level of this > > program is anywhere near 2200. Based on the game I played against it a > > few days ago (http://www.getclub.com/playgame.php?id=3DDM25780&game=3DC= hess) > > =A0 Another error-- failure to load Java applet. Try this link: http://www.getclub.com/playgame.php?id=3DDM25780&game=3DChess > > I would say that it played at 1600 at most, but > > perhaps without the very simply blunders that someone of that rating > > might be expected to play. Yes, now it do not do blunders as it used to earlier. Easy Level beat IVAN which is 1800+ rated program. > =A0 This sounds as if Sanny has fixed the most > rudimentary problems he has been having > with simple tactics, and indeed, in trying to > recall /exactly how/ I took two pawns away > in my infamous Alekhine's Defense game, I > came up blank. =A0I must have wrested them > in some unclear fashion, rather than just > check-and-grab, as so often happened > earlier. So you found the difference. Here is your game can you do a quick analysis of the game? Game Played between help bot and normal at GetClub.com ---------------------------------------------------------------------------= ----- help bot: (Black) normal: (White) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=3DDM25933&game= =3DChess ---------------------------------------------------------------------------= ----- White -- Black (normal) -- (help bot) 1. d2-d4{2} Ng8-f6{6} 2. c2-c4{0} g7-g6{4} 3. Nb1-c3{2} Bf8-g7{2} 4. e2-e4{0} Ke8-g8{4} 5. e4-e5{92} Nf6-e8{18} 6. f2-f4{204} d7-d6{42} 7. Ng1-f3{330} d6-e5{156} 8. f4-e5{634} Bc8-g4{56} 9. Nc3-d5{432} c7-c6{118} 10. Nd5-e3{164} Bg4-f3{36} 11. g2-f3{156} e7-e6{94} 12. Ne3-g4{156} h7-h5{60} 13. Ng4-f2{86} c6-c5{96} 14. d4-c5{150} Qd8-d1{40} 15. Nf2-d1{82} Bg7-e5{36} 16. Bf1-d3{510} Nb8-a6{120} 17. Bc1-h6{84} Ne8-g7{44} 18. c5-c6{178} b7-c6{90} 19. f3-f4{164} Na6-c5{86} 20. Bd3-f1{100} Be5-f6{42} 21. Bh6-g5{272} Bf6-g5{56} 22. f4-g5{110} a7-a5{48} 23. Ra1-b1{312} Ra8-b8{70} 24. h2-h3{310} Rf8-d8{34} 25. Rh1-h2{448} Ng7-f5{46} 26. Rb1-c1{138} Kg8-f8{104} 27. b2-b3{1282} a5-a4{44} 28. b3-a4{84} Nc5-a4{34} 29. Bf1-g2{224} c6-c5{52} 30. Bg2-c6{94} Rb8-b4{94} 31. a2-a3{112} Nf5-d4{234} 32. a3-b4{176} Nd4-c6{12} 33. Rc1-a1{234} Na4-b6{70} 34. b4-c5{154} Nb6-c4{60} 35. Ra1-c1{212} Nc4-e5{24} 36. Ke1-f1{158} Ne5-d3{174} 37. Rc1-c3{272} Nd3-f4{198} 38. Nd1-f2{164} Rd8-d2{64} 39. Rc3-c1{272} e6-e5{60} 40. Rh2-h1{1282} Rd2-a2{206} 41. Rc1-d1{244} Ra2-c2{64} 42. Nf2-e4{88} Nc6-d4{100} 43. Ne4-f6{212} Kf8-e7{76} 44. Rd1-b1{340} Nd4-f5{986} 45. Rb1-b7{132} Ke7-d8{22} 46. Rb7-d7{80} Kd8-c8{184} 47. Kf1-e1{0} Nf4-g2{390} 48. Ke1-f1{0} Nf5-g3{168} 49. Kf1-g1{0} Ng2-e1{412} 50. Rd7-d3{0} ---------------------------------------------------------------------------= ----- help bot: (Black) normal: (White) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=3DDM25933&game= =3DChess
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Date: 04 Sep 2008 22:46:24
From: Sanny
Subject: Your game was a good trap.
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Yes in this game you win easily as the Beginner Level King was attacked by a combination of 2 Rooks and Queen forcing a mate. Play a new game and see how it plays. As the game was improved a bit after this game played by you. Game Played between Gallicrow and beginner at GetClub.com -------------------------------------------------------------------------------- Gallicrow: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM25780&game=Chess -------------------------------------------------------------------------------- White -- Black (Gallicrow) -- (beginner) 1. e2-e4{6} Ng8-f6{0} 2. Nb1-c3{2} e7-e5{0} 3. Bf1-c4{2} Nb8-c6{0} 4. d2-d3{4} Bf8-b4{0} 5. Ng1-e2{4} Nc6-a5{6} 6. Ke1-g1{14} Na5-c4{32} 7. d3-c4{16} Bb4-a5{0} 8. Bc1-g5{10} h7-h6{8} 9. Bg5-h4{6} Ba5-c3{12} 10. Ne2-c3{10} d7-d6{10} 11. f2-f3{10} Bc8-e6{34} 12. b2-b3{6} g7-g5{14} 13. Bh4-f2{6} a7-a6{14} 14. Nc3-d5{16} Be6-d5{82} 15. c4-d5{16} Nf6-d7{10} 16. Qd1-e1{38} Ke8-g8{30} 17. g2-g4{4} f7-f6{24} 18. h2-h4{32} Nd7-b6{40} 19. Kg1-g2{28} Rf8-f7{32} 20. Rf1-h1{16} Ra8-b8{66} 21. Bf2-e3{28} Rf7-h7{26} 22. Rh1-h3{50} Qd8-e7{42} 23. Qe1-f2{28} Nb6-c8{22} 24. Ra1-h1{8} Rh7-f7{24} 25. h4-g5{8} h6-g5{8} 26. Rh3-h8{46} Kg8-g7{0} 27. Qf2-g1{8} Rf7-f8{32} -------------------------------------------------------------------------------- Gallicrow: (White) beginner: (Black) Game Played at: http://www.GetClub.com/Chess.html View Recorded Game: http://www.getclub.com/playgame.php?id=DM25780&game=Chess Can you find which were the wrong moves in above game? Bye Sanny Play Chess at: http://www.GetClub.com/Chess.html
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Date: 04 Sep 2008 04:57:50
From: help bot
Subject: Re: Chess games very interesting at GetClub
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On Sep 4, 5:13=A0am, "Jon D'Souza-Eva" <[email protected] > wrote: Sanny wrote: > > Earlier the games at GetClub used to be very one sided. This does not "square with" what Sanny has so often written in the past; previously, we have been told how new "improvements" made it difficult or impossible to deal with GC's fine play. > > Last 2 weeks there was no improvement done as no new idea came to my > > mind. Still GetClub is playing very good moves. In fact, it is now dysfunctional, since log-on attempts just result in errors. > > Beginner: 2200+ > > Easy: 2300+ > > Normal: 2400+ > No offense, but there is no way that the Beginner level of this > program is anywhere near 2200. Based on the game I played against it a > few days ago (http://www.getclub.com/playgame.php? > id=3DDM25780&game=3DChess) Another error-- failure to load Java applet. > I would say that it played at 1600 at most, but > perhaps without the very simply blunders that someone of that rating > might be expected to play. This sounds as if Sanny has fixed the most rudimentary problems he has been having with simple tactics, and indeed, in trying to recall /exactly how/ I took two pawns away in my infamous Alekhine's Defense game, I came up blank. I must have wrested them in some unclear fashion, rather than just check-and-grab, as so often happened earlier. I think it is perfectly obvious to everyone except Sanny that his claims are ludicrous, yet there are those who are so annoyed with his behavior that they swing the other direction, slanting their ratings estimates so as to "penalize" his lunacy. A few of these critics had it that the GetClub engine was a sub-1000 player, or a sub-1500 in any case. My own estimate is that while the strength varies wildly over time and between levels and between "improvements", it generally falls somewhere between about 1400 for the lowest level and perhaps has touched 2100 or so for the highest one. Most of the latest "improvements" have served to weaken it back toward the middle of this span, and I cannot say how long it has been since the former peak strength was reached, but it was probably several months ago. One solution to this ratings divide could be for the program's own ratings to be "floated" once again, not fixed or rigged in any way. Add to this a system by which new players were assigned a starting rating equivalent to their real-world one, and we might begin to see some meaning in the results. The fly in the ointment is that while real-world ratings may be fairly reliable, there is nothing to keep someone from "cheating" during online play-- either firing up their own chess engine or else accepting the help of others. Likewise, there are many, many players who have no real-world chess ratings, and the site could be swamped by them. The final issue is that at GetClub, there is no time restriction on the human player whatsoever, and this is in sharp contrast to ratings systems where each player is given precisely the same amount of thinking time for a game. Thus, while various other factors serve to favor the computer, the lack of any limitation on thinking time serves to strongly affect the results of those who choose to take advantage thereof. As an old friend of mine once put it: "oh, what a world!" -- help bot
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Date: 04 Sep 2008 02:13:47
From: Jon D'Souza-Eva
Subject: Re: Chess games very interesting at GetClub
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On 4 Sep, 09:07, Sanny <[email protected] > wrote: > Earlier the games at GetClub used to be very one sided. But now I find > It takes a lots of efforts and new tricks to win games at GetClub. > > I was looking at last 10 games played at GetClub and found that there > was huge struggle to win the games. > > Come at GetClub and enjoy playing Chess at:http://www.GetClub.com/Chess.html > > All recent games are quite interesting. I saw if the player is weak > how GetClub dismantels the opponents pieces. > > And only very strong players or people using Chess Programs are able > to win the Beginner Level. > > Last 2 weeks there was no improvement done as no new idea came to my > mind. Still GetClub is playing very good moves. > > Beginner: 2200+ > Easy: 2300+ > Normal: 2400+ > > Bye > Sanny > > Play Chess at:http://www.GetClub.com/Chess.html No offense, but there is no way that the Beginner level of this program is anywhere near 2200. Based on the game I played against it a few days ago (http://www.getclub.com/playgame.php? id=DM25780&game=Chess) I would say that it played at 1600 at most, but perhaps without the very simply blunders that someone of that rating might be expected to play.
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Date: 04 Sep 2008 13:35:52
From: David Richerby
Subject: Re: Chess games very interesting at GetClub
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[ -- > rec.games.chess.computer ] Jon D'Souza-Eva <[email protected] > wrote: > On 4 Sep, 09:07, Sanny <[email protected]> wrote: >> Beginner: 2200+ > > No offense, but there is no way that the Beginner level of this > program is anywhere near 2200. Based on the game I played against it > a few days ago (http://www.getclub.com/playgame.php? > id=DM25780&game=Chess) I would say that it played at 1600 at most, > but perhaps without the very simply blunders that someone of that > rating might be expected to play. I think that the time for politely telling Sanny that he has absolutely no fucking clue what a rating of 2200 even means is far in the past. He's been claiming that beginner is 2200 for months. Again and again, he posts that his program is now `30% better' or `two times improved' yet this figure of 2200 never changes. If he believes that his program is of 2200 strength, he is delusional. (I'd suggest misinformed as an alternative but he's been corrected on this so many times.) If he believes that his program's strength is constant and also continually increasing, he has no capability for rational thought. If he does not believe these things that he parrots so often, he is a liar. Take your pick. Dave. -- David Richerby Revolting Simple Ghost (TM): it's like www.chiark.greenend.org.uk/~davidr/ a haunting spirit but it has no moving parts and it'll turn your stomach!
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Date: 04 Sep 2008 10:01:14
From: Arfur Million
Subject: Re: Chess games very interesting at GetClub
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"Sanny" <[email protected] > wrote in message news:[email protected]... > Earlier the games at GetClub used to be very one sided. But now I find > It takes a lots of efforts and new tricks to win games at GetClub. > > I was looking at last 10 games played at GetClub and found that there > was huge struggle to win the games. > > Come at GetClub and enjoy playing Chess at: > http://www.GetClub.com/Chess.html > > All recent games are quite interesting. I saw if the player is weak > how GetClub dismantels the opponents pieces. > > And only very strong players or people using Chess Programs are able > to win the Beginner Level. > > Last 2 weeks there was no improvement done as no new idea came to my > mind. Still GetClub is playing very good moves. > > Beginner: 2200+ > Easy: 2300+ > Normal: 2400+ > Hi Sanny, Really, Beginner level is just that, far short of 2200+! I had problems with the user interface - sometimes it seemed that I must use the left mouse button to pick up the pieces (I have buttons reversed on my mouse for left-handed usage) at other times it could be either button. Is this a design feature, or is it just very precise where you have to click and it really doesn't matter which button you use? Regards, Arfur
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